Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
101
|
Posted - 2013.05.19 23:02:00 -
[31] - Quote
X-eon wrote:I run proto packed AV nades and most of the time, it takes MORE than four or five to take out a tank. If you're running militia, yeah three or four will do the trick, but in all honesty, AV nades are not OP. The seeker range on the nades is fine and I'm sure if you tested out more fittings and tinkered more with your tanks you'd figure out something that works.
... i simply dont know where your throwing your grenades but im pretty sure you missed 4 of them.. |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
101
|
Posted - 2013.05.19 23:02:00 -
[32] - Quote
CharCharOdell wrote:At this point, killing a tank with AV is like killing a heavy with a duvolle tac. Reduce the cost of a good tank fit to 400,000K and it'll be just right.
true that... |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
380
|
Posted - 2013.05.19 23:57:00 -
[33] - Quote
Why do people think good tanks need to be economically sustainable in pub matches? I get that you aren't having fun if you can't run it all the time since that's where you put your SP, but why did you do that? How did you reason that you could support it by yourself? Why do you think you're entitled to it?
I'm all for balance. I was glad to see the HP buff for you guys (tanks and skilled LAVs, not clown cars). I'd like to see you guys get your PG back since most tankers agree on that point. I'm a scrub myself, and have no experience with tanks, CB, or PC. What I can tell you as a casual, Uprising is no longer a pub match tank stomp like it was in Chromosome. Good tanks still dominate when on the field, but the wheat appears to have been separated from the chaff. |
CharCharOdell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
137
|
Posted - 2013.05.20 06:17:00 -
[34] - Quote
Reduce tank cost to the same as a proto heavy. |
CharCharOdell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
137
|
Posted - 2013.05.20 06:20:00 -
[35] - Quote
Full Metal Kitten wrote:Why do people think good tanks need to be economically sustainable in pub matches? I get that you aren't having fun if you can't run it all the time since that's where you put your SP, but why did you do that? How did you reason that you could support it by yourself? Why do you think you're entitled to it?
I'm all for balance. I was glad to see the HP buff for you guys (tanks and skilled LAVs, not clown cars). I'd like to see you guys get your PG back since most tankers agree on that point. I'm a scrub myself, and have no experience with tanks, CB, or PC. What I can tell you as a casual, Uprising is no longer a pub match tank stomp like it was in Chromosome. Good tanks still dominate when on the field, but the wheat appears to have been separated from the chaff.
There were around 20-25 good tankers last build. There are 10 left. The am punt of assault players has increased. Does that sound right? How about we nerf the assault class and "desperate the wheat from the chaff". |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1035
|
Posted - 2013.05.20 06:24:00 -
[36] - Quote
DJINN leukoplast wrote:Anmol Singh wrote:Becasue Tanks are over priced... i have to pay 1.3mil isk for a tank shell with the same statistics as a mlt tank.. only a few more modules.. also Av grenades, you can throw five of them in like 3 seconds and their range is tremendous... also they cost 2k isk and can destroy 2mil+ tanks in a matter of seconds...
also tanks require at least 6mil sp to get into a decent one- that can survive 5 hacked av grenades rather then 3....
AV nades- advanced require 0 skill and they are cheap as hell I bought a bunch of hacked AV nades, which apparently are super OP according to tankers. I play a match and see a tank, so I equip my hacked AV nades. I am in a good spot, able to hit tank many times but remain behind cover. I throw down hive to re-supply nades. Start lobbing as many as I possibly can, and make all of them hit. One after the other. Tank barely gets dented, and I mean it would have been better if i walked over to it and started to melee the dang thing. Tanks casually drives near me now that I revealed my position and wipes me out. Tank continues on to take out infantry. And that is how it is for every tank I ever run across, and each time I wonder why tankers think they are so UP. Not sure what you turkeys expect other than to be 100% invincible, but AV is FAR from OP. Like you know how to properly use AV. Also, that was an AUR item that was "accidentally" sold for isk. Spec into some real AV that requires a light slot or a forge gun. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
71
|
Posted - 2013.05.20 06:28:00 -
[37] - Quote
Cosgar wrote:DJINN leukoplast wrote:Anmol Singh wrote:Becasue Tanks are over priced... i have to pay 1.3mil isk for a tank shell with the same statistics as a mlt tank.. only a few more modules.. also Av grenades, you can throw five of them in like 3 seconds and their range is tremendous... also they cost 2k isk and can destroy 2mil+ tanks in a matter of seconds...
also tanks require at least 6mil sp to get into a decent one- that can survive 5 hacked av grenades rather then 3....
