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Garrett Blacknova
Codex Troopers
2375
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Posted - 2013.04.04 11:00:00 -
[31] - Quote
ChromeBreaker wrote:C Saunders wrote:KatanaPT wrote:
matchmaking by KDR...
I support this. If your KDR goes up, your put with better players, if those better players end up destroying you, your KDR will go down meaning your put back with lesser players. Logi hate you This.
I've run 0/3 and had more points than any 2 other players in a match before, because I was consistently raking in Resupply, Triage, Guardian and Commision points for the entire match with barely a pause in the stream of notifications showing up on my screen. I've had Ambush games where I've run 2/10 but still been more use to my team than a pure killer who ran 10/2.
KDR matchmaking doesn't work when you have healing and revival options built into the game as primary roles. |
Daedric Lothar
Onslaught Inc
86
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Posted - 2013.04.04 11:23:00 -
[32] - Quote
Dealing with the market and fittings. Its slow and clunky. Dealing with social interfaces & not being able to just find people Mostly just the UI.
In game? Visual shield hits registering on misses. ALTHOUGH!!! I KNOW I HIT THOSE DIRTY !$!%R@T@!$%!@ |
The Loathing
The Southern Legion RISE of LEGION
29
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Posted - 2013.04.04 11:51:00 -
[33] - Quote
Ambush......on Manus Peak.
Gawd I hate the problems on that map! The vid the OP showed is one of MANY issues there! Disappearing hives, terrain that either makes you stand or crouch when you are doing the other, quicksand, horrific spawn points, and more.
I can't bring myself to dog and quit when the map shows up, but I think about it EVERY time! |
DS 10
Subdreddit Test Alliance Please Ignore
148
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Posted - 2013.04.04 12:03:00 -
[34] - Quote
The Loathing wrote:Ambush......on Manus Peak.
Gawd I hate the problems on that map! The vid the OP showed is one of MANY issues there! Disappearing hives, terrain that either makes you stand or crouch when you are doing the other, quicksand, horrific spawn points, and more.
I can't bring myself to dog and quit when the map shows up, but I think about it EVERY time!
I think the rocky terrain in general is extremely buggy. Its just accented more on that map because it's all rocky terrain. |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
77
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Posted - 2013.04.04 12:04:00 -
[35] - Quote
**** everything, THIS RIGHT HERE! |
Daedric Lothar
Onslaught Inc
86
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Posted - 2013.04.04 12:08:00 -
[36] - Quote
Rupture Reaperson wrote:**** everything, THIS RIGHT HERE!
I never noticed anything wrong with RDVs, actually they are part of one of my favorite game modes, Blueberry Juicing |
WyrmHero1945
IMPSwarm Negative-Feedback
87
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Posted - 2013.04.04 12:24:00 -
[37] - Quote
Light Sharpshooter |
DS 10
Subdreddit Test Alliance Please Ignore
148
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Posted - 2013.04.04 13:39:00 -
[38] - Quote
WyrmHero1945 wrote:Light Sharpshooter
What's wrong with it? Too strong?
I'm glad they're splitting SS and other skills by weapon type in the next build. It should help for a while. |
KatanaPT
Tech Guard
27
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Posted - 2013.04.04 14:17:00 -
[39] - Quote
Garrett Blacknova wrote:ChromeBreaker wrote:C Saunders wrote:KatanaPT wrote:
matchmaking by KDR...
I support this. If your KDR goes up, your put with better players, if those better players end up destroying you, your KDR will go down meaning your put back with lesser players. Logi hate you This. I've run 0/3 and had more points than any 2 other players in a match before, because I was consistently raking in Resupply, Triage, Guardian and Commision points for the entire match with barely a pause in the stream of notifications showing up on my screen. I've had Ambush games where I've run 2/10 but still been more use to my team than a pure killer who ran 10/2. KDR matchmaking doesn't work when you have healing and revival options built into the game as primary roles.
completly forgot about that, sorry to all the logis outhere, but there has to be a solution of some kind :s |
Chris F2112
187.
