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Leovarian L Lavitz
Murder Taxi Inc.
331
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Posted - 2013.05.18 03:19:00 -
[1] - Quote
https://www.youtube.com/watch?v=nmgb8ERT__c
The graphics were placeholders, but overall looked like it was fun! The guy in the mcc (it was a player) deployed null cannons, shield hardners, and various other goodies as his troops captured generators to power them, at the end we see a fully deployed base.
The MCC commander would also set squad objectives for the squads to head to and they would receive wp for completing them
Also, Fighters |
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Mobius Wyvern
BetaMax. CRONOS.
1561
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Posted - 2013.05.18 03:30:00 -
[2] - Quote
Leovarian L Lavitz wrote:https://www.youtube.com/watch?v=nmgb8ERT__c
The graphics were placeholders, but overall looked like it was fun! The guy in the mcc (it was a player) deployed null cannons, shield hardners, and various other goodies as his troops captured generators to power them, at the end we see a fully deployed base.
The MCC commander would also set squad objectives for the squads to head to and they would receive wp for completing them
Also, Fighters All of that is still coming.
Focus right now needs to be on stabilizing and improving what we already have before getting up into the higher levels. |
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Leovarian L Lavitz
Murder Taxi Inc.
331
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Posted - 2013.05.18 03:36:00 -
[3] - Quote
Mobius Wyvern wrote:Leovarian L Lavitz wrote:https://www.youtube.com/watch?v=nmgb8ERT__c
The graphics were placeholders, but overall looked like it was fun! The guy in the mcc (it was a player) deployed null cannons, shield hardners, and various other goodies as his troops captured generators to power them, at the end we see a fully deployed base.
The MCC commander would also set squad objectives for the squads to head to and they would receive wp for completing them
Also, Fighters All of that is still coming. Focus right now needs to be on stabilizing and improving what we already have before getting up into the higher levels. It's been almost half a decade since that was shown, I'm not one to rush people but please |
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Himiko Kuronaga
SyNergy Gaming EoN.
445
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Posted - 2013.05.18 12:37:00 -
[4] - Quote
Good frame rate, sharper graphics, larger levels, more vehicle options, secondary fire functions...
And instead we got this.
Yea, someone messed up pretty bad. |
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Maken Tosch
DUST University Ivy League
2346
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Posted - 2013.05.18 12:57:00 -
[5] - Quote
That's with CCP's in-house Carbon engine. Unfortunately it was such a new game engine at the time they didn't have time to fully polish it in time. |
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Panther Alpha
WarRavens
233
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Posted - 2013.05.18 13:06:00 -
[6] - Quote
Mobius Wyvern wrote:Leovarian L Lavitz wrote:https://www.youtube.com/watch?v=nmgb8ERT__c
The graphics were placeholders, but overall looked like it was fun! The guy in the mcc (it was a player) deployed null cannons, shield hardners, and various other goodies as his troops captured generators to power them, at the end we see a fully deployed base.
The MCC commander would also set squad objectives for the squads to head to and they would receive wp for completing them
Also, Fighters All of that is still coming. Focus right now needs to be on stabilizing and improving what we already have before getting up into the higher levels.
Does the words " Official Release " means anything to anyone ?.... maybe i using a different dictionary ... |
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Himiko Kuronaga
SyNergy Gaming EoN.
445
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Posted - 2013.05.18 14:10:00 -
[7] - Quote
Early alpha is not supposed to be superior to a released product. |
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Mobius Wyvern
BetaMax. CRONOS.
1564
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Posted - 2013.05.18 14:12:00 -
[8] - Quote
Himiko Kuronaga wrote:Good frame rate, sharper graphics, larger levels, more vehicle options, secondary fire functions...
And instead we got this.
Yea, someone messed up pretty bad. That engine would have run badly on this console, and the visuals we have now are of a higher quality than what was shown in that demo.
We've already had things like underbarrel attachments confirmed as part of weapon customization, which is coming. |
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Alina Heart
DIOS EX. Gentlemen's Agreement
165
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Posted - 2013.05.18 14:21:00 -
[9] - Quote
Good Lord I am now so forever grateful at what CCP has given us thus far because that build looked worse than the original half-life. |
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Xander Mercy
SVER True Blood Unclaimed.
137
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Posted - 2013.05.18 14:33:00 -
[10] - Quote
Himiko Kuronaga wrote:Good frame rate, sharper graphics, larger levels, more vehicle options, secondary fire functions...
And instead we got this.
Yea, someone messed up pretty bad. good frame because it was played offline
the graphics we have now are better then that the art style is just different
the levels aren't larger they just didn't put in the redzone to fill in the empty part of the map
there would be no point in MDs if ARs could do the same thing
but more vehicle options would be nice
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jenza aranda
BetaMax. CRONOS.
1336
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Posted - 2013.05.18 14:39:00 -
[11] - Quote
Alina Heart wrote:Good Lord I am now so forever grateful at what CCP has given us thus far because that build looked worse than the original half-life. to be honest that build was more a tech demo/prototype than an actual dust build, though i do agree, i REALLY want jets in asap! |
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Mobius Wyvern
BetaMax. CRONOS.
1564
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Posted - 2013.05.18 14:44:00 -
[12] - Quote
jenza aranda wrote:Alina Heart wrote:Good Lord I am now so forever grateful at what CCP has given us thus far because that build looked worse than the original half-life. to be honest that build was more a tech demo/prototype than an actual dust build, though i do agree, i REALLY want jets in asap! YOU want them in?!
One look at my character name will tell you how much -I- want them in! |
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Himiko Kuronaga
SyNergy Gaming EoN.
446
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Posted - 2013.05.18 14:48:00 -
[13] - Quote
Xander Mercy wrote:Himiko Kuronaga wrote:Good frame rate, sharper graphics, larger levels, more vehicle options, secondary fire functions...
And instead we got this.
Yea, someone messed up pretty bad. good frame because it was played offline the graphics we have now are better then that the art style is just different the levels aren't larger they just didn't put in the redzone to fill in the empty part of the map there would be no point in MDs if ARs could do the same thing but more vehicle options would be nice
What they choose to limit is no different to me than what I actually get.
What we have are smaller levels, red zone or not.
If they have chosen to gimp the experience, the experience is still gimped. |
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Nstomper
The Sangheli
420
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Posted - 2013.05.18 15:14:00 -
[14] - Quote
We need those map sizes and more players in matches cant wait for my caldari heavy and speeder
Edit: those graphics were terrible and it was dark as **** in some areas |
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inohahna mamotto
The Sangheli
21
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Posted - 2013.05.18 15:23:00 -
[15] - Quote
Those map sizes and player count increases with more factory style maps and jets all of those with the uprising character models , gtaphics , and if ccp unerfs some things dust 514 will be golden , also if they add community areas for each facion |
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ElitePixelEnemy
OverKill Corp
78
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Posted - 2013.05.18 15:35:00 -
[16] - Quote
Leovarian L Lavitz wrote:https://www.youtube.com/watch?v=nmgb8ERT__c
The graphics were placeholders, but overall looked like it was fun! The guy in the mcc (it was a player) deployed null cannons, shield hardners, and various other goodies as his troops captured generators to power them, at the end we see a fully deployed base.
The MCC commander would also set squad objectives for the squads to head to and they would receive wp for completing them
Also, Fighters
|
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Kaze Eyrou
ROGUE SPADES EoN.
227
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Posted - 2013.05.18 15:46:00 -
[17] - Quote
Himiko Kuronaga wrote:Early alpha is not supposed to be superior to a released product. Could have sworn "prototype" meant prototype and not "early alpha"  |
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