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Noc Tempre
Imperfects Negative-Feedback
1382
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Posted - 2013.05.04 22:28:00 -
[1] - Quote
http://community.us.playstation.com/t5/MAG-Discussion/MAG-2-11-3-0-An-essay-on-how-to-transform-and-save-MAG/td-p/32712747
Has some interesting points that translate to DUST. I leave it here for potential discussion on how it applies. |
Ydubbs81 RND
Ahrendee Mercenaries
1117
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Posted - 2013.05.04 22:46:00 -
[2] - Quote
I tried but I don't feel like reading or rereading anything about how to make MAG better.
Dust isn't a horrible game, gameplay-wise. It isn't the best.....but it isn't horrible. The RPG aspect is good and that's what keeps most players playing. If they smooth the controls and movements, add an attack/defend gamemode, fix the low framerate issue, then we'd be heading in the right direction.
What made MAG fun was the number of people on a map which, ultimately, led to so much carnage. I know player count will be 24v24.......but if CCP can come up with a gamemode that will allow for carnage, then it may change a lot of people's idea about Dust. |
Protoman Is God
Red and Silver Hand Amarr Empire
132
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Posted - 2013.05.04 22:48:00 -
[3] - Quote
That MAG thread lacked any of the OG forum people so it lacks credibility |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
722
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Posted - 2013.05.04 23:43:00 -
[4] - Quote
Protoman Is God wrote:That MAG thread lacked any of the OG forum people so it lacks credibility
MAG had some pretty epic threadnaughts back in the day, I always laugh when people say the QQ is bad here, MAG was equally as vicious a forum... |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
168
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Posted - 2013.05.05 00:11:00 -
[5] - Quote
J'Jor Da'Wg wrote: MAG had some pretty epic threadnaughts back in the day, I always laugh when people say the QQ is bad here, MAG was equally as vicious a forum...
And I always laugh when I see people using the same threadnought tactics, immaturity, and abundant QQ here in the Dust forums and yet expect to see different (or any) results.
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Ydubbs81 RND
Ahrendee Mercenaries
1120
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Posted - 2013.05.05 00:46:00 -
[6] - Quote
J'Jor Da'Wg wrote:Protoman Is God wrote:That MAG thread lacked any of the OG forum people so it lacks credibility MAG had some pretty epic threadnaughts back in the day, I always laugh when people say the QQ is bad here, MAG was equally as vicious a forum...
Funny thing is....when I started being active on the forums, it didn't seem so. People on these forums seemed more level headed. But things aren't always what they seem so... |
arimal lavaren
L.O.T.I.S. RISE of LEGION
209
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Posted - 2013.05.05 00:54:00 -
[7] - Quote
There were far less of us then dubbs.
Too many cooks in the kitchen or whatever cliched colloquialism you care to apply. |
Protoman Is God
Red and Silver Hand Amarr Empire
133
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Posted - 2013.05.05 01:18:00 -
[8] - Quote
J'Jor Da'Wg wrote:Protoman Is God wrote:That MAG thread lacked any of the OG forum people so it lacks credibility MAG had some pretty epic threadnaughts back in the day, I always laugh when people say the QQ is bad here, MAG was equally as vicious a forum...
At least on the MAG forums people weren't banned for ridiculous things such as voicing their opinion about the game in regards to AUR resets, How the game is trash, or even how players or groups of players are trash. |
Buster Friently
Rosen Association
358
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Posted - 2013.05.05 01:24:00 -
[9] - Quote
Protoman Is God wrote:J'Jor Da'Wg wrote:Protoman Is God wrote:That MAG thread lacked any of the OG forum people so it lacks credibility MAG had some pretty epic threadnaughts back in the day, I always laugh when people say the QQ is bad here, MAG was equally as vicious a forum... At least on the MAG forums people weren't banned for ridiculous things such as voicing their opinion about the game in regards to AUR resets, How the game is trash, or even how players or groups of players are trash.
