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Swagger Mcpimpzy
UnReaL.
4
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Posted - 2013.03.16 10:41:00 -
[1] - Quote
I have recently started using the Advanced laser rifle after using the HMG for most of my DUST life, and I just thought, you know what would be fun? melting rasberries inside their own dropsuits. So I pulled my Laser rifle operation up to level 4 and gave the ELM a try, first match with it I went 21-0 on Manus Peak Ambush. It is now my main weapon and I'm loving every minute using it. A B-Series heavy with a Laser rifle sitting above on a rooftop is a foe to be wary of. I was just wanting the opinion of you good folks on the forums, should I make the jump the the Viziam? Is it a lot better than the advanced models or is it just a little bit of improvement.
Thanks for taking the time to read this -Swagger |
Gusk Hevv
Circle of Huskarl Minmatar Republic
32
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Posted - 2013.03.16 10:50:00 -
[2] - Quote
+5 damage , surely an improvement. |
Swagger Mcpimpzy
UnReaL.
4
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Posted - 2013.03.16 11:04:00 -
[3] - Quote
Thank you, skilling into it now:) |
Red Eye Laser
Seraphim Initiative. CRONOS.
11
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Posted - 2013.03.16 11:57:00 -
[4] - Quote
Gusk Hevv wrote:+5 damage , surely an improvement.
I like my laser too, pretty sure lvl 1-5 decreases heat build up by 5% per lvl then laser rifle proficiency increases damage by 3 or 5%. |
Power Chord
Chernova Industries
0
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Posted - 2013.03.16 12:02:00 -
[5] - Quote
I tried using it with a heavy since I've seen many others doing that and my preferred sidearm is the Amarr Scrambler Pistol, so thought it would be cool to go full out Amarr. After a few rounds, I simply don't get how anyone prefers this set up. The laser rifle gives your position away and draws a lot of unwanted attention from snipers and sharpshooters, and once you start getting fired at you're too slow to get behind cover and can't jump high enough to make a quick escape over a railing.
Assault + Laser Rifle is where it's at. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
32
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Posted - 2013.03.16 12:02:00 -
[6] - Quote
Some people get mislead on the small improvements like a +5 increase , don't let stats fool you slap on a complex damage mod get prof up to lvl V and you got a laser with 25hp damage :D |
Garrett Blacknova
Codex Troopers
2048
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Posted - 2013.03.16 12:03:00 -
[7] - Quote
As a Shotgunner who loves getting in close behind Laser guys, I have to say the Viziam is a nasty piece of work. |
Red Eye Laser
Seraphim Initiative. CRONOS.
11
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Posted - 2013.03.16 12:13:00 -
[8] - Quote
Gusk Hevv wrote:Some people get mislead on the small improvements like a +5 increase , don't let stats fool you slap on a complex damage mod get prof up to lvl V and you got a laser with 25hp damage :D
Hmmm no I think heat build up is the key. 25% less heat build up means the last 1.5-2 seconds of firing will mean instant death to anyone.
Laser rifle lvl 5 an laser rifle proficiency lvl 5 is very potent mixture, not much need for damage mods. Just tank your fit to sponge the bullets. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
32
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Posted - 2013.03.16 12:16:00 -
[9] - Quote
Hell maybe heat reduction mods like I have for my large blaster on my HAVs , that might make the LR OP though :D |
The Dragon Ascendant
Destruction Initiative Enterprise
120
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Posted - 2013.03.16 13:00:00 -
[10] - Quote
Pretty sure the skills for laser are still broken. There's no improvement to heat build up no matter how high you go. The only reason to skill up lasers right now is for the viziam, which is well worth it. |
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Val'herik Dorn
CrimeWave Syndicate
354
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Posted - 2013.03.16 13:42:00 -
[11] - Quote
The laser prof is not a damage bonus It is a cooldown bonus.
Op = 5% slower heat build up (broken) Prof = 3-5% faster cooldown/lvl (probably broken)
Having used it exclusively last build it doesn't need more than one complex dmg mod. Just learn to increase power before hitting people and it will melt your foes. |
Knight SoIaire
Better Hide R Die
73
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Posted - 2013.03.16 16:07:00 -
[12] - Quote
I've been taking down by the Viziam in around a second at times.
