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![SGT NOVA STAR SGT NOVA STAR](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
SGT NOVA STAR
Not Guilty EoN.
32
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Posted - 2013.05.07 02:06:00 -
[1] - Quote
The large turret on tanks seem to be the complete opposite of the turrets in chromosome. * chromosome turrets wouldn't look down far enough (not a big deal, we tankers weren't bothered by it). * uprising turrets seem to look down TOO FAR, now the barrel actually goes into the tank fenders and cannot go up very far. Easily fixed via hotfix...please ccp?![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png)
The skill that increases PG by 5% per level is not working, making it seem like tanks are nerfed from PG. again, hotfix ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png)
Having to spec into LAV's to get a tank is wrong.do we want to spec into mass driver to get an AR? No way! so this is a miss on your part guys sorry :(
We just want our tanks back, and in working order. also, theres something wrong with the dropship camera, its normal mode, even when "inverted" in the options menu.
Thats all i see wrong with vehicles ATM. Anyone agree? |
![The dark cloud The dark cloud](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
The dark cloud
Seraphim Initiative. CRONOS.
1333
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Posted - 2013.05.07 02:21:00 -
[2] - Quote
What he sayd. |
![The legend345 The legend345](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
The legend345
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
147
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Posted - 2013.05.07 02:22:00 -
[3] - Quote
I just want the old tanks back lol. They should have just been fine tuned from there tbh. |
![Garrett Blacknova Garrett Blacknova](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Garrett Blacknova
Codex Troopers
2723
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Posted - 2013.05.07 02:24:00 -
[4] - Quote
It's not just Engineering (PG+5%), Electronics doesn't give you the required CPU either. And the skills which are meant to reduce the PG or CPU cost of vehicle modules don't work either - or at least some of them don't. |
![Covert Clay Covert Clay](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Covert Clay
Red Star. EoN.
32
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Posted - 2013.05.07 02:35:00 -
[5] - Quote
Garrett Blacknova wrote:It's not just Engineering (PG+5%), Electronics doesn't give you the required CPU either. And the skills which are meant to reduce the PG or CPU cost of vehicle modules don't work either - or at least some of them don't. I'm having the same exact issue... |
![DeathwindRising DeathwindRising](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
DeathwindRising
ROGUE SPADES EoN.
11
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Posted - 2013.05.07 04:51:00 -
[6] - Quote
the armor skill doesn't work either. and the shield skills for vehicles are all under dropsuits, so I can't use any of my shield extenders.
tanks are currently completely broken. our skills don't apply, we cant aim at anything more than 20ft off the ground within a 500 yard radius unless we orient our tanks uphill.
and yes, having to dump 3/4 of a million Sp into lav's so i can use my tank was poor design. also, did you guys noticed how we only need vehicle coomand lvl 1 to use any vehiecle we want lol? just take out that skill if we only need 16k sp to unlock vehicles. itd not effective use of sp for anything, not even as an sp sink. |
![Syther Shadows Syther Shadows](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
72
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Posted - 2013.05.07 05:56:00 -
[7] - Quote
in eve you have to skill into frigates before you can get cruisers im guessing this is just the same
as for the other stuff i would not know but ccp would have tested this in some way |
![Doyle Reese Doyle Reese](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Doyle Reese
OSG Planetary Operations Covert Intervention
1
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Posted - 2013.05.07 06:14:00 -
[8] - Quote
SGT NOVA STAR wrote:The large turret on tanks seem to be the complete opposite of the turrets in chromosome. * chromosome turrets wouldn't look down far enough (not a big deal, we tankers weren't bothered by it). * uprising turrets seem to look down TOO FAR, now the barrel actually goes into the tank fenders and cannot go up very far. Easily fixed via hotfix...please ccp? ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) The skill that increases PG by 5% per level is not working, making it seem like tanks are nerfed from PG. again, hotfix ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) Having to spec into LAV's to get a tank is wrong.do we want to spec into mass driver to get an AR? No way! so this is a miss on your part guys sorry :( We just want our tanks back, and in working order. also, theres something wrong with the dropship camera, its normal mode, even when "inverted" in the options menu. Thats all i see wrong with vehicles ATM. Anyone agree?
