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Keeriam Miray
IMPSwarm Negative-Feedback
4
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Posted - 2013.05.08 21:55:00 -
[1] - Quote
We are playing Dust in New Eden universe, with same races, why Dust must be different? First af all, problem in Dust how it was created. All dropsuit\vehicles seems to get their beggining in shield tanking. With Uprising game became where shield based dropsuits\vehicles are dominating\pubstomping in Dust, no one compatible or equal in EHP tanking even with shields, armor tanking on infantry is a joke.
Amarr in EVE - armor tanking, alot of armor, bonus to armor resists. Mid, long range ships. Caldari in EVE - shield tanking, alot of shield, bonus to shield resists. Close, long range ships. Gallente in EVE - armor tanking, more armor than shields, bonus to armor rep amount. Alot of DPS in close range. Minmatar in EVE - shield tanking, more shield than armor, bonus to shield boost amount, lightest & fastest ships, high alfa strike on long range, high rof in close range. THIS SHOULD BE MAXIMUM SIMILAR IN DUST!
Ideas to fix this: 1 - Drastically reduce base shield recharge on dropsuits (like 2,3,5 points (basic, advanced, prototype dropsuit) maybe 3,5,7 on Caldari, Minmatar suits). 2 - Make shield booster module high slot, make it passively recharge shields (similar to armor repair module), maybe remove shield recharge delay and depleted recharg delay. 3 - Make Shield recharge module low slot. 4 - Greatly improve armor repair\shield boost module (like 5,7,10 points (basic, advanced, prototype module)). 5 - Add shield repair equipment (similar to armor repair tool). 6*1 - Make new\rebalance AV weapons\grenades or do equal damage to shield\armor (to vehicles at least). 7*2 - Rebalance\rework role, race bonuses, atributes & slots on dropsuit. 8*3 - Changing CPU\PG resources on different dropsuit frames\roles & requirements of modules\equipment, so some dropsuits can't be abused or used in wrong way.
*1 - Simple solution: All grenades are timed, can do damage to infantry & vehicles. Splash (low) dmg to infantry, homing direct (high) dmg to vehicles, or one of each type for infantry & vehicles. Ammar EM (shock) - 80-90% shield, 10-20% armor dmg. Caldari Kinetic - 60-70% armor, 30-40% shield dmg. Gallente Thermal - 60-70% shield, 30-40% armor dmg. Minmatar Exsplosive - 80-90% shield, 10-20% shield dmg. (Any type of grenades alredy easy destroying any ground placed equipment, not necessary needed)
Forge Gun and Swarm Launcher (according to the description) do more dmg to armor (Forge Gun maybe equal), there is no AV weapons against shields. Description of Plasma Cannon in my opinion says it's not even AV weapon ("for use in urban operations and confined space combat").
*2 - Armor tanking & shield tanking not comparable to each other. Base atributes, fitting & slots not corespond to New Eden races. 2.1 - Logists must be Logists, not killing machines. They need bonuses on shield\armor rep tools (amount, distance), nanoinjectors (armor rep bonus on revive). Logists should have less EHP than assaults, but move\run faster. They NEED RUN to fallen team mate, not CRAWL. Now they look like more advanced version of assault suits. 2.2 - Assaults must be assaults. Can tank nice amount of dmg, but not more than heavy frames. They need bonuses on range, dmg (rof, dps, alfa strike, headshot multiplier). Two slots for grenades. 2.3 - Scouts have less EHP of all dropsuits. They are not meant to tank damage at any way. Scouts are usles in open desert maps (only 1 map suitable for scouting\hit & run tactics - Line harvest). Scouts are for scouting, providing intell on battlefild, hit & run tactics. Almost same speed & same scan radius as other frame size make them look & feel ridiculous, they should be at least 20% faster than medium frames. (Minmatar medium frame have almost same move\sprint speed as Gallente light frame - does it make even sense to use scout, when we can use medium frame with same speed\scan radius, more EHP, nearly same signature?) 2.4 - Heavies, work in progress...
*3 - Work in progress...
Most work will be with numbers, even one person from dev team can do that in one or few days.