So, no, dont upgrade to it, please |
Geth Massredux
ZionTCD Legacy Rising
100
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Posted - 2013.03.16 16:12:00 -
[13] - Quote
Knight SoIaire wrote:I've been taking down by the Viziam in around a second at times. So, no, dont upgrade to it, please Your not funny, now he is going to spec into the Viziam.... We are all ******! |
Iron Wolf Saber
BetaMax. CRONOS.
3110
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Posted - 2013.03.16 16:24:00 -
[14] - Quote
Lasers are the really only weapon I am really afraid of in this game because most of the time when a good operator starts shooting I can't do a damn thing about it. |
Chunky Munkey
Amarr Templars Amarr Empire
307
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Posted - 2013.03.16 16:58:00 -
[15] - Quote
The Viziam sees a 33% increase in damage from the ELM-7.
Considering that most weapons get a 5% boost, the Viz is certainly worth it.
If you're planning on camping with it as a heavy, I'd recommend reaching your spot as a militia logi, throwing down an uplink and hives, then respawning. |
SmileB4Death
Sugar Plum Fairies
8
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Posted - 2013.03.16 17:10:00 -
[16] - Quote
The Dragon Ascendant wrote:Pretty sure the skills for laser are still broken. There's no improvement to heat build up no matter how high you go. The only reason to skill up lasers right now is for the viziam, which is well worth it.
Isn't there a problem with sharpshooter too? So sharpshooter makes the laser range longer but negates damage at closer ranges as you level it up? Is this intended? |
The Dragon Ascendant
Destruction Initiative Enterprise
121
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Posted - 2013.03.18 12:49:00 -
[17] - Quote
SmileB4Death wrote:The Dragon Ascendant wrote:Pretty sure the skills for laser are still broken. There's no improvement to heat build up no matter how high you go. The only reason to skill up lasers right now is for the viziam, which is well worth it. Isn't there a problem with sharpshooter too? So sharpshooter makes the laser range longer but negates damage at closer ranges as you level it up? Is this intended?
No idea if it's intended, but yes, it does happen. The laser has a minimum range, inside of which it does little to no damage to a target. Speccing up sharpshooter increases both the max range and the minimum range as well, creating a larger "blindspot" in front of you.
Take a pistol with you, to cover the short to mid range blindspot. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
82
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Posted - 2013.03.18 14:26:00 -
[18] - Quote
The Dragon Ascendant wrote:Pretty sure the skills for laser are still broken. There's no improvement to heat build up no matter how high you go. The only reason to skill up lasers right now is for the viziam, which is well worth it.
^^^ this is acurate ^^^
There is a lot of really bad advice in this thread.
Also the viziam is all around Very expensive (i.e. CPU/ISK), meaning I you die more than once a match your going to be in the hole every game.
I am an avid LR user. During last build I was skilled into viziam. The thing is definitely a beast, but is simply economicaly unsustainable. It is good for having fun though or for use during corp battles.
Also when skilling lasers you must also pay extra attention to light weapons sharpshooter skill, as, in addition to extending the laser rifles maximum efective range, it also extends the laser rifle's minimum effective range. For my own purposes I fine sharpshooter three to Be just about perfect.
Hopped that helped you. |
The Dragon Ascendant
Destruction Initiative Enterprise
121
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Posted - 2013.03.18 14:39:00 -
[19] - Quote
Ignoble Son wrote:The Dragon Ascendant wrote:Pretty sure the skills for laser are still broken. There's no improvement to heat build up no matter how high you go. The only reason to skill up lasers right now is for the viziam, which is well worth it. ^^^ this is acurate ^^^ There is a lot of really bad advice in this thread. Also the viziam is all around Very expensive (i.e. CPU/ISK), meaning if you die more than once a match your going to be in the hole every game. I am an avid LR user. During last build I was skilled into viziam. The thing is definitely a beast, but is simply economicaly unsustainable (I haven't taken LR's past LV 1 this build but it is still my go to light weapon). The viziam is good for having fun though or for use during corp battles. Also when skilling lasers you must also pay extra attention to light weapons sharpshooter skill, as, in addition to extending the laser rifles maximum efective range, it also extends the laser rifle's minimum effective range. For my own purposes I fine sharpshooter three to Be just about perfect. As well the ELM is quite pointless to the point of being ridiculous, so if your using it I would recomend that you stop. Hopped that helped you.