AV nades- advanced require 0 skill and they are cheap as hell I bought a bunch of hacked AV nades, which apparently are super OP according to tankers. I play a match and see a tank, so I equip my hacked AV nades. I am in a good spot, able to hit tank many times but remain behind cover. I throw down hive to re-supply nades. Start lobbing as many as I possibly can, and make all of them hit. One after the other. Tank barely gets dented, and I mean it would have been better if i walked over to it and started to melee the dang thing. Tanks casually drives near me now that I revealed my position and wipes me out. Tank continues on to take out infantry. And that is how it is for every tank I ever run across, and each time I wonder why tankers think they are so UP. Not sure what you turkeys expect other than to be 100% invincible, but AV is FAR from OP. Like you know how to properly use AV. Also, that was an AUR item that was "accidentally" sold for isk. Spec into some real AV that requires a light slot or a forge gun.
Quoted for truth.
-AVer |
Breakin Stuff
Goonfeet
875
|
Posted - 2013.05.20 07:10:00 -
[38] - Quote
Anmol Singh wrote:ALSO give us our 5% pg per level skill back for tanks!!
Only if CCP takes back the 25% HP buff, which was added to compensate for the loss of defenses you suffered from losing the PG bonus.
If not buff forge guns and swarms 25% |
dust badger
BetaMax. CRONOS.
312
|
Posted - 2013.05.20 07:25:00 -
[39] - Quote
I love my Proto AV nades |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1036
|
Posted - 2013.05.20 07:28:00 -
[40] - Quote
Breakin Stuff wrote:Anmol Singh wrote:ALSO give us our 5% pg per level skill back for tanks!! Only if CCP takes back the 25% HP buff, which was added to compensate for the loss of defenses you suffered from losing the PG bonus. If not buff forge guns and swarms 25% Or you could work as a team to take down a tank.
I miss the good old days when the whole squad had to switch to AV and put in a well-timed strike to pop a tank. Now it's just feels like a chore that one person gets elected to do like taking out the trash. |
|
Rusty Shallows
Black Jackals
78
|
Posted - 2013.05.20 07:38:00 -
[41] - Quote
CharCharOdell wrote:Reduce tank cost to the same as a proto heavy. Only if they can be one-shotted by rails like a heavy.
No serous opinion on price reductions. CCP promised the Dropship guys a discount and look where that ended up? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1037
|
Posted - 2013.05.20 08:03:00 -
[42] - Quote
Tanks just need to keep their current HP, get their PG back and lose the 10% damage bonus on turrets. I know a lot of us have been saying more tank, less gank for what feels like ages. |
2-Ton Twenty-One
Imperfects Negative-Feedback
550
|
Posted - 2013.05.20 08:07:00 -
[43] - Quote
Anmol Singh wrote:Becasue Tanks are over priced... i have to pay 1.3mil isk for a tank shell with the same statistics as a mlt tank.. only a few more modules.. also Av grenades, you can throw five of them in like 3 seconds and their range is tremendous... also they cost 2k isk and can destroy 2mil+ tanks in a matter of seconds...
also tanks require at least 6mil sp to get into a decent one- that can survive 5 hacked av grenades rather then 3....
AV nades- advanced require 0 skill and they are cheap as hell
How about you dont drive your tank into infantry K?
guess what that big gun you got? not for cqc
|
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
115
|
Posted - 2013.06.06 20:31:00 -
[44] - Quote
Breakin Stuff wrote:Anmol Singh wrote:ALSO give us our 5% pg per level skill back for tanks!! Only if CCP takes back the 25% HP buff, which was added to compensate for the loss of defenses you suffered from losing the PG bonus. If not buff forge guns and swarms 25%
dude a 50k isk proto forge can hit way more than a proto rail which is 1 mil isk, therefore you are stupid and your argument is invalid. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |