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xxMemphis
Couch Potato GAMers
4
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Posted - 2013.03.11 16:39:00 -
[1] - Quote
I have a group of pretty active players (4-5) right now that we have been trying to get our corp off the ground but have had limited success. We have currently 25+ members signed up but like most groups only 4-5 that really play ever. We even have a very large EVE corp backing us but cannot field a DUST group to use that power.
So......would anyone want to pick up 4-5 very team oriented players for their corp...or would any other corp like to join forces and have a EVE backed corp? |
Sentient Archon
Red Star.
734
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Posted - 2013.03.11 16:44:00 -
[2] - Quote
What are your KDs? You can just give me a figure like 1-4 or something like that.
Red Star can absorb your corp. We are pretty much a easy going laid back weed smoking corp. But we kick ass too. We like to corp battle every day. This will give you an idea of how things are real.
No cry babies. No mamas boys. We prefer adult minded people with little or no egos.
Hit me up in game or here or nanofied on PSN. |
DeltaTango19
Killshot Corp
42
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Posted - 2013.03.11 17:06:00 -
[3] - Quote
You should drop by our recruitment page. Join our channel KXXX if you wanna squad up and try us out. |
Tgradrian
Tgrad Mercs
3
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Posted - 2013.03.11 17:07:00 -
[4] - Quote
check us out, Tgrad Mercs or out dust-eve channel Tgrad Dust 514.
We are backed by The Graduates - Razor on eve side. |
xxMemphis
Couch Potato GAMers
4
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Posted - 2013.03.11 17:24:00 -
[5] - Quote
KDR's not that they matter are anywhere from (0.5-1.5) for the 4 that are active...and yes only the 4-5 that are active will be moving if we move however we will move together...
I will say that if KDR is important then we are not for you....I personally will gladly go 2-15 if that means we win.
Just a bit more info we are all 21+ and very laid back group..a couple of us have been together since the MAG beta days so we know each other well. |
NIKIA BETHUNE
Ill Omens
24
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Posted - 2013.03.11 17:30:00 -
[6] - Quote
xxMemphis wrote:KDR's not that they matter are anywhere from (0.5-1.5) for the 4 that are active...and yes only the 4-5 that are active will be moving if we move however we will move together...
I will say that if KDR is important then we are not for you....I personally will gladly go 2-15 if that means we win.
Just a bit more info we are all 21+ and very laid back group..a couple of us have been together since the MAG beta days so we know each other well. Are u in game? |
Sentient Archon
Red Star.
734
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Posted - 2013.03.11 17:32:00 -
[7] - Quote
xxMemphis wrote:KDR's not that they matter are anywhere from (0.5-1.5) for the 4 that are active...and yes only the 4-5 that are active will be moving if we move however we will move together...
I will say that if KDR is important then we are not for you....I personally will gladly go 2-15 if that means we win.
Just a bit more info we are all 21+ and very laid back group..a couple of us have been together since the MAG beta days so we know each other well.
While I admire your dedication to go 2-15 FTW, it is not required to do so. That might be the reason why you are not getting the required numbers in your current corp. More than likely you might get cloned out before the MCC gets destroyed.
In Red star the minimum requirement is 2. However I have seen you in game and am willing to bypass that. We have had scrubs join us with less than 1 KD who are now at their 3+ or above. I also like that fact that you already have a squad to roll with, which would mean that you do know squad basics and we don't have to baby you.
If you are still interested in learning how to win without going 2-15 please do let me know and we can take it from there. |
NIKIA BETHUNE
Ill Omens
24
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Posted - 2013.03.11 17:40:00 -
[8] - Quote
Sentient Archon wrote:xxMemphis wrote:KDR's not that they matter are anywhere from (0.5-1.5) for the 4 that are active...and yes only the 4-5 that are active will be moving if we move however we will move together...
I will say that if KDR is important then we are not for you....I personally will gladly go 2-15 if that means we win.
Just a bit more info we are all 21+ and very laid back group..a couple of us have been together since the MAG beta days so we know each other well. While I admire your dedication to go 2-15 FTW, it is not required to do so. That might be the reason why you are not getting the required numbers in your current corp. More than likely you might get cloned out before the MCC gets destroyed. In Red star the minimum requirement is 2. However I have seen you in game and am willing to bypass that. We have had scrubs join us with less than 1 KD who are now at their 3+ or above. I also like that fact that you already have a squad to roll with, which would mean that you do know squad basics and we don't have to baby you. If you are still interested in learning how to win without going 2-15 please do let me know and we can take it from there. Very well put actually but we can take you farther . |
first sgt cotman
501st LEGION CLONE TROOPER
0
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Posted - 2013.03.11 19:43:00 -
[9] - Quote
xxMemphis wrote:KDR's not that they matter are anywhere from (0.5-1.5) for the 4 that are active...and yes only the 4-5 that are active will be moving if we move however we will move together...
