ARF 1049
The Phoenix Federation
1
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Posted - 2013.03.25 22:02:00 -
[1] - Quote
it would be cool if they had something like umm i know this sounds strange but a minecraft ender pearl XD if anyone knows what i am talking about something you can throw with L2 and then wait a few seconds and you are automatically jumped to the location it landed with maybe taking anywhere from 110-80HP 4-7 seconds for basic, 75-45HP 2-4 seconds for advanced, and 40-10HP .5-3 seconds for prototype being a random damage increment and timing also maybe you can add a module onto suits to make them take less damage?... a grenade maybe? but you can only carry 1 and they don't restock! from supply depots or nanohives and they emit a bright flash of electricity or something so they aren't to stealth but if you are to close to it you will get electricuted by it causing sparatic aiming, slow reloads, and some damage for a short time. bringing up electricity... electrical mines? they look like a nanohive without the cloud around them but when people get within range they arc electricity messing up aiming movement and they take damage but they have limited time in use and can only be restocked by the supply depot switch...
electrical mine: a standard mine 3 seconds shock 65HP per second max carried 2, max deployed 3, HP 160HP, Range 3M 8,000 ISK
pulse electrical mine: pulsed variant mine 4 Pulses, instant pulse damage 90HP a pulse, 2 second cool down max carried 2 max deployed 3, 160HP range 2.5M 10,000 ISK
raised electrical mine: 4 seconds shock 50HP per sec max carried 2, max deployed 2, HP 180 range 5M 10,000 ISK
adhesive electrical mine: 3 seconds shock 65HP per second max carried 2 max deployed 2 100HP range 3M sticks to what its thrown onto 11,000 ISK
chrage electrical mine: 2 seconds charge 100HP per second max carried 1 max deployed 2 250HP range 3m 11,000 ISK
those are the basic ideas for the mines with advanced and prototype obviously better with longer charges more damage and further range and the AUR versions notice i didn't add PG and CPU usage because i am not sure what would be fair for these but this is just a general suggestion on what would be something a little less user oriented and more proximity and less lethality than some generic claymore style mine :) |