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Iron Wolf Saber
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3694
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Posted - 2013.04.26 08:38:00 -
[1] - Quote
I'll help out as well. |
Iron Wolf Saber
BetaMax. CRONOS.
3694
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Posted - 2013.04.26 08:56:00 -
[2] - Quote
KAGEHOSHI Horned Wolf wrote:Is voice chat still off by default in uprising? is push-to-talk still on by default?
Voice was on by default, push to talk was off on our test clients. |
Iron Wolf Saber
BetaMax. CRONOS.
3694
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Posted - 2013.04.26 08:57:00 -
[3] - Quote
Rupture Reaperson wrote:Will the swarm-nosedive glitch be erradicated once and for all?
Behavior. Of swarms are a bit different, they don't get stuck anymore if they hit anything to close. Didn't have time to see if they had any other issues. |
Iron Wolf Saber
BetaMax. CRONOS.
3695
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Posted - 2013.04.26 09:03:00 -
[4] - Quote
KAGEHOSHI Horned Wolf wrote:Iron Wolf Saber wrote:KAGEHOSHI Horned Wolf wrote:Is voice chat still off by default in uprising? is push-to-talk still on by default? Voice was on by default, push to talk was off on our test clients. Thank you
Also sensitivity is defaulted to 50/50 |
Iron Wolf Saber
BetaMax. CRONOS.
3695
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Posted - 2013.04.26 09:21:00 -
[5] - Quote
Exmaple Core wrote:Heavys everywere are dreading the new build, and durring the "Ask us anything!" event the devs said "watch at fanfest" or "were looking into it" and the classic, tottally ignored all other questions about the heavy suit. Riddle them this; will heavys have reduced upper tier prices on gear and/or have any stat/slots changes to the suit?
Suit prices where normalized, suits of one tier cost about the same. Weaponry has been nerfed to 0%damage. All damage + skills except turrets and proficiency has been removed. Armor repair skill armor plate shield extenders and booster skills all increased module effectiveness and not fittings. Three fitting skills to max out at 15% + to CPU and pg.
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Iron Wolf Saber
BetaMax. CRONOS.
3695
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Posted - 2013.04.26 09:25:00 -
[6] - Quote
Kiso Okami wrote:When are "cliffs, caves and bridges" coming as a map?
How many drop-suit variations are coming with uprising?
Via IRC logic loop stated he'd love to see this back and is still working on terrain behavior.
Total new number of suits are 39 new suits this compliments the existing twelve to make 51 suits total. |
Iron Wolf Saber
BetaMax. CRONOS.
3695
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Posted - 2013.04.26 09:28:00 -
[7] - Quote
Higgs flagrantfool wrote:Ask them if they have any plans to speed up developement. I am not trying to be a smart @$$ here or anything. This is an honest question. I would really just like to know what the hell kind of difficulties they are coming up against that has slowed developement to an excruciating crawl over the last year. So very little content has been added to this game, in a year! And so little content will be being added in the up come build, and I am just puzzled (and frankly quite frustrated) about why.
When you ask this question, don't let them ham-sting you into accepting the PR/PC response they most definitely have concocted by now inorder to give the public the cold shoulder. Really pry into the subject with them. See what you can get out of them concerning the matter.
Its speeding up now, the move to TQ was the hurdle. Uprising only took three months of actual work. The sever move and foundation building has been eating up majority of the development. Now that most of that is behind it should be speeding up. |
Iron Wolf Saber
BetaMax. CRONOS.
3695
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Posted - 2013.04.26 09:30:00 -
[8] - Quote
KAGEHOSHI Horned Wolf wrote:When are we going to hear about some actually new information? Aside from the spawn cloak and UVT removal, nothing mentioned in the Dust 514 keynote was new information. When will the jumpacks and the "speeders" mentioned in the AMA going to be talked about?
That should be today.going to sit in those presentations. |
Iron Wolf Saber
BetaMax. CRONOS.
3695
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Posted - 2013.04.26 09:32:00 -
[9] - Quote
BOZ MR wrote:Iron Wolf Saber wrote:I'll help out as well. Will they balance AV? Proto swarms hit armor about 3200+ w damage mods right now.
Didn't have a chance to skim stats yet and not sure if they would be final. |
Iron Wolf Saber
BetaMax. CRONOS.
3707
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Posted - 2013.04.26 20:51:00 -
[10] - Quote
Lord-of-the-Dreadfort wrote:Iron Wolf Saber wrote:I'll help out as well. will the color schemes be an aurum feature?
Soon. And not just the color of suits. Lights, shields, ammo color shot among the many cosmetics. |
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Iron Wolf Saber
BetaMax. CRONOS.
