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Thread Statistics | Show CCP posts - 0 post(s) |
General Grodd
Ahrendee Mercenaries
195
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Posted - 2013.05.10 02:22:00 -
[1] - Quote
I'm being consistently killed by dropships circling right above my turret and av guys on a hill a meter above my maximum vertical turret angle.-á
Im assuming this is a bug of some kind, though if intentional it is far too hard, if not impossible to kill people on things as small as hills.-á-á -á -á -á -á -á-á -á -á Please fix this, otherwise HAV drivers aren't going to be able to help their corps in planetary conquest.
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Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
86
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Posted - 2013.05.10 02:24:00 -
[2] - Quote
General Grodd wrote:I'm being consistently killed by dropships circling right above my turret and av guys on a hill a meter above my maximum vertical turret angle.-á
Im assuming this is a bug of some kind, though if intentional it is far too hard, if not impossible to kill people on things as small as hills.-á-á -á -á -á -á -á-á -á -á Please fix this, otherwise HAV drivers aren't going to be able to help their corps in planetary conquest.
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Ignoble Son
3dge of D4rkness SoulWing Alliance
195
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Posted - 2013.05.10 10:20:00 -
[3] - Quote
This is a huge proble please fix ASAP. |
Yagihige
Crux Special Tasks Group Gallente Federation
220
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Posted - 2013.05.10 10:29:00 -
[4] - Quote
There are some weird things going on with the large turrets.
Case in point, yesterday i went around to C in Manus Peak and started descending the little hill from that tall building toward C. I could see enemies at C, i would point at them but my shots were actually hitting the ground just in front of me. It seems that when a tank is a terrain other than horizontal, the shots go in a completely unrelated direction. |
Soozu
5o1st
104
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Posted - 2013.05.12 22:07:00 -
[5] - Quote
Bump,,,, would have thought to be an easy fix... but it's not even listed in the known issues. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
248
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Posted - 2013.05.12 22:20:00 -
[6] - Quote
To be fair, a dropship sitting on top of you would be out of reach, even in older builds. I usually remedy that by finding a hill to angle myself on and firing away.
Anyways, while I'll side with CCP on nerfing the vertical aiming angle on tanks, I think it might've went a bit too far. I'd ask for a bit of a wider angle, just not as wide as previous builds. |
Soozu
5o1st
104
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Posted - 2013.05.12 22:22:00 -
[7] - Quote
TheAmazing FlyingPig wrote:To be fair, a dropship sitting on top of you would be out of reach, even in older builds. I usually remedy that by finding a hill to angle myself on and firing away.
Anyways, while I'll side with CCP on nerfing the vertical aiming angle on tanks, I think it might've went a bit too far. I'd ask for a bit of a wider angle, just not as wide as previous builds.
Wait what? You're seriously suggesting this is intentional? Man I hope not. |
IamI3rian
OSG Planetary Operations Covert Intervention
30
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Posted - 2013.05.12 22:25:00 -
[8] - Quote
There are hills... some as low as 5m that someone can stand on and lob those broken Hacked AV nades down on a tank... with impunity.
It's certainly not intentional, or you wouldn't be able to look higher with the turret. Kinda silly to suggest that it's there on purpose. |
CharCharOdell
Ametat Security Amarr Empire
18
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Posted - 2013.05.12 22:26:00 -
[9] - Quote
Also buff our HP 50%, PG 80%, and dmg 15%. That'd about make the cost worth it. |
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