This topic is a no-brainer that has been beat to death.
Vehicles should have limited ammo just like infantry. Having a limitation on ammunition
does not automatically mean your vehicle is underpowered.
Supply Depots already replenish armor when you drive a vehicle near them, and could do the same for ammunition. Logistics LAVs could also be given this ability, increasing their usefulness, and further rewarding those who spec into them.
The nanohives we use have a finite lifespan before deactivating, so the idea of mounting one in every vehicle doesn't hold water, and is just an excuse to keep things as they are out of irrational fear.
Keep in mind that vehicle ammunition could be capped in the
hundreds, which would simply reduce the likelihood of such tactics as putting an HAV on top of a mountain as BAD FURRY has demonstrated is an excellent way to dominate a match without risk, while only requiring that people using vehicles on the ground with infantry have to drive past a Supply Depot or LLV for maybe 3-5 seconds every few minutes depending on how much they fire.
Rather than trying to mess up fitting by creating modules to increase ammo counts, just give vehicles a large supply of ammunition and a fairly fast replenish rate to keep them on a bit more even footing with the AV players trying to take them out.
I say this as an HAV driver in every single build since Replication.
BobThe843CakeMan wrote:Scheneighnay McBob wrote:I like the idea- there should also be a module similar to a remote repair tool that instead can transfer ammo to other vehicles.
This is the only way I can think of that would prevent fighters from being severely crippled.
do what battlefield 2 did and make it where you had to go back to your base to restock ammo. or in this case a supply depo. even tanks had ammo. 40 rounds but still ammo. Helis carried 20 missiles if i recall.
Exactly. If infantry are required to carry nanohives or visit Supply Depots to replenish ammo reserves, why should all vehicles be exempt?
I'm just waiting for the threads demanding limited ammo for air vehicles while leaving ground vehicles unlimited once Fighters and the like come out. You know it's going to happen.
Scheneighnay McBob wrote:I like the idea- there should also be a module similar to a remote repair tool that instead can transfer ammo to other vehicles.
This is the only way I can think of that would prevent fighters from being severely crippled.
I don't think Fighters would be unfairly crippled by this change either. Having to land occasionally won't bother me at all.
However, it would be kind of neat if you could equip remote-resupply modules to a Logistics Dropship and use it as a flying ammo station.
Actually, that would eliminate the need for ground vehicles to return to a fixed supply point or work with a fragile LLV, and would provide Dropship pilots with more WP, which they've been asking about for quite a while.