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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Vos Nuwem
OMNI Endeavors Reverberation Project
15
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Posted - 2013.05.20 19:14:00 -
[1] - Quote
I see a need to put child locks on tanks/lavs to keep friendlies from getting them killed. The drivers see should have a gene lock of sorts that can be toggled to keep other players out of the spot. (void if hacked of-course) I am just tired of losing tanks to people jumping into them as a rep up the armour. |
CharCharOdell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
154
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Posted - 2013.05.21 04:20:00 -
[2] - Quote
+1 |
Bojo The Mighty
Bojo's School of the Trades
1154
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Posted - 2013.05.21 04:21:00 -
[3] - Quote
Child Locks keep kids in the car.... |
Mobius Kaethis
Molon Labe. League of Infamy
361
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Posted - 2013.05.21 04:23:00 -
[4] - Quote
Bojo The Mighty wrote:Child Locks keep kids in the car....
So true. I think you mean door locks Vos. |
Vos Nuwem
OMNI Endeavors Reverberation Project
19
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Posted - 2013.05.21 06:07:00 -
[5] - Quote
Mobius Kaethis wrote:Bojo The Mighty wrote:Child Locks keep kids in the car.... So true. I think you mean door locks Vos. what i mean is a steering wheel lock, or one of those locks to keep toddlers out of cabinets on the cabin door. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
290
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Posted - 2013.05.21 06:11:00 -
[6] - Quote
Vos Nuwem wrote:Mobius Kaethis wrote:Bojo The Mighty wrote:Child Locks keep kids in the car.... So true. I think you mean door locks Vos. what i mean is a steering wheel lock, or one of those locks to keep toddlers out of cabinets on the cabin door.
I was getting through those before I could even crap of my own volition. |
Sgt Buttscratch
G I A N T EoN.
66
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Posted - 2013.05.21 06:26:00 -
[7] - Quote
should have menu, hold R2 menu pops up, Tank open, squad only, locked, eject front/top turret
They should also be locked to the person who call them in for 30 seconds after drop. |
Djheffer
O.Q.R.D.
12
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Posted - 2013.05.21 07:54:00 -
[8] - Quote
"The door locks! ELLIE, BOOT UP THE DOORLOCKS!!" |
sly Bandit
OSG Planetary Operations
7
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Posted - 2013.05.21 13:10:00 -
[9] - Quote
Sgt Buttscratch wrote:should have menu, hold R2 menu pops up, Tank open, squad only, locked, eject front/top turret
They should also be locked to the person who call them in for 30 seconds after drop.
I agree with this idea, I'm tired of people Afking in my tank. Or just shooting randomly and hitting everything but the enemy. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
83
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Posted - 2013.05.21 14:02:00 -
[10] - Quote
perhaps a module would be the best answer. call it RFID. it would bar entry to anyone who is not in your squad
then ppl could choose whether they want blueberries to be able to enter. |
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