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Keeriam Miray
IMPSwarm Negative-Feedback
5
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Posted - 2013.05.09 08:24:00 -
[2] - Quote
This solution gives almost equal ability to tank with shield & armor on infantry, making races looks more like from New Ened & EVE. |
Shadow Of Howl
Academy Inferno CRONOS.
3
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Posted - 2013.05.09 10:42:00 -
[3] - Quote
Great ideas, rases must deffier from each other! |
Llan Heindell
One-Armed Bandits Atrocitas
61
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Posted - 2013.05.09 11:12:00 -
[4] - Quote
Keeriam Miray wrote:This solution gives almost equal ability to tank with shield & armor on infantry, making races looks more like from New Eden & EVE.
I don't see any word on the number of slots thou. So Amarr will lose the rep bonuses and will stick with that god damn crappy slot layout? lol
Llan Heindell. |
Keeriam Miray
IMPSwarm Negative-Feedback
7
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Posted - 2013.05.09 11:27:00 -
[5] - Quote
Llan Heindell wrote:Keeriam Miray wrote:This solution gives almost equal ability to tank with shield & armor on infantry, making races looks more like from New Eden & EVE. I don't see any word on the number of slots thou. So Amarr will lose the rep bonuses and will stick with that god damn crappy slot layout? lol Anyways, I disagree with the "need to be equal to EVE". Ships are not infantry suits. The ideology behind the ships wont apply properly on the battlefield. Llan Heindell.
Did you see that? 8*3 - Changing CPU\PG resources on different dropsuit frames\roles & requirements of modules\equipment, so some dropsuits can't be abused or used in wrong way. *3 - Work in progress...
And i ensure you, CCP (as well as most of ppl familiar with EVE) know how to change slots on racial suits in that situations... or you need that immediate answer from me? ) That will take little more time than you think. |
S0LlD SNAKE
PLAYSTATION4
43
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Posted - 2013.05.09 11:31:00 -
[6] - Quote
Adapt or Die |
Harkon Vysarii
Dead Six Initiative Lokun Listamenn
244
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Posted - 2013.05.09 11:33:00 -
[7] - Quote
I armour tank.... and I kick shield users asses.... |
Keeriam Miray
IMPSwarm Negative-Feedback
7
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Posted - 2013.05.09 11:42:00 -
[8] - Quote
Harkon Vysarii wrote:I armour tank.... and I kick shield users asses....
I do not tank at all, i'm playing scout... in right way. But won't play scout on Manus Peak against squad of 6 protoed Assaults & Logibros... it usless there. |
Kuru Astroyka
Eyniletti Rangers Minmatar Republic
0
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Posted - 2013.05.09 11:46:00 -
[9] - Quote
As a "bitter EVE vet" of 5 years I was a little perplexed to find this wasn't already the base model for all the racial suits (unless I missing something!). This is New Eden, EVE, things should tally.
+1 |
Keeriam Miray
IMPSwarm Negative-Feedback
7
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Posted - 2013.05.09 11:54:00 -
[10] - Quote
Llan Heindell wrote:
Ships are not infantry suits. The ideology behind the ships wont apply properly on the battlefield.
Llan Heindell.
And it's not ships ideology, it's races technology & ideology. For example current standart Gallente medium frame can't win against Caldari with equal FPS skills, because lack of EHP. |
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Garrett Blacknova
Codex Troopers
2846
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Posted - 2013.05.09 12:11:00 -
[11] - Quote
S0LlD SNAKE wrote:Adapt or Die Reported for the following:
Quote:How many times does someone need to post "Adapt or Die" in threads where it's not relevant with no other content to the post before it counts as spam?
If the number is less than "every post but two in the last two days, and one of them was quoting someone else who said it", how is this guy not banned yet? |
Keeriam Miray
IMPSwarm Negative-Feedback
9
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Posted - 2013.05.09 12:26:00 -
[12] - Quote
And again... do i need remind CCP and other Dust players, that Dust is not another ***** FPS game, it's MMO FPS in New Eden universe... in same single server with EVE-online, where all races have their own technologi & ideologi. |
Mobias Wyvern
Crux Special Tasks Group Gallente Federation
12
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Posted - 2013.07.06 03:46:00 -
[13] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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