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Django Quik
R.I.f.t Orion Empire
409
|
Posted - 2013.05.05 13:30:00 -
[1] - Quote
During most of the closed beta I played assault (a short period in Codex I ran heavy with mass driver) but in the last month I was experimenting with my skinweave scout and have come to think I may want to go scout in Uprising. Thing is, I'm not sure which scout to go with and whether it might be worth waiting to see what the Caldari or Amarr scout suits might be like before I waste time and SP on a suit that I might want to change to a different race for in the (hopefully not too distant) future.
So, this thread is really about - what do you think the Caldari and Amarr scout suits might be like? By considering the slot layouts and stats of their other racial suits, what could you imagine the scout variants could be? |
Exmaple Core
SyNergy Gaming EoN.
245
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Posted - 2013.05.05 13:52:00 -
[2] - Quote
Django Quik wrote:During most of the closed beta I played assault (a short period in Codex I ran heavy with mass driver ) but in the last month I was experimenting with my skinweave scout and have come to think I may want to go scout in Uprising. Thing is, I'm not sure which scout to go with and whether it might be worth waiting to see what the Caldari or Amarr scout suits might be like before I waste time and SP on a suit that I might want to change to a different race for in the (hopefully not too distant) future. So, this thread is really about - what do you think the Caldari and Amarr scout suits might be like? By considering the slot layouts and stats of their other racial suits, what could you imagine the scout variants could be?
Armor scouts sounds well, bad. If your armor you loose the scouts advantage of speed and it does not come back when you need it to like sheilds do. Caldari naturally supports what being a scout is about, being fast enough to get in and out and have your impressive sheilds recharge quickly when you need it. Also considering how OP the caldari assult suit has been sence dust was made the caldari scout suit will be the best scout suit. Iknow i want it |
Ivan Avogadro
Subdreddit Test Alliance Please Ignore
158
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Posted - 2013.05.05 13:55:00 -
[3] - Quote
we are supposed to be getting Armor mods that heal themselves (SoonTM) and ones that have no speed penalty (SoonTM). I think armor scouts will be perfectly viable, especially if the Amarr variant (for example) gets a natural bonus to armor rep. |
Django Quik
R.I.f.t Orion Empire
409
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Posted - 2013.05.05 14:09:00 -
[4] - Quote
Sorry, I didn't think I mentioned anything about armor scouts - pretty sure I was just asking for speculation on what the AMARR and Caldari scout suits will be like. |
Exmaple Core
SyNergy Gaming EoN.
247
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Posted - 2013.05.05 14:13:00 -
[5] - Quote
Django Quik wrote:Sorry, I didn't think I mentioned anything about armor scouts - pretty sure I was just asking for speculation on what the AMARR and Caldari scout suits will be like. Amarr is an armor race and Caldari is a sheild race. put 2 and 2 together |
Garrett Blacknova
Codex Troopers
2702
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Posted - 2013.05.05 14:13:00 -
[6] - Quote
I'm expecting the Caldari to be pretty well up there with Minmatar on the quality of their Scouts. The combination of massively reduced scan radius on all suits and the passive profile reduction as a Scout-exclusive role bonus means they're going to be further ahead of the other suits when it comes to stealth-tanking, and stealth will be a more viable option than it is now.
Gallente Scouts have had a slight speed nerf, but there's no speed-buffed Logi suit that overtakes them any more. Minmatar Scouts have even more speed than the current Gallente stats. There won't be a suit that threatens Scouts on their speed dominance, and they also have the best Stamina profile along with the aforementioned indirect stealth buff. On top of this, Gallente get improved scan radius, making them better as spotters (though not as good as they can be in the current build), and Minmatar get a damage buff on both melee and Nova Knives, making them devastating for hit-and-run CQC strikes.
Caldari will probably be more sniper-oriented, and shield-tanked where the Gallente is leaning more towards Armour. I'm guessing higher speed than Gallente, but probably not quite up to the Minmatar suit, or maybe matching Gallente speed but with improved stamina. With the usual Caldari emphasis on range, they'll probably get some kind of buff to ranged weapons, or maybe a scan precision buff to counter-balance the Gallente scan radius increase.