And here I am with my sharpshooter at prof 2... Mainly to deal with things like duvolles and viziam users. But, having sidearm sharpshooter helps with a decent scrambler to compensate for that damn blindspot.
I agree on the Elm though. Utterly useless. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
82
|
Posted - 2013.03.18 14:47:00 -
[20] - Quote
The Dragon Ascendant wrote:Ignoble Son wrote:The Dragon Ascendant wrote:Pretty sure the skills for laser are still broken. There's no improvement to heat build up no matter how high you go. The only reason to skill up lasers right now is for the viziam, which is well worth it. ^^^ this is acurate ^^^ There is a lot of really bad advice in this thread. Also the viziam is all around Very expensive (i.e. CPU/ISK), meaning if you die more than once a match your going to be in the hole every game. I am an avid LR user. During last build I was skilled into viziam. The thing is definitely a beast, but is simply economicaly unsustainable (I haven't taken LR's past LV 1 this build but it is still my go to light weapon). The viziam is good for having fun though or for use during corp battles. Also when skilling lasers you must also pay extra attention to light weapons sharpshooter skill, as, in addition to extending the laser rifles maximum efective range, it also extends the laser rifle's minimum effective range. For my own purposes I fine sharpshooter three to Be just about perfect. As well the ELM is quite pointless to the point of being ridiculous, so if your using it I would recomend that you stop. Hopped that helped you. And here I am with my sharpshooter at prof 2... Mainly to deal with things like duvolles and viziam users. But, having sidearm sharpshooter helps with a decent scrambler to compensate for that damn blindspot. I agree on the Elm though. Utterly useless.
I've got sharpshooter pro two, use a SMG and have very little blind spot.
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Enkidu Camuel
The Tritan Industries
74
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Posted - 2013.03.18 15:00:00 -
[21] - Quote
ELM useless? I used that weapon most of my life during last build and closed beta and I don't understand your point, I can go over 20 kills without problems using that weapon and my sharpshooter lvl 4 gives me a beastly range, as a dedicated LR user the ELM is a good choice if you can't afford going for the Viziam.
And before anyone ask yes, I have enough ISK to afford them and enough CPU to use it with several complex shield mods (using damage mods in a Viziam is overkill) BUT! everyone needs to remember the previous QQ threads about LR's during Closed Beta and the start of Open Beta... and I'm affraid to say that LR's are in the "to be tweaked/nerfed" list of CCP, so I suggest to skill up LR Operations to 5 under your own risk, because if CCP unleash the nerfhammer on the LR's... well, that day I'll be selling torches and forks for the angry mobs. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
82
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Posted - 2013.03.18 15:24:00 -
[22] - Quote
Enkidu Camuel wrote:ELM useless? I used that weapon most of my life during last build and closed beta and I don't understand your point, I can go over 20 kills without problems using that weapon and my sharpshooter lvl 4 gives me a beastly range, as a dedicated LR user the ELM is a good choice if you can't afford going for the Viziam.
And before anyone ask yes, I have enough ISK to afford them and enough CPU to use it with several complex shield mods (using damage mods in a Viziam is overkill) BUT! everyone needs to remember the previous QQ threads about LR's during Closed Beta and the start of Open Beta... and I'm affraid to say that LR's are in the "to be tweaked/nerfed" list of CCP, so I suggest to skill up LR Operations to 5 under your own risk, because if CCP unleash the nerfhammer on the LR's... well, that day I'll be selling torches and forks for the angry mobs.
More bad advice. ^^^
The ELM offers NO damage bonus and slows you to burn 4 extra rounds before overheating the weapon (LR 80/100 before over heat - ELM 84/100 before over heat). Now if the now if the passive on the ops skill was not broken the might be a good thing, however, that is simply not the case. The ELM is NOT worth the money. |
Enkidu Camuel
The Tritan Industries
74
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Posted - 2013.03.18 15:34:00 -
[23] - Quote
Ignoble Son wrote:Enkidu Camuel wrote:ELM useless? I used that weapon most of my life during last build and closed beta and I don't understand your point, I can go over 20 kills without problems using that weapon and my sharpshooter lvl 4 gives me a beastly range, as a dedicated LR user the ELM is a good choice if you can't afford going for the Viziam.
