Cinaed Corvus
Kameira Lodge Amarr Empire
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Posted - 2013.05.25 18:21:00 -
[3] - Quote
Here are some comparisons between the available ranges of both the blasters and the pulse lasers.
Pulse lasers have better range than blasters, hybrid weapon from the same class, but do considerably less damage. Anyway, pulse lasers are in favor among skilled pilots because they provide good damage/range ratio. By contrast with beam turrets, pulses fire rapidly several times in a cycle.
Beam lasers have a shorter optimal range than their hybrid railgun counterparts, but do, as a whole, more damage. Advanced coolant technologies allow beam lasers to keep firing for a long time without overheating. The heaviest lasers, battleship-class tachyon beam lasers, are regarded by many as brutally devastating sniper weapons (although their range is limited) and are often used in fleet sieges.
Tech I energy turret comparison Name SizeActivationRangeRate of fireDamage modTracking speedSignature res. Gatling Pulse LaserSmall1.82 GJ4,000+500 m2.10 s1.5x0.308125 rad/sec40 m Dual Light Pulse LaserSmall2.67 GJ4,500+1,500 m2.70 s2x0.27375 rad/sec40 m Medium Pulse LaserSmall4.44 GJ5,000+2,000 m3.50 s3x0.24625 rad/sec40 m Dual Light Beam LaserSmall3.89 GJ8,750+3,000 m3.20 s2x0.13 rad/sec40 m Medium Beam LaserSmall7.22 GJ10,000+4,000 m4.00 s3x0.1 rad/sec40 m Focused Medium Pulse LaserMedium8 GJ9,000+3,000 m4.05 s2x0.09 rad/sec125 m Heavy Pulse LaserMedium13.33 GJ10,000+4,000 m5.25 s3x0.08125 rad/sec125 m Quad Light Beam LaserMedium5.45 GJ8,000+1,000 m3.15 s1.5x0.081 rad/sec125 m Focused Medium Beam LaserMedium11.67 GJ17,000+6,000 m4.80 s2x0.042 rad/sec125 m Heavy Beam LaserMedium21.67 GJ20,000+8,000 m6.00 s3x0.033 rad/sec125 m Dual Heavy Pulse LaserLarge25 GJ18,000+6,000 m6.08 s2x0.0375 rad/sec400 m Mega Pulse LaserLarge40 GJ20,000+8,000 m7.88 s3x0.03375 rad/sec400 m Dual Heavy Beam LaserLarge35 GJ35,000+12,000 m7.20 s2x0.0175 rad/sec400 m Mega Beam LaserLarge65 GJ40,000+16,000 m9.00 s3x0.0153125 rad/sec400 m Tachyon Beam LaserLarge95 GJ44,000+20,000 m12.50 s4.5x0.0139205 rad/sec400 m Dual Giga Pulse LaserExtra large320 GJ32,000+5,000 m11.81 s8x0.0040512 rad/sec1000 m Dual Giga Beam LaserExtra large520 GJ72,000+22,000 m13.50 s5.5x0.002296875 rad/sec1000 m
Blasters are an extremely short range, highly destructive weapon system. Blasters possess high tracking speeds, short cycle times, and high volley damage, and as a result are one of the most powerful weapons available.
Blasters consume ammunition quickly, though this is mitigated by high capacity magazines. With their very short effective range, a Microwarpdrive or Afterburner is mandatory for combat, lest pilots rely on their superior range to deny blaster equipped ships a chance to land a hit.
Tech I Hybrid Turret Comparison Name Size Activation Range Rate of fire Damage mod Tracking speed Signature res. Light Electron Blaster I Small 0.938 GJ 1,000+1,500 m 2 s 1.75x 0.365 rad/sec 40 m Light Ion Blaster I Small 1.561 GJ 1,250+2,000 m 3 s 2.8125 x 0.336 rad/sec 40 m Light Neutron Blaster I Small 2.023 GJ 1,500+2,500 m 4 s 3.5 x 0.3165 rad/sec 40 m 75mm Gatling Rail I Small 1.67 GJ 6,000+3,000 m 3 s 1.5 x 0.13 rad/sec 40 m 125mm Railgun I Small 2.15 GJ 9,000+5,000 m 3 s 2 x 0.085 rad/sec 40 m 150mm Railgun I Small 3.34 GJ 12,000+6,000 m 4 s 2.75 x 0.07 rad/sec 40 m Heavy Electron Blaster I Medium 2.8 GJ 2,000+3,000 m 3 s 1.75 x 0.12 rad/sec 125 m Heavy Ion Blaster I Medium 4.669 GJ 2,500+4,000 m 5 s 2.8125 x 0.11 rad/sec 125 m Heavy Neutron Blaster I Medium 6.069 GJ 3,000+5,000 m 5 s 3.5 x 0.1 rad/sec 125 m Dual 150mm Railgun I Medium 5 GJ 12,000+6,000 m 4 s 1.5 x 0.042 rad/sec 125 m 200mm Railgun I Medium 6.45 GJ 18,000+10,000 m 5 s 2 x 0.028 rad/sec 125 m 250mm Railgun I Medium 10 GJ 24,000+12,000 m 6 s 2.75 x 0.023 rad/sec 125 m Electron Blaster Cannon I Large 8.4 GJ 4,000+6,000 m 5 s 1.75 x 0.05 rad/sec 400 m Ion Blaster Cannon I Large 14 GJ 5,000+8,000 m 7 s 2.8125 x 0.046 rad/sec 400 m Neutron Blaster Cannon I Large 18.2 GJ 6,000+10,000 m 8 s 3.5 x 0.0433 rad/sec 400 m Dual 250mm Railgun I Large 15 GJ 24,000+12,000 m 6 s 1.5 x 0.0175 rad/sec 400 m 350mm Railgun I Large 22 GJ 36,000+20,000 m 7 s 2 x 0.01167 rad/sec 400 m 425mm Railgun I Large 30 GJ 48,000+24,000 m 10 s 2.75 x 0.009625 rad/sec 400 m
By looking at the charts above, the range discrepancy between blasters and pulse laser is immense (4 to 1 on maximum range with a shorter optimal for the pulse lasers with the blasters having shorter range with a stretched optimal) So if one was to align themselves with the existing models given to us by CCP in EVE through their turret designs, then even my suggestions would only marginally bring the weapons into balance with the lore, BUT would balance them out on the battle field for DUST. Granted the stats above also take into consideration things such as tracking speed and the effective range, which is something that is not applicable to DUST, but I think the point is well illustrated. |