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![Knight SoIaire Knight SoIaire](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Knight SoIaire
Better Hide R Die
181
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Posted - 2013.04.17 21:50:00 -
[1] - Quote
Damn mod locked the thread before I got an answer ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png)
The only reason I dont use KB/M is because it takes longer to fully rotate the turret.
Any specific reason for that setup on a tank? |
![Gunner Nightingale Gunner Nightingale](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Gunner Nightingale
Internal Error. Negative-Feedback
537
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Posted - 2013.04.17 21:51:00 -
[2] - Quote
Knight SoIaire wrote:Damn mod locked the thread before I got an answer ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png) The only reason I dont use KB/M is because it takes longer to fully rotate the turret. Any specific reason for that setup on a tank?
No but kb/ right half of controller is fabulous if you have the coordination to pul it off ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png) |
![BobThe843CakeMan BobThe843CakeMan](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
161
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Posted - 2013.04.17 21:51:00 -
[3] - Quote
Knight SoIaire wrote:Damn mod locked the thread before I got an answer ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png) The only reason I dont use KB/M is because it takes longer to fully rotate the turret. Any specific reason for that setup on a tank? it makes the tank faster and have better acceleration. for armor tanks especially. DS3 for modules and turret rotation. |
![Kitten Commander Kitten Commander](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Kitten Commander
Ostrakon Agency Gallente Federation
185
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Posted - 2013.04.17 21:52:00 -
[4] - Quote
Better precision for railgun aim as well |
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![GM Unicorn GM Unicorn](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
GM Unicorn
Game Masters C C P Alliance
369
![](/images/icon_gm.gif)
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Posted - 2013.04.17 21:53:00 -
[5] - Quote
Knight SoIaire wrote:Damn mod locked the thread before I got an answer ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png) The only reason I dont use KB/M is because it takes longer to fully rotate the turret. Any specific reason for that setup on a tank?
I locked because it was pointless but this one seems ok. so fear me not :) |
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![Knight SoIaire Knight SoIaire](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Knight SoIaire
Better Hide R Die
181
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Posted - 2013.04.17 21:54:00 -
[6] - Quote
BobThe843CakeMan wrote:Knight SoIaire wrote:Damn mod locked the thread before I got an answer ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png) The only reason I dont use KB/M is because it takes longer to fully rotate the turret. Any specific reason for that setup on a tank? it makes the tank faster and have better acceleration. for armor tanks especially. DS3 for modules and turret rotation.
Really?
So, do you have to press down W and hold R2 for it to work? |
![Knight SoIaire Knight SoIaire](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Knight SoIaire
Better Hide R Die
181
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Posted - 2013.04.17 21:54:00 -
[7] - Quote
GM Unicorn wrote:Knight SoIaire wrote:Damn mod locked the thread before I got an answer ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png) The only reason I dont use KB/M is because it takes longer to fully rotate the turret. Any specific reason for that setup on a tank? I locked because it was pointless but this one seems ok. so fear me not :)
Phew.
![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) |
![King Kobrah King Kobrah](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
King Kobrah
SyNergy Gaming EoN.
177
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Posted - 2013.04.17 21:55:00 -
[8] - Quote
i've seen armor tanks move abnormally fast, like LAV speed...pretty sure these guys are holding forward on the left stick and W on the keyboard at the same time |
![BobThe843CakeMan BobThe843CakeMan](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
161
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Posted - 2013.04.17 21:55:00 -
[9] - Quote
Knight SoIaire wrote:BobThe843CakeMan wrote:Knight SoIaire wrote:Damn mod locked the thread before I got an answer ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png) The only reason I dont use KB/M is because it takes longer to fully rotate the turret. Any specific reason for that setup on a tank? it makes the tank faster and have better acceleration. for armor tanks especially. DS3 for modules and turret rotation. Really? So, do you have to press down W and hold R2 for it to work? i never tried it but i have seen it. Lol i tried racing a guy with M/Kb and got destroyed. But i presume u use the wasd buttons to move and the analog sticks to turn the turrets and R2 for modules. |
![Knight SoIaire Knight SoIaire](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Knight SoIaire
Better Hide R Die
181
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Posted - 2013.04.17 22:00:00 -
[10] - Quote
BobThe843CakeMan wrote:Knight SoIaire wrote:BobThe843CakeMan wrote:Knight SoIaire wrote:Damn mod locked the thread before I got an answer ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png) The only reason I dont use KB/M is because it takes longer to fully rotate the turret. Any specific reason for that setup on a tank? it makes the tank faster and have better acceleration. for armor tanks especially. DS3 for modules and turret rotation. Really? So, do you have to press down W and hold R2 for it to work? i never tried it but i have seen it. Lol i tried racing a guy with M/Kb and got destroyed. But i presume u use the wasd buttons to move and the analog sticks to turn the turrets and R2 for modules.
Oh yeah, forgot L3 moves the vehicle ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png)
Usually its R2 in most games.
I assume its L3 + WASD, because thats how you do the speedier strafing glitch as infantry. |
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![Rasatsu Rasatsu](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Rasatsu
Much Crying Old Experts
605
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Posted - 2013.04.17 22:24:00 -
[11] - Quote
Knight SoIaire wrote:Damn mod locked the thread before I got an answer ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png) The only reason I dont use KB/M is because it takes longer to fully rotate the turret. Any specific reason for that setup on a tank? As the guy who you quoted with this poast;
I have the DS3 in my left hand (long fingers so I easily reach both sticks and L1, which is better than using mouse right button). The fingers should be gripping the left handles in such a way that the handle rest against... uhm, if you raise your fingers such that they're about 30 degrees up (opposite of making a fist) relative to the level of your palm... you should be able to hold the DS3 in a firm grip with the 3 lower fingers to the point where you can easily open your palm so that the DS3 makes a 90 degree angle. (or almost 180 in my case)
My right hand is on the mouse (R.A.T. 7 that has onboard DPI switching, cause PS3 lol) when driving around normally or shooting.
In emergencies, when I need to both drive and turn the turret I switch to both hands on the DS3, so the mouse and DS3 need to be close. |
![TiMeSpLiT--TeR TiMeSpLiT--TeR](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
TiMeSpLiT--TeR
Planetary Response Organisation
361
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Posted - 2013.04.17 23:25:00 -
[12] - Quote
King Kobrah wrote:i've seen armor tanks move abnormally fast, like LAV speed...pretty sure these guys are holding forward on the left stick and W on the keyboard at the same time
There are active/passive boosters similar to dropships.
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