I will say that if KDR is important then we are not for you....I personally will gladly go 2-15 if that means we win.
Just a bit more info we are all 21+ and very laid back group..a couple of us have been together since the MAG beta days so we know each other well.
I understand you loud and clear ... if you want you can join me and a couple of my friends who I play mag with and help us grow.also it take time for a corporation to grew. But anyways I will be happy if you join me and my fellow brothers. KD doesn't matter all that really matter is that we win |
The Dragon Ascendant
Destruction Initiative Enterprise
116
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Posted - 2013.03.11 19:51:00 -
[10] - Quote
We could always use more players over in DIE; https://forums.dust514.com/default.aspx?g=posts&t=61275
We don't have any kdr requirements or any of that bull. All we require is voice coms and people to be team players. Come check us out. Our chat channel is Dest.Init.Entp |
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Zyrus Amalomyn
Militaires-Sans-Frontieres
51
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Posted - 2013.03.11 21:24:00 -
[11] - Quote
If you're interested in a freelance, non-alliance, teamwork-oriented corp that will be selling our services to the highest bidder, we might be a fit for you; Militaires-Sans-Frontieres. We require mics, and expect our people to follow SL orders. We are not casual. Training is available if you need help learning the game, and once the PC (Planetary Conquest) game comes up, we will be taking a planet or two or our own as a base, with most equipment at cost for corporation members. K/D only matters in that we need to kill our enemy to win, but it is attitude -and more importantly, mindset- that matters.
Our website is here. If you have questions or concerns, just mail me in game, or at my PSN name; Adanu. I am the recruitment and training head for the MSF. We have a public channel at MSF Public. |
Kai Molan
Procella Tempus
0
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Posted - 2013.03.11 22:02:00 -
[12] - Quote
Procella Tempus is where I think you will find your home. We are a currently small corporation looking to expand so we can meet our goals when certain features are released. We have plans on owning a planet and pulling the most of dust and its features, but we also believe fun is the most important part of playing any game. We don't care about your stats, we don't care about your specialties beyond knowing what they are and how best to utilize it.
If you are bad at the game or even if you are good, join us and improve with us as a team.
This is our recruitment thread: https://forums.dust514.com/default.aspx?g=posts&t=60219&find=unread
Please have a look before you decide. There is a contact info, including how to get a hold of me on steam. |
Shyeer Alvarin
Dead Six Initiative
51
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Posted - 2013.03.11 22:13:00 -
[13] - Quote
xxMemphis wrote:I have a group of pretty active players (4-5) right now that we have been trying to get our corp off the ground but have had limited success. We have currently 25+ members signed up but like most groups only 4-5 that really play ever. We even have a very large EVE corp backing us but cannot field a DUST group to use that power.
So......would anyone want to pick up 4-5 very team oriented players for their corp...or would any other corp like to join forces and have a EVE backed corp?
The Dead Six Initiative is always looking for new people. As of this post, we are currently 81 strong and active 23/7 with moderately varying levels of activity throughout the day. Our recruitment information can be found here and our off-DUST Forums website can be found here. We don't -require that the website be used, but it does give us somewhere we can communicate that isn't DUST.
As always, the Dead Six still doesn't care about KDR's, Wins/Losses or personal gaming stats. We care about having fun. We don't believe in excluding anyone from the corporation just because they're bad at the game. Being #1 on the leaderboard doesn't mean anything to us. Funsies on the other hand... Well, yeah. |
Johnny Michigan
HavoK Core
0
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Posted - 2013.03.12 02:56:00 -
[14] - Quote
I recently joined Havoc Core after leaving my old corp. I was looking for an active corp of fun players that work together in match's. We have a variety of players and fits that complement each other. Message me or go to our public channel and squad up with us.
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Harkon Vysarii
Dead Six Initiative
31
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Posted - 2013.03.12 09:31:00 -
[15] - Quote
Have to reccommend Dead Six. Tried my luck with other corps but they didnt work out for me.
Dead Six
- Active and involved Leadership - Both room for Tactically minded and beginner players - Players willing to donate to corp funds regualarly - A great member base - Dare I say it.... Funsies - And I think Shyeer has plans for our corp to grow much much bigger as the game grows. |
xxMemphis
Couch Potato GAMers
4
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Posted - 2013.03.12 15:47:00 -
[16] - Quote
Thanks for the replies everyone...I'm currently sending them all to the group to see what they think...... |
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