36
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Posted - 2013.04.04 14:46:00 -
[40] - Quote
The glitch where your dropsuits don't load, and you must restart the game. I have gotten this 6 times in the past 2 days. |
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Knight SoIaire
Better Hide R Die
141
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Posted - 2013.04.04 15:42:00 -
[41] - Quote
Going to aim or to jump when I'm using a keyboard and I end up at the Neocom.
Now I always jump or aim when I spawn to see if I have it. #1. Cause of death for me because if I go to bunny hop in my scout suit I pull out the Neocom instead and die.
It can be fixed by just pressing pause though, but half the time I dont even notice it. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3324
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Posted - 2013.04.04 21:02:00 -
[42] - Quote
No points for cancelling enemy hacks, nor for destroying equipment, nor for players spawning on your mCRU. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1070
|
Posted - 2013.04.04 21:06:00 -
[43] - Quote
Another Heavy SOB wrote:DS 10 wrote:http://youtu.be/yMKs5EgSf7k BTW This isn't a CCP Hate thread. This is just a thread to vent frustrations with other players' techniques, the game mechanics, teammates' strategies, etc. If anything good comes from this thread, it's a success IMO. Happy hunting and drinks up! I hate that too, if you can get a friend to drive a vehicle close enough for you to get in that will free you. My pet peev is when I go from what should've been a 11-1 game to an 11-5 game because a logi refused to give up on reviving, and yes I was spamming the respawn button, and attempted the slide each Res.
As a guy with a revive tool, this is one of my favorite things to do. OH NOES YER PRESIOUS KDR!!! |
Garrett Blacknova
Codex Troopers
2381
|
Posted - 2013.04.04 22:37:00 -
[44] - Quote
KatanaPT wrote:Garrett Blacknova wrote:KDR matchmaking doesn't work when you have healing and revival options built into the game as primary roles. completly forgot about that, sorry to all the logis outhere, but there has to be a solution of some kind :s SP-based matchmaking is probably the best option - but it should probably have a cutoff aorund 6 or 7 million SP where any higher isn't counted. Basically, that needs to happen because when you have your core skills and one role into Proto, the extra SP doesn't give nearly as much benefit as having another player with that kind of SP investment. If you use a squad average, and one 4-player squad has a guy with 20 million SP, while his squadmates are all around 1 or 2 million each, you don't want the game to match you against another 4-person squad with 6 or 7 million SP each. If there's a cutoff point around the 8-million mark, then the squad average will be pulled down to a reasonable level by the lower-SP players, and the average quality of gear/core skills will be similar across both teams.
It would also help to have minimum team sizes to start battles - but NOT require full teams like they did in a previous build where this happened. |
MoonEagle A
ShootBreakStab
11
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Posted - 2013.04.04 23:01:00 -
[45] - Quote
Bigglesworth McQueen wrote:The triage points cap, vanishing nanohives, roadkill revives, accidentally stopping a reload by sprinting too soon, getting stuck in a cluster of blue dots stood on a grenade, hitbox lag, making an ISK loss.
Out of those, the triage cap is my worst. Especially when I get no triage points the entire game, keep the team repaired while they absorb rounds through thier head and chest, only to end up near the bottom of the board.
+1 |
Superluminal Replicant
Planetary Response Organisation Test Friends Please Ignore
37
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Posted - 2013.04.04 23:12:00 -
[46] - Quote
All the sound glitches are the most annoying I find.
Firing a forge gun and it still showing 4 shots in the clip when it should be 3 (same with shotgun).
Crappy terrain system, cant even easily walk up small hills, idk if this is a glitch or just bad game design.
Mouse users with AR (seems like 70% of the players) being practically unbeatable if you come up against them and your using a control pad (and no not buying a mouse for my PS3 lol, or playing ps3 on my pc monitor. This is a ******* console game lol.) |
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