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Thread Statistics | Show CCP posts - 0 post(s) |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
161
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Posted - 2013.05.09 10:59:00 -
[31] - Quote
Its funny tge snipers in my corp seem to think the thale, ishikone and klacatoa work just fine. So thats a defo no . |
M4D DOG'S DUSTBUNNIE
ROYAL SQUAD Shadow of the Apocalypse
3
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Posted - 2013.05.09 12:17:00 -
[32] - Quote
YES |
Drex Vizla
Planetary Response Organisation
0
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Posted - 2013.05.09 23:30:00 -
[33] - Quote
So instead of 1 shot = downed shields (warning), 1 shot= dead..... I don't think so |
CLONE117
Planetary Response Organisation
1
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Posted - 2013.05.10 01:12:00 -
[34] - Quote
Darken-Sol wrote:Samahiel wrote:Global Enforcer wrote:before anyone comes out with stupid comments just simply put yes or no Global Enforcer wrote:Your reasons? So, Yes or No unless they don't agree with you? As a frequent sniper myself the answer is NO. The redline protection is already excessive, the terrain and hit detection for counter-sniping are already too glitched, and the scan resolution has already been reduced. Snipers need to be forced to participate in and not just spectate the battle. They need to be part of the tactical ebb and flow. Continuously evaluating lanes of fire and the advantage of position. We do not need more worthless campers sitting on top of mountains on the edge of the map achieving nothing strategically for their team other than padding an artificially bloated KDR. i agree with this post. rarely in any game do i see a useful sniper. in the wolves we used to have a sniper setup for counter sniping. but sp sink made it impossible to have useful cross class setups like this. now i just use the tac ar. since the lazer rifle is useless now. all u ppl begging for nerfs got what was coming to u.
snipers r still annoying.
I agree
but the tac ar y was the damage of that thing raised. I think it should have remained the same. it either needs a nerf in effective range or a nerf in damage. or a great nerf in rate of fire since its a rapid fire sniper rifle right now... |
Devlin Hawke
Osmon Surveillance Caldari State
0
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Posted - 2013.05.10 01:35:00 -
[35] - Quote
Global Enforcer wrote:just remove the weapons and class altogether.
An excellent idea! |
Artificer Ghost
Bojo's School of the Trades
43
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Posted - 2013.05.10 02:57:00 -
[36] - Quote
Global Enforcer wrote:so your telling me with a proto tac or ish its kills with a headshot? no it dont so like i said keep the stupid comments of this page, it kills with a headshot with a officer sniper but nothing else and thats with damage mods
This is way earlier, but I just wanted to point out something. Earlier I OHK'd a Proto-Logi with a Militia SR. So.... Yea. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
608
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Posted - 2013.05.10 03:16:00 -
[37] - Quote
Cosgar wrote:The sniper class actually requires skill now, so no. So, after sleeping on it, I would like to retract my statement and say... hell no! |
Global Enforcer
ROYAL SQUAD Shadow of the Apocalypse
3
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Posted - 2013.05.10 14:10:00 -
[38] - Quote
The sniper in this game is a portable rail gun sniper so yes it should be a one shot kill weapon |
Evane Sa'edi
Forsaken Immortals Gentlemen's Agreement
67
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Posted - 2013.05.19 11:20:00 -
[39] - Quote
No |
Master Jaraiya
Ultramarine Corp Orion Empire
67
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Posted - 2013.05.19 11:30:00 -
[40] - Quote
First Prophet wrote:My scout gets one shotted by snipers without a headshot.
No.
Im a heavy and still get one shotted by snipers... |
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