|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
L'Agent Provocateur
SVER True Blood Unclaimed.
0
|
Posted - 2013.04.07 00:53:00 -
[1] - Quote
I have just trained to level 1 Pilot and have started to practise in the militia Viper. That thing is so hard to fly! I can go up and down, or crash; but struggle a lot to go forward or sideway, or in fact finding my bearings. In one of the smaller map, I keep flying into the red zone.
For those more skilled and accomplished pilots out there, would you be kind enough to offer me some advice on flying? And how to avoid ... chasing in front of everyone. Anything from basic operation to advanced maneuver would be most appreciated.
Many thanks! |
L'Agent Provocateur
SVER True Blood Unclaimed.
0
|
Posted - 2013.04.07 01:22:00 -
[2] - Quote
Thanks a million! |
L'Agent Provocateur
SVER True Blood Unclaimed.
0
|
Posted - 2013.04.07 01:46:00 -
[3] - Quote
So basically nose down+L1 (i.e. flying UP) = forwards; nose up+L1 = backwards.
Still reading the links...
But may I ask a few more questions meanwhile?
Do I have to keep pressing L1 and L2 to adjust altitude or does it hover at the right height once I get there?
Can I strafe with a Dropship?
How to install an 'Up-link' on a Dropship?
Many thanks once again! |
L'Agent Provocateur
SVER True Blood Unclaimed.
0
|
Posted - 2013.04.07 03:48:00 -
[4] - Quote
Thank you all!!
I need to practise more indeed.
Before they release something like akin to an Apache, I think my goal is to be a mobile CRU, observation post, and a support gunship.
After getting some basic movement skills, I think I will practise more on doing strafe circle: I think that gives the gunners on both side a better shooting view. I have been a gunner once or twice and ended up looking at the sky most of the time...
So my ship will probably be a tankie one with decent speed. Is shield tank a good choice?
And which guns should I equip? |
L'Agent Provocateur
SVER True Blood Unclaimed.
0
|
Posted - 2013.04.07 04:38:00 -
[5] - Quote
That is my line of thinking too: may as well start messing around before the more serious and useful stuff are out; by then, I can be of some use at the start.
Flying is indeed expensive: lost a few ships by crashing stupidly. But that is the price to pay I suppose. |
|
|
|