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Wakko03
Better Hide R Die
136
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Posted - 2013.04.09 16:18:00 -
[1] - Quote
Simply put there are times when I only get the kills for the driver and passengers/gunners but only them, not the vehicle. No one else was shooting it with any other weapon and I was the only friendly alive in the area.
I thought it was just me missing the notification due to the colors washing together, but after last night it became really obvious when I destroyed 5 tanks and 3 Lav's and only had 500wp.
It occurs with ALL AV grenades .... although I am noticing it more with the Proto Av grenades. I can't recall IF I started the match with AV or if I switched to AV grenade from a resupply point. The vehicles were varying from militia to advanced....and they were complete destructions, not the you set the vehicle on fire ones....that give you assist points (like the dropships). |
Knight SoIaire
Better Hide R Die
157
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Posted - 2013.04.09 16:25:00 -
[2] - Quote
Had this happen to me too.
I've never noticed this before, they probably broke something with a patch. |
Soozu
5o1st
52
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Posted - 2013.04.09 20:36:00 -
[3] - Quote
Same here. Soloing a tank is a pretty big deal, maddening when you succeed and get nothing for it. Same goes for assists, which are hit and miss as well. |
KalOfTheRathi
Talon Strike Force LTD
329
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Posted - 2013.04.10 02:17:00 -
[4] - Quote
Yet another missing scoring Bug. This goes well with not counting Skirmish results unless the match ends by Clone Depletion. Which might include Ambush as well since most of those finish with Clone Depletion the timeout results might not be noticed. I don't play Team Death Match enough to track it.
I also ran into not getting WP/Kills for kills I got.
Which perfectly complements a poster recently stating they received credits for WP that he had nothing to do with.
More than a patch would be needed to cause all this. More likely a concentrated effort at not doing anything correctly.
I have never heard of an FPS or a RPG that couldn't keep count of the very items game progression is based on.
Until now. Starting about Feb. 28, 2013. Then I experience it every single day down in the DUST. The Devs did respond four weeks later and state it will be fixed in the next release. Guess we will have to wait until then. |
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