And before anyone ask yes, I have enough ISK to afford them and enough CPU to use it with several complex shield mods (using damage mods in a Viziam is overkill) BUT! everyone needs to remember the previous QQ threads about LR's during Closed Beta and the start of Open Beta... and I'm affraid to say that LR's are in the "to be tweaked/nerfed" list of CCP, so I suggest to skill up LR Operations to 5 under your own risk, because if CCP unleash the nerfhammer on the LR's... well, that day I'll be selling torches and forks for the angry mobs. More bad advice. ^^^ The ELM offers NO damage bonus and allows you to burn 4 extra rounds before overheating the weapon (LR 80/100 before over heat - ELM 84/100 before over heat). Now if the passive on the ops skill was not broken this might be a good thing, however, that is simply not the case. The ELM is NOT worth the money.
Well that's your opinion, I'm comfortable with it and my KDR speaks by itself. I understand that the ops skill is broken yet the ELM is highly useful, you can see a difference from using a standart LR and the ELM. as I said it's my personal opinion on the weapon and don't forget about the nerfhammer, if CCP doesn't nerf the Viziam in future updates them I'll go for it, if they do then at least I know that my SP will be safe and ready to be used in other stuff. |
Zekain Kade
BetaMax. CRONOS.
1010
|
Posted - 2013.03.18 15:38:00 -
[24] - Quote
Too bad it's getting needed i n the next build. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
82
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Posted - 2013.03.18 15:44:00 -
[25] - Quote
Enkidu Camuel wrote:Ignoble Son wrote:Enkidu Camuel wrote:ELM useless? I used that weapon most of my life during last build and closed beta and I don't understand your point, I can go over 20 kills without problems using that weapon and my sharpshooter lvl 4 gives me a beastly range, as a dedicated LR user the ELM is a good choice if you can't afford going for the Viziam.
And before anyone ask yes, I have enough ISK to afford them and enough CPU to use it with several complex shield mods (using damage mods in a Viziam is overkill) BUT! everyone needs to remember the previous QQ threads about LR's during Closed Beta and the start of Open Beta... and I'm affraid to say that LR's are in the "to be tweaked/nerfed" list of CCP, so I suggest to skill up LR Operations to 5 under your own risk, because if CCP unleash the nerfhammer on the LR's... well, that day I'll be selling torches and forks for the angry mobs. More bad advice. ^^^ The ELM offers NO damage bonus and allows you to burn 4 extra rounds before overheating the weapon (LR 80/100 before over heat - ELM 84/100 before over heat). Now if the passive on the ops skill was not broken this might be a good thing, however, that is simply not the case. The ELM is NOT worth the money. Well that's your opinion, I'm comfortable with it and my KDR speaks by itself. I understand that the ops skill is broken yet the ELM is highly useful, you can see a difference from using a standart LR and the ELM. as I said it's my personal opinion on the weapon and don't forget about the nerfhammer, if CCP doesn't nerf the Viziam in future updates them I'll go for it, if they do then at least I know that my SP will be safe and ready to be used in other stuff.
Please do explain to me how 4 extra rounds out of 100 before overheat (literaly the ONLY difference between the LR and ELM) has benefited your K/D so greatly. When I find myself barly having issues with overheat with the LR. And your 20 kill isn't impressing me. |
SlR KNlGHT
TeamPlayers
5
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Posted - 2013.03.18 15:47:00 -
[26] - Quote
The gun is OP depending on the player wielding it. Ive used the viz every match and for stomping as it is unrivaled. Go viz or go home. As for sharp lvl 3, I would never go below proficiency. Furthermore, Elm is a waste of money but the viz is worth every penny.
I hope more people go laser because I smash the **** out of ****** laser players even in heavies and the green laser is easy to trace. |
Enkidu Camuel
The Tritan Industries
74
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Posted - 2013.03.18 16:31:00 -
[27] - Quote
And this is why we can't have nice things, if everyone in the game goes spamming LR's and Viziams the forum will become the "LR'S OP QQ" thread fest, you guys weren't here when the crying week happened some... I think one month ago, and I'm sure you guys are not going to be happy when CCP nerf the Viziam and I'm noticing that you guys are not reading the parts were I'm saying this.