Sounds like you...um, I mean they, deserved their ban. |
Ydubbs81 RND
Ahrendee Mercenaries
1123
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Posted - 2013.05.05 01:51:00 -
[10] - Quote
Protoman Is God wrote:J'Jor Da'Wg wrote:Protoman Is God wrote:That MAG thread lacked any of the OG forum people so it lacks credibility MAG had some pretty epic threadnaughts back in the day, I always laugh when people say the QQ is bad here, MAG was equally as vicious a forum... At least on the MAG forums people weren't banned for ridiculous things such as voicing their opinion about the game in regards to AUR resets, How the game is trash, or even how players or groups of players are trash.
I got banned for some dumb **** |
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low genius
The Sound Of Freedom Renegade Alliance
54
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Posted - 2013.05.05 03:08:00 -
[11] - Quote
Noc Tempre wrote:http://community.us.playstation.com/t5/MAG-Discussion/MAG-2-11-3-0-An-essay-on-how-to-transform-and-save-MAG/td-p/32712747
Has some interesting points that translate to DUST. I leave it here for potential discussion on how it applies.
Mag was ruined by the same people QQing on this forum. no way am i clicking that link. |
slypie11
Planetary Response Organisation
258
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Posted - 2013.05.05 03:13:00 -
[12] - Quote
Ydubbs81 RND wrote:J'Jor Da'Wg wrote:Protoman Is God wrote:That MAG thread lacked any of the OG forum people so it lacks credibility MAG had some pretty epic threadnaughts back in the day, I always laugh when people say the QQ is bad here, MAG was equally as vicious a forum... Funny thing is....when I started being active on the forums, it didn't seem so. People on these forums seemed more level headed. But things aren't always what they seem so... Same here. The thing is that before, everything had already been complained about, and only intelligent people were actually coming up with new ideas. Now, there is a whole slew of things to complain about |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
454
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Posted - 2013.05.05 03:14:00 -
[13] - Quote
low genius wrote:Mag was ruined by the same people QQing on this forum. And thus history repeats itself again. |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
130
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Posted - 2013.05.05 03:28:00 -
[14] - Quote
low genius wrote:Noc Tempre wrote:http://community.us.playstation.com/t5/MAG-Discussion/MAG-2-11-3-0-An-essay-on-how-to-transform-and-save-MAG/td-p/32712747
Has some interesting points that translate to DUST. I leave it here for potential discussion on how it applies. Mag was ruined by the same people QQing on this forum. no way am i clicking that link.
Nah, M.A.G. was ruined by S.V.E.R. dominance (which had many contributing factors), whatever randomly happened that ****** up the servers and caused major lag and freezing, and (if things are as I left them) ridiculous que times. Depending on who you ask, 1.03 might've driven away a portion of the player base. Personally, I think that's a bunch of baloney.
As for the actual link in the OP...didn't read it in detail. I skimmed it and don't really agree. With it or with it translating to Dust. There are already optional microinvestments and i'd much rather have all my slots be able to do everything. Not sure about corp battles, since i've never done one, but I assume that people wouldn't want to be charged to have them. The community maps wouldn't be a bad thing, but i'm not exactly wanting them. Maps are supposed to get more varied anyway, right? RIGHT? I don't really know for sure, but I could've sworn... |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
111
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Posted - 2013.05.05 03:41:00 -
[15] - Quote
I though that MAG was ruined by a guy that liked to hunt turkeys and brainwash people on company broadcasts. |
low genius
The Sound Of Freedom Renegade Alliance
56
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Posted - 2013.05.05 03:43:00 -
[16] - Quote
ZeHealingHurts HurtingHeals wrote:low genius wrote:Noc Tempre wrote:http://community.us.playstation.com/t5/MAG-Discussion/MAG-2-11-3-0-An-essay-on-how-to-transform-and-save-MAG/td-p/32712747
Has some interesting points that translate to DUST. I leave it here for potential discussion on how it applies. Mag was ruined by the same people QQing on this forum. no way am i clicking that link. Nah, M.A.G. was ruined by S.V.E.R. dominance (which had many contributing factors), whatever randomly happened that ****** up the servers and caused major lag and freezing, and (if things are as I left them) ridiculous que times. Depending on who you ask, 1.03 might've driven away a portion of the player base. Personally, I think that's a bunch of baloney. As for the actual link in the OP...didn't read it in detail. I skimmed it and don't really agree. With it or with it translating to Dust. There are already optional microinvestments and i'd much rather have all my slots be able to do everything. Not sure about corp battles, since i've never done one, but I assume that people wouldn't want to be charged to have them. The community maps wouldn't be a bad thing, but i'm not exactly wanting them. Maps are supposed to get more varied anyway, right? RIGHT? I don't really know for sure, but I could've sworn...
yes, 1.03 was designed for the QQer, and everyone was done with it. |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
130
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Posted - 2013.05.05 03:50:00 -
[17] - Quote
low genius wrote:yes, 1.03 was designed for the QQer, and everyone was done with it.