You know what would be hilarious? If CCP Shanghai accidentally reversed the limits on the turret movement so that what's Uprising's current down look is supposed to be the up |
![BMSTUBBY BMSTUBBY](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
179
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Posted - 2013.05.07 19:58:00 -
[9] - Quote
Bump
|
![BobThe843CakeMan BobThe843CakeMan](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
256
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Posted - 2013.05.07 20:00:00 -
[10] - Quote
SGT NOVA STAR wrote:The large turret on tanks seem to be the complete opposite of the turrets in chromosome. * chromosome turrets wouldn't look down far enough (not a big deal, we tankers weren't bothered by it). * uprising turrets seem to look down TOO FAR, now the barrel actually goes into the tank fenders and cannot go up very far. Easily fixed via hotfix...please ccp? ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) The skill that increases PG by 5% per level is not working, making it seem like tanks are nerfed from PG. again, hotfix ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) Having to spec into LAV's to get a tank is wrong.do we want to spec into mass driver to get an AR? No way! so this is a miss on your part guys sorry :( We just want our tanks back, and in working order. also, theres something wrong with the dropship camera, its normal mode, even when "inverted" in the options menu. Thats all i see wrong with vehicles ATM. Anyone agree? it goes down to far cause i think they got the targeting area of an assault dropship. an assault dropshit can aim all the way down but only a little up. i think it's bugged. |
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![Halador Osiris Halador Osiris](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Halador Osiris
Dead Six Initiative Lokun Listamenn
271
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Posted - 2013.05.07 20:01:00 -
[11] - Quote
Doyle Reese wrote:You know what would be hilarious? If CCP Shanghai accidentally reversed the limits on the turret movement so that what's Uprising's current down look is supposed to be the up As a dropship pilot, this thought terrifies me. |
![Mobius Wyvern Mobius Wyvern](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Mobius Wyvern
BetaMax. CRONOS.
1392
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Posted - 2013.05.07 20:03:00 -
[12] - Quote
SGT NOVA STAR wrote:The large turret on tanks seem to be the complete opposite of the turrets in chromosome. * chromosome turrets wouldn't look down far enough (not a big deal, we tankers weren't bothered by it). * uprising turrets seem to look down TOO FAR, now the barrel actually goes into the tank fenders and cannot go up very far. Easily fixed via hotfix...please ccp? ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) The skill that increases PG by 5% per level is not working, making it seem like tanks are nerfed from PG. again, hotfix ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) Having to spec into LAV's to get a tank is wrong.do we want to spec into mass driver to get an AR? No way! so this is a miss on your part guys sorry :( We just want our tanks back, and in working order. also, theres something wrong with the dropship camera, its normal mode, even when "inverted" in the options menu. Thats all i see wrong with vehicles ATM. Anyone agree? The vehicle skills have been made to tree-up like ship skills in EVE. As long as it only requires level IV to get into the next level, the only issue I see is when MAVs get put in. Are MAVs going to have no factor in the tree, or are we going to automatically get that skill to 4 as part of the EVE-team's "If you can use it now, you can use it then" strategy? |
![Sylwester Dziewiecki Sylwester Dziewiecki](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Sylwester Dziewiecki
BetaMax. CRONOS.
55
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Posted - 2013.05.07 20:05:00 -
[13] - Quote
Small Missile Turret get bonus against armor structure(same as Large one - 120%), but Small Railguns are still broke against Structures(35%). |
![Stefan Stahl Stefan Stahl](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Stefan Stahl
Seituoda Taskforce Command Caldari State
55
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Posted - 2013.05.07 20:10:00 -
[14] - Quote
Sylwester Dziewiecki wrote:Small Missile Turret get bonus against armor structure(same as Large one - 120%), but Small Railguns are still broke against Structures(35%). If that's true that's pretty pathetic. I mean, really, really pathetic. |
![Harpyja Harpyja](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Harpyja
DUST University Ivy League
18
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Posted - 2013.05.07 20:14:00 -
[15] - Quote
Garrett Blacknova wrote:It's not just Engineering (PG+5%), Electronics doesn't give you the required CPU either. And the skills which are meant to reduce the PG or CPU cost of vehicle modules don't work either - or at least some of them don't.
I thought electronics worked because I definitely was able to increase my CPU.
However, I noticed another shield skill where they've made a description error. I don't have DUST with me atm, but I believe it was for vehicle shield extenders, and the description for the bonus went something like "3% bonus (or reduction?) to shield extenders per level." I've no idea what the bonus does! (It was more vague than I can recall it) |
![Shley Ashes Shley Ashes](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Shley Ashes
One-Armed Bandits Atrocitas
6
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Posted - 2013.05.07 20:20:00 -
[16] - Quote
The dark cloud wrote:What he sayd.
+1 OP |
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