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Sponglyboy Squaredoo
Not Guilty EoN.
63
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Posted - 2013.05.20 02:55:00 -
[1] - Quote
I DO NOT recall anyone asking for a change in Dust's graphics. The frame rate now is ******* HORRIBLE.
Some maps have more issues than others & you will realize it's the maps with more buildings.
Its almost impossible to play. I even tried to change my screen resolution and details. A bit of a difference, but not enough to matter.
FIX IT CCP.
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Vallud Eadesso
Subdreddit Test Alliance Please Ignore
180
|
Posted - 2013.05.20 03:00:00 -
[2] - Quote
Sponglyboy Squaredoo wrote:I DO NOT recall anyone asking for a change in Dust's graphics. The frame rate now is ******* HORRIBLE.
Some maps have more issues than others & you will realize it's the maps with more buildings.
Its almost impossible to play. I even tried to change my screen resolution and details. A bit of a difference, but not enough to matter.
FIX IT CCP.
Were you here for the earlier builds? The original map in the original game mode (And that was all we had!) would litterally lock your machine up for about 5 seconds when you ran up the steps toward capture point C. I got so used to that that this is perfectly playable. |
Shady IceCream Truck
Silent Stalkerz Hephaestus Forge Alliance
17
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Posted - 2013.05.20 03:03:00 -
[3] - Quote
Vallud Eadesso wrote:Sponglyboy Squaredoo wrote:I DO NOT recall anyone asking for a change in Dust's graphics. The frame rate now is ******* HORRIBLE.
Some maps have more issues than others & you will realize it's the maps with more buildings.
Its almost impossible to play. I even tried to change my screen resolution and details. A bit of a difference, but not enough to matter.
FIX IT CCP.
Were you here for the earlier builds? The original map in the original game mode (And that was all we had!) would litterally lock your machine up for about 5 seconds when you ran up the steps toward capture point C. I got so used to that that this is perfectly playable.
2 seperate issues imo |
Sponglyboy Squaredoo
Not Guilty EoN.
63
|
Posted - 2013.05.20 03:15:00 -
[4] - Quote
Vallud Eadesso wrote:Sponglyboy Squaredoo wrote:I DO NOT recall anyone asking for a change in Dust's graphics. The frame rate now is ******* HORRIBLE.
Some maps have more issues than others & you will realize it's the maps with more buildings.
Its almost impossible to play. I even tried to change my screen resolution and details. A bit of a difference, but not enough to matter.
FIX IT CCP.
Were you here for the earlier builds? The original map in the original game mode (And that was all we had!) would litterally lock your machine up for about 5 seconds when you ran up the steps toward capture point C. I got so used to that that this is perfectly playable.
Is that the only example you can bring up?? |
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
181
|
Posted - 2013.05.20 03:20:00 -
[5] - Quote
Sponglyboy Squaredoo wrote:Vallud Eadesso wrote:Sponglyboy Squaredoo wrote:I DO NOT recall anyone asking for a change in Dust's graphics. The frame rate now is ******* HORRIBLE.
Some maps have more issues than others & you will realize it's the maps with more buildings.
Its almost impossible to play. I even tried to change my screen resolution and details. A bit of a difference, but not enough to matter.
FIX IT CCP.
Were you here for the earlier builds? The original map in the original game mode (And that was all we had!) would litterally lock your machine up for about 5 seconds when you ran up the steps toward capture point C. I got so used to that that this is perfectly playable. Is that the only example you can bring up??
I ain't arguing your point, man. I'm saying right now it's not THAT much of a big deal. Yes it IS a problem, and yes it DOES need addressing, but you know what's worse? These:
- FW lag
- Warping
- The TacAR
- Balance
- Vehicles
- Dropships
- Hit detection
- Hit prediction
- AV grenades
- Spawn Uplinks
- Team Stacking
- Lack of a Matchmaker
- Lack of a fully featured armoury
- Missing vehicle types
- Inneffciency of Orbital Strikes
- The Gunplay
- Collision on scenery
- The newbie experience
- We could argue FW teams
Complaining because you're getting 25 FPS rather than 30 _IS_ a valid complaint. If you're getting lower than 25, I don't think Dust is the problem. I think it's your PS3.
