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VEXation Gunn
IMPSwarm Negative-Feedback
0
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Posted - 2013.05.19 23:57:00 -
[31] - Quote
Jason Pearson wrote:DUST is a real life commitment..?
That's quite sad protoman.. the grind should be the only bit of work, PC should be fun, every PC battle, win or lose, has been fun for us and has taught us new things about how we should play. I'm sorry we're not good enough for you, perhaps you should go and join something like, I don't know.. a professional gaming league where it really is their life? Where they cry when they lose and cry about people not being good enough for them.
But, I'm not your mother, I'm not going to tell you what to do.
You miss the point.
If you attacked a district that had 300/300 clones you commit to that reinforce timer for next 2 days (assuming you win both). You win the first battle and continute attack. Which puts the district at 150/300. Then sometime after battle the district owner uses exploit to generate +80 again. The next day at the beginning of the reinforce timer that district receives it 80 clones putting the count at 230/300. Attcker wins battle and is shows 80 clones left instead of zero and you taking over the district. Not to mention the exploit could be done once again. I could therefore take 4 days instead of 2 as it should have. not to mention an additional 160 mill spent on gen packs.
While I dont think being inflamatory about this because helps, its a serious issue. I do feel those doing this should be punished and those victims of this exploit should be reimbursed and compensated.
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Jason Pearson
Seraphim Initiative. CRONOS.
1213
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Posted - 2013.05.20 00:05:00 -
[32] - Quote
VEXation Gunn wrote:Jason Pearson wrote:DUST is a real life commitment..?
That's quite sad protoman.. the grind should be the only bit of work, PC should be fun, every PC battle, win or lose, has been fun for us and has taught us new things about how we should play. I'm sorry we're not good enough for you, perhaps you should go and join something like, I don't know.. a professional gaming league where it really is their life? Where they cry when they lose and cry about people not being good enough for them.
But, I'm not your mother, I'm not going to tell you what to do. You miss the point. If you attacked a district that had 300/300 clones you commit to that reinforce timer for next 2 days (assuming you win both). You win the first battle and continue attack. Which puts the district at 150/300. Then sometime after battle the district owner uses exploit to generate +80 again. The next day at the beginning of the reinforce timer that district receives it 80 clones putting the count at 230/300. Attcker wins battle and is shows 80 clones left instead of zero and you taking over the district. Not to mention the exploit could be done once again. I could therefore take 4 days instead of 2 as it should have. not to mention an additional 160 mill spent on gen packs. While I dont think being inflamatory about this because helps, its a serious issue. I do feel those doing this should be punished and those victims of this exploit should be reimbursed and compensated.
Indeed I seem to have missed the point. This exploit, how is activated? Or is it through automation that this exploit is achieved? Hopefully someone has posted this in the tech section and it'll be addressed. |
VEXation Gunn
IMPSwarm Negative-Feedback
1
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Posted - 2013.05.20 00:26:00 -
[33] - Quote
Jason Pearson wrote:VEXation Gunn wrote:Jason Pearson wrote:DUST is a real life commitment..?
That's quite sad protoman.. the grind should be the only bit of work, PC should be fun, every PC battle, win or lose, has been fun for us and has taught us new things about how we should play. I'm sorry we're not good enough for you, perhaps you should go and join something like, I don't know.. a professional gaming league where it really is their life? Where they cry when they lose and cry about people not being good enough for them.
But, I'm not your mother, I'm not going to tell you what to do. You miss the point. If you attacked a district that had 300/300 clones you commit to that reinforce timer for next 2 days (assuming you win both). You win the first battle and continue attack. Which puts the district at 150/300. Then sometime after battle the district owner uses exploit to generate +80 again. The next day at the beginning of the reinforce timer that district receives it 80 clones putting the count at 230/300. Attcker wins battle and is shows 80 clones left instead of zero and you taking over the district. Not to mention the exploit could be done once again. I could therefore take 4 days instead of 2 as it should have. not to mention an additional 160 mill spent on gen packs. While I dont think being inflamatory about this because helps, its a serious issue. I do feel those doing this should be punished and those victims of this exploit should be reimbursed and compensated. Indeed I seem to have missed the point. This exploit, how is activated? Or is it through automation that this exploit is achieved? Hopefully someone has posted this in the tech section and it'll be addressed.
Kain wouldn't tell us how it is done. He did say that cpm and ccp knows about. Given that this was used against us and other alliances Kain spoke to is why people are really upset over this. We have to spend more isk and play additional matches because of it and so does other corps.
So when you look at who knew and who used the exploit it is very bad for the game and community. |
Mithridates VI
IMPSwarm Negative-Feedback
1497
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Posted - 2013.05.20 00:30:00 -
[34] - Quote
CCP have been made aware of the exploit and I'd advise not discussing the specifics until those in the know make a statement. |
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