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Harkon Vysarii
Dead Six Initiative Lokun Listamenn
342
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Posted - 2013.05.25 06:46:00 -
[1] - Quote
EVE side I've seen all the Sansha's Nation Goodies and while it would take me over 200 days to even get into that badass super cap Revenant I've just had to settle for the Nightmare...
So back on track has CCP mentioned anything about the potential of Pirate Faction equipment being implemented at some point. I mean I know we don't even have all the standard racial varients but such rare and expensive items with unique bonuses would really be a nice (and huge ISK sink) that I would take full advantage of.
So.....Is it going to happen? |
Harkon Vysarii
Dead Six Initiative Lokun Listamenn
342
|
Posted - 2013.05.26 01:42:00 -
[2] - Quote
No posts? Just a friendly bump.
Would like to see massive ISK hikes on these suits like the Nightmare.
Rohk- Caldari Rail Battleship- Goes for about 240Mil Nightmare- Sansha Nation Battleship- Sells for about 899Mil
Imagine a suit that had the racial benefits of Sansha Nation
Require Caldari and Amarr Assault Suits III
+5% Laser Heat Duration Per Level- Amarr Racial Skills +3% Laser Weapon Damage per Level- Caldari Skills (Yeah I know it doesn't make sense but its like that EVE side)
+ Standard Assault Drop Suit bonus.
Now on a spiky Laser rifle with spiky (better) sights that would be a bad ass....and expensive suit! |
Harkon Vysarii
Dead Six Initiative Lokun Listamenn
342
|
Posted - 2013.05.28 15:39:00 -
[3] - Quote
Still no response? |
jenza aranda
BetaMax. CRONOS.
1679
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Posted - 2013.05.28 15:54:00 -
[4] - Quote
This is a question better aimed at the devs, not the CPM. And even if we did know we wouldnt be allowed to tell you. Speaking as a player i do hope to see such things in dust. |
Keeriam Miray
IMPSwarm Negative-Feedback
13
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Posted - 2013.05.28 23:25:00 -
[5] - Quote
We already have that kind of stuff in Dust... LAVs, SMGs, Forge Guns. But without additional bonuses, just colour variations. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
353
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Posted - 2013.05.31 22:51:00 -
[6] - Quote
Frankly there is so much that needs to be balanced with existing equipment I see this as their top priority. When all of the existing weapons are in a satisfactory place and we see true variety of gear and tactics on the battlefield, I'd be happy to see more added in the various flavors.
The gear meta is so out of whack right now though I personally can't advocate for adding a ton more suits and weaponry except for filling the various racial dropsuit holes (Caldari heavies, Amarr light suits, etc) and the missing rifles, sidearms. Even that much will require a great deal of work (at the pace CCP has corrected imbalances) to get to a healthy place. Like I said, I love the idea of new toys but I just really need to see the current ones fixed. The sooner the designers working with gear open up to the CPM and the community about future designs and get explicit feedback in a timely fashion to ensure that gear arrives in good order (like the Scrambler Rifle did), than we can proceed forward. I'm mostly focused on establishing productive processes here, something sustainable that can be repeated for ALL the endless toys CCP can build later. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
363
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Posted - 2013.06.01 16:54:00 -
[7] - Quote
Heinrich Jagerblitzen wrote:Frankly there is so much that needs to be balanced with existing equipment I see this as their top priority. When all of the existing weapons are in a satisfactory place and we see true variety of gear and tactics on the battlefield, I'd be happy to see more added in the various flavors.
The gear meta is so out of whack right now though I personally can't advocate for adding a ton more suits and weaponry except for filling the various racial dropsuit holes (Caldari heavies, Amarr light suits, etc) and the missing rifles, sidearms. Even that much will require a great deal of work (at the pace CCP has corrected imbalances) to get to a healthy place. Like I said, I love the idea of new toys but I just really need to see the current ones fixed. The sooner the designers working with gear open up to the CPM and the community about future designs and get explicit feedback in a timely fashion to ensure that gear arrives in good order (like the Scrambler Rifle did), than we can proceed forward. I'm mostly focused on establishing productive processes here, something sustainable that can be repeated for ALL the endless toys CCP can build later.
Well said +1 |
True Adamance
Ametat Security Amarr Empire
9
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Posted - 2013.06.02 05:28:00 -
[8] - Quote
Thanks for the response, couldn't agree more, just wondering if you could have commented....
This is Harkon's Alt |
Kazeno Rannaa
Seraphim Initiative. CRONOS.
192
|
Posted - 2013.06.12 05:14:00 -
[9] - Quote
Heinrich Jagerblitzen wrote:Frankly there is so much that needs to be balanced with existing equipment I see this as their top priority. When all of the existing weapons are in a satisfactory place and we see true variety of gear and tactics on the battlefield, I'd be happy to see more added in the various flavors.
The gear meta is so out of whack right now though I personally can't advocate for adding a ton more suits and weaponry except for filling the various racial dropsuit holes (Caldari heavies, Amarr light suits, etc) and the missing rifles, sidearms. Even that much will require a great deal of work (at the pace CCP has corrected imbalances) to get to a healthy place. Like I said, I love the idea of new toys but I just really need to see the current ones fixed. The sooner the designers working with gear open up to the CPM and the community about future designs and get explicit feedback in a timely fashion to ensure that gear arrives in good order (like the Scrambler Rifle did), than we can proceed forward. I'm mostly focused on establishing productive processes here, something sustainable that can be repeated for ALL the endless toys CCP can build later.
First off, balancing cannot happen without the basic layout of all the faction variations, so why do this piece by piece? And you think the scrambler rifle came out ok? What about the fact that it is being out-ranged by blaster tech?? Doesn't seem to be in good condition as of yet, just tolerable.
As for explicit feedback in a timely fashion: we all know that is NOT THE CASE. What so ever. The people working on the gear and tech need to shite or get off the pot as for the basic spread of gear and suits and get those in front of the player base so as to ensure that they are ALL tuned together, no in this current piece-meal fashion.
The current process is SLOW (slower than two snails screwing on a salted floor to be exact, or maybe it is like pond water; STAGNANT), frustrating, uncommunicative at times (if not a great deal of the time) and fervently heavy handed in the use of the nerf and buff hammers. This manic swing is unhealthy as psychiatric professionals will tell you.
I will say that I agree with you in NOT adding anything more than the basic meta of the gear and their racial variants, but again, the dev team working on this and us as a player base ACTUALLY playing with the toys cannot help in the balancing issue if we have NOTHING to balance them with, i.e., comparative understanding and analysis. |
Travis Snyders
Circle of Huskarl Minmatar Republic
5
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Posted - 2013.06.18 01:31:00 -
[10] - Quote
New Players Please Watch |
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