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NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
155
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Posted - 2013.05.06 17:55:00 -
[1] - Quote
15.4 damage per shot... GG QQers, GG
Edit: Whoops, I forgot to mention, that's the prototype. |
SoTa PoP
Internal Error. Negative-Feedback
2196
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Posted - 2013.05.06 17:56:00 -
[2] - Quote
NeoWraith Acedia wrote:15.4 damage per shot... GG QQers, GG Hit detection?!?!?! IS IT BETTER?!?!?!?!?!?!?!
DMG reduction may make sense if bullets start to land... |
Don Von Hulio
Not Guilty EoN.
244
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Posted - 2013.05.06 17:56:00 -
[3] - Quote
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NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
155
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Posted - 2013.05.06 17:57:00 -
[4] - Quote
SoTa PoP wrote:NeoWraith Acedia wrote:15.4 damage per shot... GG QQers, GG Hit detection?!?!?! IS IT BETTER?!?!?!?!?!?!?! DMG reduction may make sense if bullets start to land... I think it is actually, can't say for sure. |
Hollow M Ling
Pro Hic Immortalis RISE of LEGION
12
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Posted - 2013.05.06 18:00:00 -
[5] - Quote
Oh thank the CCP monkey. Okay now to start spending some SP and ISK. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1407
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Posted - 2013.05.06 18:04:00 -
[6] - Quote
SoTa PoP wrote:NeoWraith Acedia wrote:15.4 damage per shot... GG QQers, GG Hit detection?!?!?! IS IT BETTER?!?!?!?!?!?!?! DMG reduction may make sense if bullets start to land...
I don't know about that logic sota. If so then the AR's should have got a huge hit like that too.
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Master Jaraiya
Ultramarine Corp Orion Empire
5
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Posted - 2013.05.06 18:06:00 -
[7] - Quote
So assuming that is the Boundless @ 2000 rpm that is 513 DPS
Less than 100 more than the more accurate Duvolle's 426 DPS
How does the range compare? |
DJINN Marauder
Hellstorm Inc League of Infamy
523
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Posted - 2013.05.06 18:06:00 -
[8] - Quote
NeoWraith Acedia wrote:SoTa PoP wrote:NeoWraith Acedia wrote:15.4 damage per shot... GG QQers, GG Hit detection?!?!?! IS IT BETTER?!?!?!?!?!?!?! DMG reduction may make sense if bullets start to land... I think it is actually, can't say for sure. Damn! Scouts are screwed! Never would I have thought CCP fixed it! |
Lance 2ballzStrong
SyNergy Gaming EoN.
1408
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Posted - 2013.05.06 18:09:00 -
[9] - Quote
NeoWraith Acedia wrote:15.4 damage per shot... GG QQers, GG Edit: Whoops, I forgot to mention, that's the prototype. edit 2: INB4 Someones mentions "Price Cuts", you know where to stick those.
yea...what a ******* joke tbh.
Wanna protest the nerf now that we have the numbers? https://forums.dust514.com/default.aspx?g=posts&t=72041&find=unread |
Tiberion Deci
Subdreddit Test Alliance Please Ignore
96
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Posted - 2013.05.06 18:10:00 -
[10] - Quote
Am I the only on who is reading this that is terrified of the implications? Our PROTO does less than our STANDARD used to? And the AR fot hit with no nerf at all? Da Fuq CCP?
Granted I won't be able to download and see for myself for another 6 hours but still... Da Fuq? |
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Lance 2ballzStrong
SyNergy Gaming EoN.
1408
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Posted - 2013.05.06 18:12:00 -
[11] - Quote
Tiberion Deci wrote:Am I the only on who is reading this that is terrified of the implications? Our PROTO does less than our STANDARD used to? And the AR fot hit with no nerf at all? Da Fuq CCP?
Granted I won't be able to download and see for myself for another 6 hours but still... Da Fuq?
if you thought killing proto assault suits were hard before with 17.1 dmg... |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
156
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Posted - 2013.05.06 18:14:00 -
[12] - Quote
Ain't no mountain high enough... |
Disturbingly Bored
Universal Allies Inc.
189
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Posted - 2013.05.06 18:15:00 -
[13] - Quote
8% HP buff, 14% damage nerf. Ouch. I wonder how bad the range was cut.
(I had Heavy Sharpshooter 4, it's going to feel dinky range to me either way...anyone have numbers?) |
Drogan Reeth
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
24
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Posted - 2013.05.06 18:17:00 -
[14] - Quote
Does not sound worth specing into. I think much safer option to just go assault. Heavy will not be usable for at least 6 months probably. |
Caineghis Beoulve
Pro Hic Immortalis RISE of LEGION
0
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Posted - 2013.05.06 18:17:00 -
[15] - Quote
So with our current damage, and with the range nerf, we are gointg to be really close to take full advantage of our DPS and wide bullt spread, so we really fonna have to camp in a corner inside a room waiting for someone stupid enought to get too close to us. |
Master Jaraiya
Ultramarine Corp Orion Empire
5
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Posted - 2013.05.06 18:21:00 -
[16] - Quote
Lance 2ballzStrong wrote:Tiberion Deci wrote:Am I the only on who is reading this that is terrified of the implications? Our PROTO does less than our STANDARD used to? And the AR fot hit with no nerf at all? Da Fuq CCP?
Granted I won't be able to download and see for myself for another 6 hours but still... Da Fuq? if you thought killing proto assault suits were hard before with 17.1 dmg...
This was the first thing that came to my mind.
Welcome to Assault Uprising 514 my brothers! |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
156
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Posted - 2013.05.06 18:24:00 -
[17] - Quote
Caineghis Beoulve wrote:CCP gaves us no other choice but to be a CAMPER. Maybe ill try a heavy with AR FTFY |
semperfi1999
Internal Error. Negative-Feedback
419
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Posted - 2013.05.06 18:28:00 -
[18] - Quote
The heavy was never supposed to be a "better" assault suit. It was always supposed to be more of a mobile gun platform. Personally I thought nerfing range and dmg was probably a little much with the removal of SS as well. But at the same time I cant feel sorry for the same ppl who only responded to the AR nerf with HTFU even though the complaint about the horrible ADS sight was legit. So I guess if I was really to be the same as you guys I would just saw HAHAHAHAHAH HTFU. But I wont. I would say the dmg nerf with the other 2 changes probably was too much for this gun. Personally I would have waited to see if the range change itself was enough to balance out this gun (which was OP despite what some of you tried to say). |
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