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Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
26
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Posted - 2013.05.06 11:09:00 -
[1] - Quote
Uprsing Spreadsheet v1.1
Uprising Spreadsheet v1.1 (Still in the works) Readme.txt
What you can find in it: 1. List of all skills as provided for by CCP 2. Corresponding SP requirement per level 3. Total Accumulation of SP spent per Skill 4. Total SP spent for all skills 5. Skill Description (incomplete: only dropsuit skills have them -- mouse over to see comment for description) 6. Skills Categorized as Dropsuits, Weapons, Vehicles, Corporations (like CCPs spreadsheet) 7. CPU/PG and dropsuit stats page (partially working - only has info on PROTO suits) 8. Dropsuit Statistics Page (incomplete) 9. Auto-input of Dropsuit and skills with CPU/PG computation 10. Color Legend of tier skills (pre-requisites) 11. Frozen panes to keep track of total SP skills 12. Dumb down for users - All you need to do is to input the level for the skills (ex. I, II, III, IV, V)
Thanks to all those who put up the skills and their own spreadsheet.
Suggestions and Feedback are welcome.
Will post updated ones as I go.
Enjoy! |
Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2013.05.06 11:13:00 -
[2] - Quote
Fixed it. Should work now |
Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2013.05.06 11:33:00 -
[3] - Quote
Once I get in-game, I'll update the spreadsheet to include the skill descriptions and dropsuit stats from Standard to Advance. |
Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
27
|
Posted - 2013.05.06 12:23:00 -
[4] - Quote
NIIKIA wrote:you sure the cpu and pg are x3 skills now devs put it out as x5
Thanks for the catch. Fixed it to show x5 for Dropsuit engineering and electronics. |
Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
27
|
Posted - 2013.05.06 12:34:00 -
[5] - Quote
Laurent Cazaderon wrote:Nice, dont hesitate to use the dropsuit spreadsheet i did to complete yours
Will do! Can you post the link?
My internet is slow which makes my downloading of the patch painfully long... I wont be able to fill in some of the details on my own. |
Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
28
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Posted - 2013.05.07 02:27:00 -
[6] - Quote
I had a look see of the dropsuit skills and I noticed a big discrepancy to the way CCP had it set up.
For example: There are separate racial medium dropsuit BASIC (pre-requisite) before the RACIAL (with bonuses).
So in fact, you need to go through, Dropsuit Command I, (Race) Medium Dropsuit V before you can get the STD Racial Assault OR Logistics dropsuit.
Be advised! I will re-work the Spreadsheet again to include the new info and complete stats of the suits from STD to PROTO (including basic ones) |
Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
28
|
Posted - 2013.05.07 03:46:00 -
[7] - Quote
Posted version 1.2 of the skill calculator. See OP for details.
Looking for threads that show skill pre-requisites, skill descriptions, etc. hopefully, to be integrated with the Skill Calc before I try factoring all the racial bonuses. |
Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
33
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Posted - 2013.05.09 01:35:00 -
[8] - Quote
Jack Kittinger wrote:Was using this superb spreadsheet when I noticed Systems Hacking had x3 TCM
Just checked the skill tree on the game and it says x5
Thanks for the catch, Jack. Will update the skill multiplier on the spreadsheet now.
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Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
42
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Posted - 2013.05.11 17:17:00 -
[9] - Quote
Kleanur Guy wrote:Wow I found this while looking for another thread similair to this. This is so helpful!
I am putting off another update to the Skill Calculator in anticipation of the release on 5/14. I hear rumors of tweaks and changes in the skills so I dont want my efforts to go to waste.
Will be working on the following things for sure:
Vehicle Stats Vehicle CPU/PG (similar to the dropsuit tab) Skill Descriptions with pre-req Armor and Shield Total HP from modules and bonuses
I'm still scouring the other threads that would help me out with the massive amount of info I have to copy straight from the neocom lol |
Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
54
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Posted - 2013.05.20 09:22:00 -
[10] - Quote
Quick fix on the spreadsheet for those who want to compute their skill allocation based on the new multipliers for basic frames and racial frames.
Changed the multipliers of basic from x6 to x4 and racial from x10 to x8 |
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Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
57
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Posted - 2013.05.21 00:31:00 -
[11] - Quote
Kleanur Guy wrote:Zarr Du'Kar wrote:Kleanur Guy wrote:Wow I found this while looking for another thread similair to this. This is so helpful! I am putting off another update to the Skill Calculator in anticipation of the release on 5/14. I hear rumors of tweaks and changes in the skills so I dont want my efforts to go to waste. Will be working on the following things for sure: Vehicle Stats Vehicle CPU/PG (similar to the dropsuit tab) Skill Descriptions with pre-req Armor and Shield Total HP from modules and bonuses I'm still scouring the other threads that would help me out with the massive amount of info I have to copy straight from the neocom lol Good on ya appreciate what you are doing with this. This may help http://dust.dyn.ccpgamescdn.com/cvs/types_onmarket_Uprising.csv
Completely forgot to thank you for this! I'll be inputting them in once the new changes in the skills are implemented.
Work in progress: slowly but surely inputting all the skill descriptions into the spreadsheet lol |
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