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Chaffe97
R.I.f.t Orion Empire
7
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Posted - 2013.05.13 02:45:00 -
[1] - Quote
Obviously Dust 514 is supposed to be more about teamwork and strategy than simply killing the other team's members. Yes we're mercenaries, but a mercenary's job isn't always exterminating targets but also completing tasks. This is why I believe that the distribution of War Points needs to be expanded immensely.
I'm positive that many Dust players have played the Battlefield series, so I'd like to point that game out as an example. You can earn a large amount of points without ever killing an enemy; for example, if you spot an enemy and a teammate kills him afterward, you recieve a share of the points. Now Dust already allows you to earn a lot for support roles, but I believe CCP can go further.
Hindering the Opposing Team - WP for destroying enemy drop uplinks and nanohives (commonly requested) - WP for preventing enemies from entering objectives +Based on shots fired at enemies moving within a specified area around an objective towards it - Increase in WP for destroying enemy installations and equipment
Defense - 50% increase in WP for killing an enemy hacking an objective - 25% increase in WP for killing an enemy within specified area around objective - 20% increase in WP for killing an enemy hacking or around a team installation or vehicle - 10% increase in WP for killing an enemy around a drop uplink or nanohive (area should be really small, maybe 10m) - 25% increase in WP for killing an enemy shooting or attacking a teammate
Aiding the Team - Increase in WP for providing drop uplinks and nanohives when they're used - Increase in WP for revives and healing - WP for owned vehicles being used by teammates to earn WP (except the unlimited LAV) - WP for being shot at and hit by enemies with teammates around you (encourage players to pull enemy fire off of teammates) - WP for dropships (CCP knows what we want) - 25 to 50% more WP for hacking installations and objectives - 10 to 20% increase in WP for killing enemies with teammates around you (encourage squads to travel together) - WP for suppression fire - WP for spotting enemies that later are killed by teammates
There are many other areas that you could earn WP, but I just wanted to lay out a few ideas to give everyone an idea of what I mean. To note, giving WP for almost everything can lead to abuse, but I believe with the right amount of balance the ideas present can work, especially when most require an enemy to be around.
To end, I'd like to hear everyone's ideas and viewpoints on this subject, hopefully catching CCP's attention. I'm sure they're aware of the need for more WP, but I'd like for them to realize just how important it is. The game is so much more fun when you feel like you're making progress. Dust 514 should reward those who work together and fight for the team, and I believe my ideas present and those that everyone else has will benefit the game. I'll also post this on the General Discussion forum if the support is there and people feel this needs more attention.
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Cruxio
Zumari Force Projection Caldari State
3
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Posted - 2013.05.13 03:12:00 -
[2] - Quote
The items in your list I agree with aren't many, but the ones I do are
- WP for destroying enemy drop uplinks and nanohives (commonly requested) - WP for dropships (CCP knows what we want)
Everything else I either disagree or am skeptical on the application, I will throw these out there though
1) Points for Active Scanners (+5 for each red berry, and +5 when someone kills them within a time limit) 2) Points for preventing an objective from turning, its tougher and unrewarding +150 3) More points for following squad orders |
Azri Sarum
DUST University Ivy League
3
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Posted - 2013.05.13 05:46:00 -
[3] - Quote
I agree that some of the OP's suggestions would be hard to implement. That said, I like the ideas he has and I think bonuses for more cooperative team play would be a meaningful addition to the game.
Its all to easy to simply play solo, but this game really shines when you play with a group. Anything that could be done to encourage grouping would be a welcome addition. |
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