No need to get so defensive, there ;)
It's a problem, It's just not a very major one. |
ZDub 303
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
178
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Posted - 2013.05.20 03:28:00 -
[6] - Quote
Vallud Eadesso wrote:I ain't arguing your point, man. I'm saying right now it's not THAT much of a big deal. Yes it IS a problem, and yes it DOES need addressing, but you know what's worse? These:
- FW lag
- Warping
- Hit detection
- Hit prediction
- Inneffciency of Orbital Strikes
- The Gunplay
Complaining because you're getting 25 FPS rather than 30 _IS_ a valid complaint. If you're getting lower than 25, I don't think Dust is the problem. I think it's your PS3. It's a problem, It's just not a very major one.
The above issues are all cause by poor frame rate.
So... considering how much of your list that is... I would say it is quite important. |
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
181
|
Posted - 2013.05.20 03:32:00 -
[7] - Quote
ZDub 303 wrote:Vallud Eadesso wrote:I ain't arguing your point, man. I'm saying right now it's not THAT much of a big deal. Yes it IS a problem, and yes it DOES need addressing, but you know what's worse? These:
- FW lag
- Warping
- Hit detection
- Hit prediction
- Inneffciency of Orbital Strikes
- The Gunplay
Complaining because you're getting 25 FPS rather than 30 _IS_ a valid complaint. If you're getting lower than 25, I don't think Dust is the problem. I think it's your PS3. It's a problem, It's just not a very major one. The above issues are all cause by poor frame rate. So... considering how much of your list that is... I would say it is quite important.
Nooo~ Those are caused by poor latency, not framerate. The Framerate issue may exacerbate the issue but they by no means cause it (Well perhaps Framerate does effect Gunplay).
Latency and Framerate are very different, and if you're talking about poor latency that's another issue entirely.
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Sponglyboy Squaredoo
Not Guilty EoN.
65
|
Posted - 2013.05.20 03:48:00 -
[8] - Quote
Vallud Eadesso wrote:Sponglyboy Squaredoo wrote:Vallud Eadesso wrote:Sponglyboy Squaredoo wrote:I DO NOT recall anyone asking for a change in Dust's graphics. The frame rate now is ******* HORRIBLE.
Some maps have more issues than others & you will realize it's the maps with more buildings.
Its almost impossible to play. I even tried to change my screen resolution and details. A bit of a difference, but not enough to matter.
FIX IT CCP.
Were you here for the earlier builds? The original map in the original game mode (And that was all we had!) would litterally lock your machine up for about 5 seconds when you ran up the steps toward capture point C. I got so used to that that this is perfectly playable. Is that the only example you can bring up?? I ain't arguing your point, man. I'm saying right now it's not THAT much of a big deal. Yes it IS a problem, and yes it DOES need addressing, but you know what's worse? These:
- FW lag
- Warping
- The TacAR
- Balance
- Vehicles
- Dropships
- Hit detection
- Hit prediction
- AV grenades
- Spawn Uplinks
- Team Stacking
- Lack of a Matchmaker
- Lack of a fully featured armoury
- Missing vehicle types
- Inneffciency of Orbital Strikes
- The Gunplay
- Collision on scenery
- The newbie experience
- We could argue FW teams
Complaining because you're getting 25 FPS rather than 30 _IS_ a valid complaint. If you're getting lower than 25, I don't think Dust is the problem. I think it's your PS3. No need to get so defensive, there ;) It's a problem, It's just not a very major one.
I wasn't sure because of the way you said it. One thing at a time tho bro |
INTAKIAN Quickdraw
Not Guilty EoN.
1
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Posted - 2013.06.29 20:52:00 -
[9] - Quote
Bump ... since we're still experiencing Frame Rate issues |
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