Amarr I'm not so sure about. They tend to turn everything into a front-line suit, so it'll probably be more of a Light Assault than a Scout. Might get something like a reduced speed penalty on armour plates or something? I don't really know on this one, to be honest... |
Ryder Azorria
Amarr Templars Amarr Empire
266
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Posted - 2013.05.05 14:14:00 -
[7] - Quote
Django Quik wrote:Sorry, I didn't think I mentioned anything about armor scouts - pretty sure I was just asking for speculation on what the AMARR and Caldari scout suits will be like. Amarr = armour tanking race. |
Ivan Avogadro
Subdreddit Test Alliance Please Ignore
158
|
Posted - 2013.05.05 14:16:00 -
[8] - Quote
This post is all just guesswork. Nothing here is anything more than wild speculation.
well, we just sort of made that jump ourselves. The Amarr scout is probably going to be armor based. Caldari scout is definitely going to be shield based.
Caldari is probably going to be opposite of Gallente, 4 high slots 1 low slot.
Amarr might be the only Scout with 2 equip slots.
This post is all just guesswork. Nothing here is anything more than wild speculation. |
2100 Angels
The Southern Legion RISE of LEGION
74
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Posted - 2013.05.05 14:18:00 -
[9] - Quote
Exmaple Core wrote:Django Quik wrote:During most of the closed beta I played assault (a short period in Codex I ran heavy with mass driver ) but in the last month I was experimenting with my skinweave scout and have come to think I may want to go scout in Uprising. Thing is, I'm not sure which scout to go with and whether it might be worth waiting to see what the Caldari or Amarr scout suits might be like before I waste time and SP on a suit that I might want to change to a different race for in the (hopefully not too distant) future. So, this thread is really about - what do you think the Caldari and Amarr scout suits might be like? By considering the slot layouts and stats of their other racial suits, what could you imagine the scout variants could be? Armor scouts sounds well, bad. If your armor you loose the scouts advantage of speed and it does not come back when you need it to like sheilds do. Caldari naturally supports what being a scout is about, being fast enough to get in and out and have your impressive sheilds recharge quickly when you need it. Also considering how OP the caldari assult suit has been sence dust was made the caldari scout suit will be the best scout suit. Iknow i want it
Not to mention that the scouts suit have a 40 hp/s shield regen... armour tanking would be ludacris. Because of this, I have absolutely no idea why anybody would choose the gallente scout suit this build... except maybe for extreme speed.. but even then... 4 lows, 1 high? That's a hard choice between a shield extender and a damage mod. With a base of 70 shield, a shield extender for this suit is almost like pissing in the wind!
Because the minmatar suit has 3 highs and 2 lows, I would image that either the Amarr or Caldari will have the opposite of the gallente - 4 highs and 1 low, and the other one will be more balanced with 3 lows and 2 highs. Heres to hoping they have more PG and CPU though, those things are bloody impossible to fit! |
Django Quik
R.I.f.t Orion Empire
409
|
Posted - 2013.05.05 14:51:00 -
[10] - Quote
2100 Angels wrote:Exmaple Core wrote:Armor scouts sounds well, bad. If your armor you loose the scouts advantage of speed and it does not come back when you need it to like sheilds do. Not to mention that the scouts suit have a 40 hp/s shield regen... armour tanking would be ludacris. An armor based scout could be reliant on armor reps maybe? Even with the gallente scout you could stick on 4 proto armor reppers and as long as you can avoid being hit more than once or twice at a time, you're up at full armor within around 4 seconds. The big advantage is the reduction in scan profile because you do have less reliance on shield, so you can run around stealthily to hack stuff/set uplinks without being noticed. You'd also be the ultimate sniper hunter, which is something I very much enjoy. |
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Django Quik
R.I.f.t Orion Empire
409
|
Posted - 2013.05.05 17:03:00 -
[11] - Quote
Garrett Blacknova wrote:Amarr I'm not so sure about. They tend to turn everything into a front-line suit, so it'll probably be more of a Light Assault than a Scout. Might get something like a reduced speed penalty on armour plates or something? I don't really know on this one, to be honest... A set up more suited to the shotgun ninja style maybe? Not too sure how that slot layout might work or what bonuses might be applicable though. |
WyrmHero1945
Greatness Achieved Through Training EoN.
