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Cerebral Wolf Jr
Immobile Infantry
815
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Posted - 2013.03.17 21:10:00 -
[1] - Quote
N1ck Comeau wrote:Now we all know this is a big issue and has been mentioned tons of times but until CCP fixes it it is still a big problem that needs a fix very quickly.
If CCP were to do anything involving how many slots a suit has before fixing damage mod stacking it would be chaos.
Damage mods are not broken, suits are.
The damage boost you get from 3 10% mods even with diminishing returns is huge. You're looking at a 20-25% dmg increase. They need to give suits a HP buff or better damage resistances.
The math on the damage mods show they are working as intended. |
Cerebral Wolf Jr
Immobile Infantry
815
|
Posted - 2013.03.17 21:21:00 -
[2] - Quote
How do you know this?... Because that's not the math we have.
Do you not think that if it was broken CCP would have fixed it about 4 builds ago when this was first addressed with it being such a huge thing?..
Really, they are working correctly and have stacking penalty's. |
Cerebral Wolf Jr
Immobile Infantry
816
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Posted - 2013.03.17 21:51:00 -
[3] - Quote
Sloth9230 wrote:Cerebral Wolf Jr wrote:How do you know this?... Because that's not the math we have.
Do you not think that if it was broken CCP would have fixed it about 4 builds ago when this was first addressed with it being such a huge thing?..
Really, they are working correctly and have stacking penalty's. Two Complex damage mods should be 1.18 or something, not 1.21. You do know what penalty is right? It might just be an error on the fitting screen, but it would nice if CCP informed us.
Yeah i know what i stacking penalty is thanks, i can play EVE just fine and use damage mods on my blaster talos to great effect.
Non the less, run the math against actual people and you'll see some interesting numbers. |
Cerebral Wolf Jr
Immobile Infantry
833
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Posted - 2013.03.17 23:46:00 -
[4] - Quote
Sextus Hardcock wrote:Cerebral Wolf Jr wrote:Sloth9230 wrote:Cerebral Wolf Jr wrote:How do you know this?... Because that's not the math we have.
Do you not think that if it was broken CCP would have fixed it about 4 builds ago when this was first addressed with it being such a huge thing?..
Really, they are working correctly and have stacking penalty's. Two Complex damage mods should be 1.18 or something, not 1.21. You do know what penalty is right? It might just be an error on the fitting screen, but it would nice if CCP informed us. Yeah i know what i stacking penalty is thanks, i can play EVE just fine and use damage mods on my blaster talos to great effect. Non the less, run the math against actual people and you'll see some interesting numbers. Are you saying that the stacking penalty is present in-game? You have tested this?
I'm pretty sure it's working fine. |
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