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Jenova's Witness
Red and Silver Hand Amarr Empire
9
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Posted - 2013.05.24 06:07:00 -
[1] - Quote
Soraya Xel wrote:I love the feel of the TAR. Assault rifles generally come in auto, burst, and single-shot versions, and the TAR delivers well on the single-shot AR.
That being said... it's OP. As a TAR user... like, for serious, few to no players pose a challenge to it, except for other TARs. Then we get in a TAR-off until someone dies. When people using an OP weapon say that it's OP, we have a serious problem. |
Jenova's Witness
Red and Silver Hand Amarr Empire
16
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Posted - 2013.05.24 12:54:00 -
[2] - Quote
Soraya Xel wrote:Jenova's Witness wrote:Soraya Xel wrote:I love the feel of the TAR. Assault rifles generally come in auto, burst, and single-shot versions, and the TAR delivers well on the single-shot AR.
That being said... it's OP. As a TAR user... like, for serious, few to no players pose a challenge to it, except for other TARs. Then we get in a TAR-off until someone dies. When people using an OP weapon say that it's OP, we have a serious problem. I think most people using the TAR realize it's OP. For many, it's probably why they're using it. (I just usually either snipe or AR, and AR has been more satisfying this build. And I'm willing to call an OP gun OP.) Realize or care? The people using it exclusively come in two flavors:
-They're tryhards that want to be the best at everything while terms like balance and tradeoffs are foreign to them. All that matters is winning to them, no matter if it ruins everyone else's fun. They probably used Viziams with stacked damage mods last build. -They're using the TAR because everyone else is using it. They'd probably use something else, but there's no other way. I cam't blame them, either. If I didn't throw all my SP into the HMG, I'd probably be using the TAR myself despite my utter hate of the AR class right now.
Devs go above and beyond to nerf the hell out of everything else, but why won't they touch their precious AR. One weapon isn't going to bring in FPS players. Weapon balance and good FPS mechanics will. Balance the damn weapons and stop CoDdling the AR. |
Jenova's Witness
Red and Silver Hand Amarr Empire
19
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Posted - 2013.05.24 14:21:00 -
[3] - Quote
Zeylon Rho wrote:It's been about two weeks since this thread was started, I assume they've absorbed the impact of the TAR now (really just playing a few battles would probably do that as well). So, will we get feedback on our feedback? We'll get info on MTACS before we hear anything about this damn thing being sorted out. It's probably safe to assume the TAR will remain untouched like an 18 year old altar boy. |
Jenova's Witness
Red and Silver Hand Amarr Empire
24
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Posted - 2013.05.25 09:16:00 -
[4] - Quote
I did some thinking on the entire AR line and came up with a solution that could fix a lot of the issues with the TAR and the entire AR weapon class:
We need racial variants of all the ARs!
The AR right now is way too versatile for a mid/short range, high DPS Gallente plasma weapon and because if this, it often winds up being be better choice out of all other weapons. From a lore standpoint, the SR, which uses laser pulses, should have superior range to the plasma rifle. Why this isn't the case since the SR has inferior DPS, still baffles me and ruins any incentive to even use the SR outside of pure novelty since the negatives vastly outweigh the positives compared to the AR.
Without a true long range Caldari rifle and mid/short range Minmatar rifle with their own bonuses to shield/armor to truly round out the entire AR class, the AR is more of a placeholder to all the different weapon classes, which in the end give the Gallente rifle all the strengths, but none of the weaknesses. |
Jenova's Witness
Red and Silver Hand Amarr Empire
27
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Posted - 2013.05.25 10:43:00 -
[5] - Quote
Panther Alpha wrote:Simple solution:
Remove the crosshair from the hip firing mode, and force people to use ONLY the scope ( The same as a Sniper Rifle ) You sure about that? |
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