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Otavio Martins
The Sound Of Freedom Renegade Alliance
5
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Posted - 2013.04.01 16:58:00 -
[1] - Quote
I was thinking about some new battles like:
Ambush( ambush name will then need to be changed): One team of mercenaries defends a convoy while the other team needs to destroy it. There will be CRU's with the convoy so the defenders can spawn in it, and some large turrets to help. The attackers will have spawners trough all of the convoy's travel way. The defenders win when the convoy( or what's left from it) reaches the Fort/Base/HQ. The attackers win when all of the convoy or the defenders clones are all used ( even if it reaches 0 the defenders can't spawn but the ones on battle can still fight);
Siege: Defenders need to defend NULL cannons to destroy the MCC before it reaches the docking area to bring in reinforcements. The attackers needs to destroy the NULL canons by planting 3 heavy explosives but they can be deactivated.
Capture the Intel/HVT/Launching codes: Defenders need to defend the objective until the attackers are out of clones. The attackers needs to capture the objective and bring it to their MCC or extraction zone.
King Of The Hill: King Of The Hill.
**** happens V |
Lynn Beck
Forsaken Legion-0
2
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Posted - 2013.04.01 17:00:00 -
[2] - Quote
Otavio Martins wrote:I was thinking about some new battles like:
Ambush( ambush name will then need to be changed): One team of mercenaries defends a convoy while the other team needs to destroy it. There will be CRU's with the convoy so the defenders can spawn in it, and some large turrets to help. The attackers will have spawners trough all of the convoy's travel way. The defenders win when the convoy( or what's left from it) reaches the Fort/Base/HQ. The attackers win when all of the convoy or the defenders clones are all used ( even if it reaches 0 the defenders can't spawn but the ones on battle can still fight);
Siege: Defenders need to defend NULL cannons to destroy the MCC before it reaches the docking area to bring in reinforcements. The attackers needs to destroy the NULL canons by planting 3 heavy explosives but they can be deactivated.
Capture the Intel/HVT/Launching codes: Defenders need to defend the objective until the attackers are out of clones. The attackers needs to capture the objective and bring it to their MCC or extraction zone.
King Of The Hill: King Of The Hill. +1 to the Siege/Ambush But can we rename New Ambush to...Something... |
Godin Thekiller
KNIGHTZ OF THE ROUND
24
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Posted - 2013.04.01 17:46:00 -
[3] - Quote
Siege is, how your sounding, Skirmish 1.0, but we would deactivate the NULL cannons. |
Otavio Martins
The Sound Of Freedom Renegade Alliance
5
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Posted - 2013.04.01 18:39:00 -
[4] - Quote
Please subscribe if you like it, I don't know really for what it is, but it would be nice. |
Sgt Buttscratch
G I A N T
2
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Posted - 2013.04.01 18:51:00 -
[5] - Quote
Convoy, I always like these style gameplays. a lot of direction, which a lot of blueberries will benefit from.
Capture the (flag) intel. Everyone should understand this, and should fit in just fine. |
Otavio Martins
The Sound Of Freedom Renegade Alliance
7
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Posted - 2013.04.01 19:30:00 -
[6] - Quote
Sgt Buttscratch wrote:
Convoy, I always like these style gameplays. a lot of direction, which a lot of blueberries will benefit from.
Capture the (flag) intel. Everyone should understand this, and should fit in just fine.
I think its very appropriate for the EVE style. |
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