With the new build coming soon, and the new weapons, and modules included, (haven't heard any pro heavy news btw) are the heavies the weakest dropsuit? I mean In all reality It's supposed to be the strongest, and most durable, am I right?
Lets look at the pros and cons shall we.
These are the understandable weaknesses of the heavy. You get what you get here.
(-) slow movement speed
(-) bigger hit box
(-) large profile
(-) slow turn speed
(-) no equipment
Cons: these are the ones I can think of as of right now. I could probably find more if I search other threads, but I'm lazy
- vk1 costs more than a tank...
- rumor being that all dropsuits can use heavy weapons as seen in the gathering forces trailer (not confirmed, but would make being a heavy completely useless. Having exclusive weapons is what sets the heavy apart from the other dropsuits.
- a good proto assualt vs a good heavy. Proto assualt wins 80% of the time. And that's a 1v1. We all know people like to steal kills.
- with the recent nerf to hmg range heavys have to be closer to the target than ever to do serious damage. just to let you guys know mini guns in today's world can shoot up to 1000 meters accurately. Hmgs in this game are squirt guns compared to real mini guns in today's world, doesn't make sense but ok.
Future build cons: we all know with the new modules coming that It's going to be even harder to not only get kills as a heavy, but also a lot of our k/d ratios are going to drop. Thanks to invisible shotgun scouts.
- scanners are going to be able to track heavies the easiest
- if a heavy closes in on a player, or catches one of guard, all the player has to do is drop a shield generator, and wait for the heavy to approach. As soon as the heavy enters the (bubble shield) the player throws a grenade into the bubble hurting the heavy significantly. As soon as this happens the player can finish him off in a brawl. All heavies aren't stupid so this may not be the case, but this gives the player with the shield generator a get out of jail free card. Just another obstacle the heavy has to overcome to get a kill.
- cloaking, or invisibility will be used by scouts the most. This promotes camping, and waiting by a corner for a heavy to pass by wasting him in the process is another thing that effects the heavy a lot to an extent.
Pros
+ a lot of hp (not near enough in my opinion)
+ Exclusive weapons
+ .........and that's It (at least to my knowledge)
Now some of you guys are probably thinking "hahaha, heavies are getting the Jenny Craig treatment *****! Lololololol" this maybe funny to most but for the ones that actually use heavies are really hurt by what it's become. I'm pretty sure you wouldn't laugh about your specific dropsuit that you spent most of your skill points into get gimped, and royally f*****.