3707
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Posted - 2013.04.26 20:54:00 -
[11] - Quote
Kiro Justice wrote:Bendtner92 wrote:Mithridates VI wrote:Takahiro Kashuken wrote:Also
When will we be able to take out vehicles with no turrets on them altogether I asked Blam this in IRC once. I don't think he really thought it was something anyone wanted. You have to kick up a fuss if you want stuff like that. Sigh that just proves that they don't read the forums, or that someone reads it but doesn't tell anyone about it and just forgets it the next day. Being able to remove turrets from vehicles have been wanted for like 8 months. Who the hell wanted that...? Currently there is no design reasons to have turrets removed from vehicles. Unless you guys can come up with really good reasons as to why it be wanted removed it would be hard to justify the resources. |
Iron Wolf Saber
BetaMax. CRONOS.
3707
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Posted - 2013.04.26 20:55:00 -
[12] - Quote
LXicon wrote:Will they speed up loading contact lists and chat channel lists of players?
Will the "in game" status in contact lists work now?
Will you get a proper bounce error message when you send an invite to someone who is in-game or already in a squad?
Similarly, will the PSN friends lists be used?
These features add to the social aspect of the game. I should be able to start the game and check which of my PSN friends are online. I should be able join their (unlocked & non-full) squad or join the game they are in, if possible.
It should been optimized but until it hits live we won't know for sure, you guys are going to be doing the real breaking. |
Iron Wolf Saber
BetaMax. CRONOS.
3707
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Posted - 2013.04.26 20:56:00 -
[13] - Quote
Spademan wrote:Will we ever get that micro minigun they have as concept art?
CCP has a large number of guns they want to add. |
Iron Wolf Saber
BetaMax. CRONOS.
3707
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Posted - 2013.04.26 20:57:00 -
[14] - Quote
Turan chiron wrote:The communication tree Def needs to be in, do like mag have squad always on but push to talk for command
I'll poke at this one, its a good idea. |
Iron Wolf Saber
BetaMax. CRONOS.
3707
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Posted - 2013.04.26 21:00:00 -
[15] - Quote
Higgs flagrantfool wrote:Iron Wolf Saber wrote:Higgs flagrantfool wrote:Ask them if they have any plans to speed up developement. I am not trying to be a smart @$$ here or anything. This is an honest question. I would really just like to know what the hell kind of difficulties they are coming up against that has slowed developement to an excruciating crawl over the last year. So very little content has been added to this game, in a year! And so little content will be being added in the up come build, and I am just puzzled (and frankly quite frustrated) about why.
When you ask this question, don't let them ham-sting you into accepting the PR/PC response they most definitely have concocted by now inorder to give the public the cold shoulder. Really pry into the subject with them. See what you can get out of them concerning the matter. Its speeding up now, the move to TQ was the hurdle. Uprising only took three months of actual work. The sever move and foundation building has been eating up majority of the development. Now that most of that is behind it should be speeding up. Ask them about it man. Pry! Get them when they're drunk and feeling comfortable. Lul them into a false sense of security, then press the subject. It's called investigative journalism. Hopefully one of you brought a pocket recorder, so that when you post it on the forums you have something to back yourself up with. You guys (CPM) are supposed to be working with our (the dust community) best interests in mind. Now get out there and give them hell.
Cazderon has gotten a recorder answers have been breather limited too at times because the entire team is not here or the expert is tied up in a presentation or meeting. |
Iron Wolf Saber
BetaMax. CRONOS.
3707
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Posted - 2013.04.26 21:09:00 -
[16] - Quote
KryptixX wrote:Are heavies getting any love in Uprising? Or do we have to wait until the next update?
I asked a lead design on the one.
This is not going to be an answer you are going to like, I'll admit I didn't like it either. Basically CCP believes that trying to spend time to balance for now or later is an issue for itself. So example why balance sentinels and heavies now if we haven't brought out the second heavy specialization class?
Heavies are in a very weird position similar to tanks. They see good players 'spiking' the boards but the average player doesn't seem to know how to play or fit the heavy suits. There is also the issue of how to balance the smart heavy against its future cousins from gallente caldari and minmatar.
So to boil it down we need you guys to continue help give feedback. |
Iron Wolf Saber
BetaMax. CRONOS.
3711
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Posted - 2013.04.27 08:55:00 -
[17] - Quote
Bendtner92 wrote:Iron Wolf Saber wrote:KryptixX wrote:Are heavies getting any love in Uprising? Or do we have to wait until the next update? I asked a lead design on the one. This is not going to be an answer you are going to like, I'll admit I didn't like it either. Basically CCP believes that trying to spend time to balance for now or later is an issue for itself. So example why balance sentinels and heavies now if we haven't brought out the second heavy specialization class? Heavies are in a very weird position similar to tanks. They see good players 'spiking' the boards but the average player doesn't seem to know how to play or fit the heavy suits. There is also the issue of how to balance the smart heavy against its future cousins from gallente caldari and minmatar. So to boil it down we need you guys to continue help give feedback. Then ask them why they still want to balance things based on pub matches? Tell them to look at corp matches and balance things from those. That way we might get them to do something about scouts, heavies and tanks.