184
|
Posted - 2013.05.05 17:47:00 -
[12] - Quote
I'm speculating by comparing the medium frame suits.
Caldari scout will be the opposite of Gallente:
-130 shields -70 armor -4 highs -1 low -Maybe it will have a depleted shield recharge bonus per level
Amarr has equal shields/armor ratio and more base HP:
-130 shields -130 armor -3 highs/lows -Maybe one more equipment slot -Slowest of all scouts
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Garrett Blacknova
Codex Troopers
2707
|
Posted - 2013.05.05 18:07:00 -
[13] - Quote
WyrmHero1945 wrote:-Maybe one more equipment slot Only Logis are getting more than 1 Equipment slot, according to everything we're seeing lately. So I really don't see this happening.
The rest of your Amarr speculation looks plausible though. Missing a bonus. And I have no idea what kind of bonus you'd be looking at on an Amarr suit. |
Centurion mkII
SVER True Blood Unclaimed.
39
|
Posted - 2013.05.05 18:08:00 -
[14] - Quote
WyrmHero1945 wrote:I'm speculating by comparing the medium frame suits.
Caldari scout will be the opposite of Gallente:
-130 shields -70 armor -4 highs -1 low -Maybe it will have a depleted shield recharge bonus per level
Amarr has equal shields/armor ratio and more base HP:
-130 shields -130 armor -3 highs/lows -Maybe one more equipment slot -Slowest of all scouts
This is in line with my thinking but amarr scout will probably have less hp. The amarr assault has 30 hp more then then the gal/cal variants. The 30 more holds true for logi too.The gal scout has 200 hp. So id but the amarr scout at 115/115. |
Sinboto Simmons
SVER True Blood Unclaimed.
171
|
Posted - 2013.05.05 20:02:00 -
[15] - Quote
don't care i'm minny |
WyrmHero1945
Greatness Achieved Through Training EoN.
185
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Posted - 2013.05.05 23:51:00 -
[16] - Quote
Centurion mkII wrote:WyrmHero1945 wrote:I'm speculating by comparing the medium frame suits.
Caldari scout will be the opposite of Gallente:
-130 shields -70 armor -4 highs -1 low -Maybe it will have a depleted shield recharge bonus per level
Amarr has equal shields/armor ratio and more base HP:
-130 shields -130 armor -3 highs/lows -Maybe one more equipment slot -Slowest of all scouts
This is in line with my thinking but amarr scout will probably have less hp. The amarr assault has 30 hp more then then the gal/cal variants. The 30 more holds true for logi too.The gal scout has 200 hp. So id but the amarr scout at 115/115.
Nice logic didn't see that.
Also I think Amarr will probably get a scanning precision bonus per level. |
2100 Angels
The Southern Legion RISE of LEGION
76
|
Posted - 2013.05.06 01:27:00 -
[17] - Quote
Django Quik wrote:2100 Angels wrote:Exmaple Core wrote:Armor scouts sounds well, bad. If your armor you loose the scouts advantage of speed and it does not come back when you need it to like sheilds do. Not to mention that the scouts suit have a 40 hp/s shield regen... armour tanking would be ludacris. An armor based scout could be reliant on armor reps maybe? Even with the gallente scout you could stick on 4 proto armor reppers and as long as you can avoid being hit more than once or twice at a time, you're up at full armor within around 4 seconds. The big advantage is the reduction in scan profile because you do have less reliance on shield, so you can run around stealthily to hack stuff/set uplinks without being noticed. You'd also be the ultimate sniper hunter, which is something I very much enjoy.
Yeah, I think that would be the idea with the extra armour hp and low slots, but why would you want to, when the suit has the outrageous shield regen built in? If it was more like the minmatar assault with the inbuilt armour rep, that would be another story... |
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