That is certainly a lie. Que times were still short a good ways into the period of lag and freezing. Definitely wasn't the majority that left around 1.03, let alone any percentage near "everyone".
I feel this is becoming less and less about Dust, so, uh......make sure to learn from M.A.G. and try to avoid mass console crashing? |
low genius
The Sound Of Freedom Renegade Alliance
56
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Posted - 2013.05.05 04:15:00 -
[18] - Quote
ZeHealingHurts HurtingHeals wrote:low genius wrote:yes, 1.03 was designed for the QQer, and everyone was done with it. That is certainly a lie. Que times were still short a good ways into the period of lag and freezing. Definitely wasn't the majority that left around 1.03, let alone any percentage near "everyone". I feel this is becoming less and less about Dust, so, uh......make sure to learn from M.A.G. and try to avoid mass console crashing?
queue times were short because the player-base was strong.
i played mag for four months in the beta, and held out for probably 18 months after launch. had they left launch-balance in place they wouldn't have failed so horribly. 1.03 was the beginning of the end for MAG. they kept balancing things that didn't need balanced due to the vocal-casual-minority, and the QQers asked for the wrong types of balance.
had they balanced the bunker-explosions, SVER wouldn't have been able to dominate so easily.
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TiMeSpLiT--TeR
Planetary Response Organisation
365
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Posted - 2013.05.05 05:03:00 -
[19] - Quote
The freezing issue that causes player base to quit. On top of that, sony got hacked. Domination was my favorite game mode. They destroyed it. |
RydogV
Shadow Company HQ
110
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Posted - 2013.05.05 06:21:00 -
[20] - Quote
MAG........soooo 2010. |
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Quill Killian
Better Hide R Die
140
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Posted - 2013.05.05 06:46:00 -
[21] - Quote
I have many fond memories of MAG, and can only hope that CCP takes many of the gameplay elements used by MAG and makes them even greater for Dust 514.
Heck, you know MAG had a lasting effect on a number of gamers when they're still referring to themselves and others they knew as SVER, Valor and Raven ... and how those inter-faction and inter-clan rivalries then still exist in muted form today.
Long live MAG, and may Dust 514 soar above MAG's lofty accomplishments. |
Moejoe Omnipotent
Imperfects Negative-Feedback
375
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Posted - 2013.05.05 07:07:00 -
[22] - Quote
MAG was a complete mess before 1.03. Remember the LMG? Freezes? Dual-side defuse on SVER maps? A recoiless SMG with a 64 round clip?
Game would have lasted much longer if it was released with 1.03. |
Quill Killian
Better Hide R Die
140
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Posted - 2013.05.05 07:13:00 -
[23] - Quote
Moejoe Omnipotent wrote:MAG was a complete mess before 1.03. Remember the LMG? Freezes? Dual-side defuse on SVER maps? A recoiless SMG with a 64 round clip?
Game would have lasted much longer if it was released with 1.03.
Hmm. You do have a point, Moejoe. What's that old saying? Time makes things seem better than what they really were? Ah, yes, i believe so.
That said, MAG did have some really good things in it. Map sizes and battle sizes, for starters. The maps were huge, and when you were in 64- to 256-player battles, well, they felt like *real* battles! Plus, MAG had a pretty good command-and-control system.
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Takahiro Kashuken
Red Star. EoN.
437
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Posted - 2013.05.05 10:46:00 -
[24] - Quote
Noc Tempre wrote:http://community.us.playstation.com/t5/MAG-Discussion/MAG-2-11-3-0-An-essay-on-how-to-transform-and-save-MAG/td-p/32712747
Has some interesting points that translate to DUST. I leave it here for potential discussion on how it applies.
So a pointless post made in 2011 when MAG was pretty much on its death bed
Yea no |
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