Corp matches don't have usable volume and early uncover major advantages and disadvantages that fittings and skill levels of the heavy shooter with high kdr has over the fittings and skill levels of the ones getting shoot. Major problems in design and balance do appear when you have more people generating information. That's like trying to balance a game on prize winning tournaments. In this case the heavy would receive a massive Nerf.
Also this current upcomming balance pass is a fresh plate BTW. We're almost starting back over. |
Iron Wolf Saber
BetaMax. CRONOS.
3711
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Posted - 2013.04.27 09:08:00 -
[18] - Quote
Marston VC wrote:When they say "vehicle handling is improved" what exactly does that mean??? less sliding around perhaps???
What have they done in regards to laser rifle variations? and what exactly did they do to "nerf" it? if its been nerfed at all?
When do they plan to open up more faction warfare space? (to conquer and everything?) why have they limited it to only one region from the start? is the player base too small?
How many new skills have been added? and how many knew weapons have been added? Any new types of variations to weapons?? (for example something additional to the sub veriations of the AR such as the Tact rifle, breach, burst....?).
Whats the outlook on a simple player trading tool? Plus how will they manage to refund our officer weapons on may 6th?? what exactly is and isn't being refunded??
Finally.... what is the beer like in Iceland?
The lab and D's handle slightly differently for the better, all vehicles have new control schemes available in options as week such as a trigger based lab throttle instead of the default stick.
Meta level advantage seems to be how much slower heat on the gun builds up. Damage ramp up is also a bit slower but it seems to be able to reach similar damage. Also sharpshooter skills where removed along with weaponry damage bonus so its not instant burn heavies.
Faction warfare is a NPC controlled event battle its expansion is reliant on eve's own expansion of few space and or factions. Planetary conquest is in one region for now in the future it will grow to meet demand and population, that way there will be fights instead of vast nothing.
Market and economy is an hot priority expect a hard confirm of when within the next six moths or less, provided that crest doesn't blow up or something. |
Iron Wolf Saber
BetaMax. CRONOS.
3711
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Posted - 2013.04.27 09:10:00 -
[19] - Quote
Jotun Hiem wrote:Can they give us any information on MTACs?
Please?
Just a little?
Sorry no information. |
Iron Wolf Saber
BetaMax. CRONOS.
3711
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Posted - 2013.04.27 09:12:00 -
[20] - Quote
Orin the Freak wrote:First off: this is the right way to win over the community :D
First question: Will CCP be bringing us more smaller/medium content/bug fix patches post-Uprising, rather than saving every piece of content they make for the next big release? (I.E. Is it possible we'll see the next batch of content BEFORE the 3-6 month build?)
and Second question: MTAC's, short term, long term, or "eventually"?
I would like to answer but I think it be better if it came from the developers mouth, but yes there will be improvement to the rate of content in one way or another. |
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Iron Wolf Saber
BetaMax. CRONOS.
3713
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Posted - 2013.04.27 15:08:00 -
[21] - Quote
Kushmir Nadian wrote:Will we be getting chat-timestamps, an EVE clock or prone?
Where is the command structure (like the still-missing MCC Commander) and the compartmentalized command chats and proximity chat for other blues? This game will require a high level of communication so hopefully talking to our allies won't be left to OSMOSIS and PSYCHIC POWERS.
Eve clock is in uprising.
Comms I still haven't found the right guy yet |
Iron Wolf Saber
BetaMax. CRONOS.
3718
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Posted - 2013.04.27 17:46:00 -
[22] - Quote
They corrected mouse DPI. |
Iron Wolf Saber
BetaMax. CRONOS.
3720
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Posted - 2013.04.27 20:17:00 -
[23] - Quote
BOZ MR wrote:Iron Wolf Saber wrote:They corrected mouse DPI. They said they are working on vehicle balance, can you ask them if they did anything about vehicles in Uprising other than adding fancy colors, especially HAV and dropship survivability, explosive paint on dropships and swarms that hit across the map.
CCP Blame was not here. :( |
Iron Wolf Saber
BetaMax. CRONOS.
3720
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Posted - 2013.04.27 20:19:00 -
[24] - Quote
Garrett Blacknova wrote:Iron Wolf Saber wrote:They corrected mouse DPI. Dis they fix any of the issues with sixaxis controls? Deadzone in particular, and making sure fine aim is actually possible with small movements of the sticks.
Not sure didn't go sniping. And devs are getting harder to find. The party starting soon. |
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