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Lynn Beck
Forsaken Legion-0
3
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Posted - 2013.04.21 18:02:00 -
[1] - Quote
Stevez WingYip wrote:Okay, simple idea, for those of you that play EvE this would be very simple, however, I want to give those that do not an idea.
Basically, my idea is to have Skill points be purely passive based, just the way EvE Online is. And make the rewards from actual matches, War points and ISK.
This helps the casual player (like in EvE) keep up in the game, even when they are not around.
Now, by doing this, you allow War Points (WP) to be used in a better way. You could make WP unlock certain perks or traits when you get a certain amount of them so people are still encouraged to play as often as they can.
I just don't see a downside from using the current skill system EvE has, since DUST 514 is already so similar.
As someone who plays both games, (EvE and DUST), I find it very easy to take breaks from EvE and jump on to DUST for a while, but I don't feel that way the other way round. One thing that I love about New Eden unlike most other games is the way you don't need to grind over and over to keep up with other players and every second you spend offline, you feel like you are falling behind, and to me, that is what DUST is like right now. It is obviously not game breaking, I love DUST and will continue to play no matter what, but I am very interested to see what people think about this.
Thanks! And who's to say now i can't just check in every week or so to put sp into skills so i can get proto gear, then i won't play anymore because there's no sense of achievement. EvE works because you pay to play, so it's either you play while you accrue SP or you're just paying for no reason. Dust is free, so that would remove any NEED to play DUST.
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Lynn Beck
Forsaken Legion-0
9
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Posted - 2013.04.22 16:45:00 -
[2] - Quote
Jathniel wrote:Lynn Beck wrote:Stevez WingYip wrote:Okay, simple idea, for those of you that play EvE this would be very simple, however, I want to give those that do not an idea.
Basically, my idea is to have Skill points be purely passive based, just the way EvE Online is. And make the rewards from actual matches, War points and ISK.
This helps the casual player (like in EvE) keep up in the game, even when they are not around.
Now, by doing this, you allow War Points (WP) to be used in a better way. You could make WP unlock certain perks or traits when you get a certain amount of them so people are still encouraged to play as often as they can.
I just don't see a downside from using the current skill system EvE has, since DUST 514 is already so similar.
As someone who plays both games, (EvE and DUST), I find it very easy to take breaks from EvE and jump on to DUST for a while, but I don't feel that way the other way round. One thing that I love about New Eden unlike most other games is the way you don't need to grind over and over to keep up with other players and every second you spend offline, you feel like you are falling behind, and to me, that is what DUST is like right now. It is obviously not game breaking, I love DUST and will continue to play no matter what, but I am very interested to see what people think about this.
Thanks! And who's to say now i can't just check in every week or so to put sp into skills so i can get proto gear, then i won't play anymore because there's no sense of achievement. EvE works because you pay to play, so it's either you play while you accrue SP or you're just paying for no reason. Dust is free, so that would remove any NEED to play DUST. This is a pretty indisputable point. lol Very rare to see those. Point taken. ^.^ thanks! Nothing i hate more than to make a perfectly good and thought out point only to be refused outright |
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