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![Michael Heth Michael Heth](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Michael Heth
DUST University Ivy League
1
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Posted - 2013.05.12 14:33:00 -
[1] - Quote
Will characters get reset upon release? |
![RuckingFetard RuckingFetard](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
RuckingFetard
Better Hide R Die
67
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Posted - 2013.05.12 14:34:00 -
[2] - Quote
No |
![RuckingFetard RuckingFetard](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
RuckingFetard
Better Hide R Die
67
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Posted - 2013.05.12 14:35:00 -
[3] - Quote
However, you'll be able to get an optional skill respec |
![Val'herik Dorn Val'herik Dorn](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Val'herik Dorn
SyNergy Gaming EoN.
531
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Posted - 2013.05.12 14:35:00 -
[4] - Quote
No /thread |
![Full Metal Kitten Full Metal Kitten](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
246
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Posted - 2013.05.12 15:23:00 -
[5] - Quote
Upon release... roll over, take a deep breath, and light up a smoke. |
![SILVERBACK 02 SILVERBACK 02](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
SILVERBACK 02
BetaMax. CRONOS.
15
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Posted - 2013.05.12 15:37:00 -
[6] - Quote
RuckingFetard wrote:However, you'll be able to get an optional skill respec
how?
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![DUST Fiend DUST Fiend](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
DUST Fiend
OSG Planetary Operations Covert Intervention
2976
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Posted - 2013.05.12 15:37:00 -
[7] - Quote
Nope.
If they did and kept everything as is, I would set my character to passive and walk away for a good chunk of time. |
![MinivanSurvivor MinivanSurvivor](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
MinivanSurvivor
L.O.T.I.S. RISE of LEGION
4
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Posted - 2013.05.12 15:41:00 -
[8] - Quote
"Skill point progression: Based on your feedback we will be doing further adjustments to skill point requirements for specializations, which received a massive rework in Uprising along with the new node based visualization of the tech tree. Our plan is to address this by tweaking skill point requirements GÇô and in that process reimburse you with the skill points that youGÇÖve spent back to your unused skill pool. Additionally, we are planning an optional skill point respec of skill points to players via petitioning our game masters after this change occurs, in case some of you may not be completely satisfied with your original choices. We also believe that this will solve some dropsuit requirements that were changed in Uprising, giving you easier access to those items again. Details about changes to the skill point progress will be forthcoming when available, and weGÇÖll provide an updated spreadsheet in advance of that"
Now unless somehow I've read that wrong or people have missed that announcement, it's been said that there will be another respec. The only part we don't know is WHEN this respec will happen along with the skill tree reworking. |
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