There was a massive complain about Laser Rifles and one dev in the IRC DUST channel hinted this: "we will take a look at them" meaning that either a major tweak is going to happen or they will use the nerfhammer without mercy (just the same thing that happened to Dropships and Missiles) now imagine this possible scenario:
-"Instert the new build name here" changelog:
*Viziam Laser Rifle:
-Decreased Range -Decreased Damage -Increased Heat buildup time -Increased cooldown time
If that happens, then what? so much for the prototype Laser Rifle and lots of ISK and SP will go down the drain, and I'm not saying that this will happen but it's a possibility... and also remember this, among all the weapons of the game, LR's are the only ones untouched by CCP... for now. |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
109
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Posted - 2013.03.18 16:42:00 -
[28] - Quote
LR's are OP and need nerfed. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
82
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Posted - 2013.03.18 16:48:00 -
[29] - Quote
http://www.youtube.com/watch?v=hBX6h9zR0MA&feature=youtube_gdata_player |
EnIgMa99
Imperfects Negative-Feedback
240
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Posted - 2013.03.18 20:12:00 -
[30] - Quote
Power Chord wrote:I tried using it with a heavy since I've seen many others doing that and my preferred sidearm is the Amarr Scrambler Pistol, so thought it would be cool to go full out Amarr. After a few rounds, I simply don't get how anyone prefers this set up. The laser rifle gives your position away and draws a lot of unwanted attention from snipers and sharpshooters, and once you start getting fired at you're too slow to get behind cover and can't jump high enough to make a quick escape over a railing.
Assault + Laser Rifle is where it's at.
heavy/laser rifle is good only when your against just one other laser rifle user. It eats shields but has limited damage against armor. so a heavy boasting 600 armor or more can be a challenge for another assault. but i have to agree assault is the way to go. I have a particular fondness for armor assault with a laser, i find it gives me the max amount of versatility in laser vs laser battles and maneuverability to get out of bad situations.
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EnIgMa99
Imperfects Negative-Feedback
240
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Posted - 2013.03.18 20:16:00 -
[31] - Quote
Iron Wolf Saber wrote:Lasers are the really only weapon I am really afraid of in this game because most of the time when a good operator starts shooting I can't do a damn thing about it.
noob
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Lee Church II
FridgeOre Mining Group The Butterfly Effect Alliance
3
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Posted - 2013.03.24 16:23:00 -
[32] - Quote
EnIgMa99 wrote:Iron Wolf Saber wrote:Lasers are the really only weapon I am really afraid of in this game because most of the time when a good operator starts shooting I can't do a damn thing about it. noob
agreed, although not completely. Your chance to "do a damn thing about it" was before you put yourself in an inescapable situation against a laser user. the same way that you don't let a shotgun scout get close to you. Sure, every now and then they slip past, but that's because you cant win 100% of the time.
By maneuvering intelligently, you can avoid the laser spots and counter them.
Next time you are stuck on one side of that rocky ridgy map pinned down by lasers and all this other "OP" stuff which you can't do anything about, try taking the long way around with a scout and taking them from their flank, where they aren't watching. you get the drop, and if you are close enough, the laser becomes a terrible weapon. Alternatively you could invest in a tank, nothing breaks my spirit more when i'm sitting back with a laz0r killing anybody that dares to show there heads, than when they bring in a tank to push my flank. there's very little i can do about it. apart from run, in which case our lines are broken and the other team gets a chance to overrun us.
And if you mean that you seem to die as soon as they start firing, you should have two fits (assuming you are using mainly assault) a shield and an armor one. this way you can pick the appropriate suit for the battle |
Nemo Bluntz
Chatelain Rapid Response Gallente Federation
23
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Posted - 2013.03.24 17:13:00 -
[33] - Quote
Laser is really situational. If I'm doing the "tf2 medic/heavy" combo, I'll sometimes use my Logi-laser load out since my hmg partner will cover all the close range stuff. The laser does **** damage up close.
Overall I think the ARs are better weapons. Better range, effective damage in most situations. And people don't spaz when being shot at like they do when they see the beam. |
Aeon Amadi
WarRavens
1120
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Posted - 2013.03.24 17:16:00 -
[34] - Quote
You do realize that both of the skills are broken and the only thing you're putting SP into is solely to get the next tier of weaponry - of which only the Prototype gets a damage increase?
Not worth using more than the standard variant, imo. Cost efficiency. That +5 damage doesn't mean jack when you're spending such an exorbitant amount of ISK on it. You need to take into account the stupid deaths like spawning in to a dozen guys who just happened to not show up on the map for some reason. |
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