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Thread Statistics | Show CCP posts - 0 post(s) |
Nstomper
Disqualified
218
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Posted - 2013.04.21 15:05:00 -
[1] - Quote
He asnwered one of my favorite questions on the reddit here it is.not to mention he answered mulriple other questions
Q: What's the basic plan in regards to both battle size (ie: 16vs16, 32vs32 etc) and map size in the next year or two? Do you guys still intend to try to push the scale up as large as possible, or has that sort of gone on the backburner?
A: Yes, we are going to push it up. The next jump is to 48 players / 24 vehicles. We intend to keep ratcheting up player count and map size.
A player size increase is what ive been wanting forever |
Scheneighnay McBob
Bojo's School of the Trades
1265
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Posted - 2013.04.21 15:34:00 -
[2] - Quote
I can't wait to see the full maps. |
Nstomper
Disqualified
219
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Posted - 2013.04.21 15:37:00 -
[3] - Quote
Scheneighnay McBob wrote:I can't wait to see the full maps. Same |
Bendtner92
Imperfects Negative-Feedback
491
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Posted - 2013.04.21 15:41:00 -
[4] - Quote
I can't wait to see the lag in 32 player corp battles, let alone 48 player corp battles. |
Jayquan18
The Southern Legion RISE of LEGION
48
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Posted - 2013.04.21 16:10:00 -
[5] - Quote
good question |
Moochie Cricket
SyNergy Gaming EoN.
199
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Posted - 2013.04.21 17:10:00 -
[6] - Quote
Awhile back in the closed beta some(very rare) matches had 48 players in them. Seemed like it was either a glitch or ccp doing some secret testing. Regardless, there seemed to be no obvious difference in lag then from any other match. |
Scheneighnay McBob
Bojo's School of the Trades
1266
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Posted - 2013.04.21 17:14:00 -
[7] - Quote
Bendtner92 wrote:I can't wait to see the lag in 32 player corp battles, let alone 48 player corp battles. Why are you guys even in this game? All you seem to do is ***** about how any update is going to ruin it. |
Bendtner92
Imperfects Negative-Feedback
493
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Posted - 2013.04.21 17:18:00 -
[8] - Quote
Scheneighnay McBob wrote:Bendtner92 wrote:I can't wait to see the lag in 32 player corp battles, let alone 48 player corp battles. Why are you guys even in this game? All you seem to do is ***** about how any update is going to ruin it. Well how much has the game improved since last summer? Not much.
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Nstomper
Disqualified
221
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Posted - 2013.04.21 17:40:00 -
[9] - Quote
Bendtner92 wrote:Scheneighnay McBob wrote:Bendtner92 wrote:I can't wait to see the lag in 32 player corp battles, let alone 48 player corp battles. Why are you guys even in this game? All you seem to do is ***** about how any update is going to ruin it. Well how much has the game improved since last summer? Not much. Well theres a simple answer to how you feel , door is that way good bye |
Maken Tosch
OPERATIVES OF THE GOAT
2074
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Posted - 2013.04.21 17:42:00 -
[10] - Quote
When it comes to big maps there will no doubt be a demand for vehicle transports. Even the fastest sprinter in the game will have trouble crossing 5 kilometers worth of terrain in a certain amount of time. |
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Draxus Prime
BurgezzE.T.F Orion Empire
82
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Posted - 2013.04.21 18:18:00 -
[11] - Quote
another great one player:can we get tron like bikes ccp jian: yes and they're called speeders |
Scheneighnay McBob
Bojo's School of the Trades
1268
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Posted - 2013.04.21 18:27:00 -
[12] - Quote
Maken Tosch wrote:When it comes to big maps there will no doubt be a demand for vehicle transports. Even the fastest sprinter in the game will have trouble crossing 5 kilometers worth of terrain in a certain amount of time. And if you look at the types of terrain we have now, dropships will be optimal. Some of the roads will make getting from point A to point B with even an LAV pretty slow, not to mention all the choke points the roads go through, that could be riddled with proxy mines and AVers hiding in the hills. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
102
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Posted - 2013.04.21 19:43:00 -
[13] - Quote
Scheneighnay McBob wrote:Maken Tosch wrote:When it comes to big maps there will no doubt be a demand for vehicle transports. Even the fastest sprinter in the game will have trouble crossing 5 kilometers worth of terrain in a certain amount of time. And if you look at the types of terrain we have now, dropships will be optimal. Some of the roads will make getting from point A to point B with even an LAV pretty slow, not to mention all the choke points the roads go through, that could be riddled with proxy mines and AVers hiding in the hills.
The Hills Have Swarm Launchers!!!!! |
Val'herik Dorn
SyNergy Gaming EoN.
432
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Posted - 2013.04.21 19:47:00 -
[14] - Quote
I want speeders... my paper scouit runs at ~10m/s with ~600 stam add in a paper thin vehicle faster than an lav...
It must happen...
I feel the need. The need for speed! |
Draxus Prime
BurgezzE.T.F Orion Empire
83
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Posted - 2013.04.21 20:32:00 -
[15] - Quote
i believe they want the speeder to replace free lav |
Nstomper
Disqualified
225
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Posted - 2013.04.21 21:09:00 -
[16] - Quote
I wonder if ccp will add weapons to the speeder and have like a side cart for a passanger like the flash in planetside 2 |
Vaerana Myshtana
Bojo's School of the Trades
702
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Posted - 2013.04.21 21:16:00 -
[17] - Quote
Alaika Arbosa wrote:Scheneighnay McBob wrote:Maken Tosch wrote:When it comes to big maps there will no doubt be a demand for vehicle transports. Even the fastest sprinter in the game will have trouble crossing 5 kilometers worth of terrain in a certain amount of time. And if you look at the types of terrain we have now, dropships will be optimal. Some of the roads will make getting from point A to point B with even an LAV pretty slow, not to mention all the choke points the roads go through, that could be riddled with proxy mines and AVers hiding in the hills. The Hills Have Swarm Launchers!!!!!
... attached to my shoulder. |
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