|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
419
|
Posted - 2013.03.10 03:10:00 -
[1] - Quote
Logi Bro wrote:Basically, it's when just one person points out something is UP or OP and suddenly fifty other people make their own duplicate topics to jump on the bandwagon. Take heavies for example, two weeks ago there was zero talk about the heavy suit itself, all the talk was about the HMG being OP. (which people still hold is true, but somehow the suit is still UP at the same time)
Some of you may be saying right now, "maybe if everybody starts complaining about something at the same time, it's because something was changed, and now it's UP/OP, smartass." Well, then take shield extenders for an example then. To the best of my knowledge (please correct me if I'm wrong) nothing has been changed with shield extenders for as long as I've played this game. (since Replication) Suddenly ONE guy points out that they think extenders are overpowered and now half of the player base is agreeing, but nothing has changed.
I'm just making this thread to say if someone else had to point out something before you noticed it, it wasn't that big of an issue, and therefore not that high on the list of things to fix. /rant
So an AR support skills are all 2x VERSUS heavy weapons HMG/Forgun 3x is hard to understand??[:roll
It means that after two months the AR user can max several AR related skills and the heavy weapon user CAN NOT!! max the same number of heavy weapon skills.
AR four million versus Heavy HMG/Forgegun needing SIX MILLION. Thats UNBALANCED. Geez simple math FTW |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
419
|
Posted - 2013.03.10 03:24:00 -
[2] - Quote
Logi Bro wrote:Tech Ohm Eaven wrote:Logi Bro wrote:Basically, it's when just one person points out something is UP or OP and suddenly fifty other people make their own duplicate topics to jump on the bandwagon. Take heavies for example, two weeks ago there was zero talk about the heavy suit itself, all the talk was about the HMG being OP. (which people still hold is true, but somehow the suit is still UP at the same time)
Some of you may be saying right now, "maybe if everybody starts complaining about something at the same time, it's because something was changed, and now it's UP/OP, smartass." Well, then take shield extenders for an example then. To the best of my knowledge (please correct me if I'm wrong) nothing has been changed with shield extenders for as long as I've played this game. (since Replication) Suddenly ONE guy points out that they think extenders are overpowered and now half of the player base is agreeing, but nothing has changed.
I'm just making this thread to say if someone else had to point out something before you noticed it, it wasn't that big of an issue, and therefore not that high on the list of things to fix. /rant So an AR support skills are all 2x VERSUS heavy weapons HMG/Forgun 3x is hard to understand??[:roll It means that after two months the AR user can max several AR related skills and the heavy weapon user CAN NOT!! max the same number of heavy weapon skills. AR four million versus Heavy HMG/Forgegun needing SIX MILLION. Thats UNBALANCED. Geez simple math FTW I'm just making this thread to say if someone else had to point out something before you noticed it, it wasn't that big of an issue, and therefore not that high on the list of things to fix.I wasn't agreeing or disagreeing with that point.
Good. I noticed all the heavy related problems an hour after the build reset but I did not post endless threads about the heavy is screwed in the SP department for heavy weapons skills at 3X, the heavy is UP in protosuits, the heavy is UP since it costs too much for heavy suits or weapons.
Thats why all my SP is going for Scout/SMG/core skills since the heavy skill tree of suits/mods/weapons got the nerf bat without even the decency of a lube.
And sorry I ranted at ya since I TL, DR and decided(too late) that your thread was about bandwagooneers. Sorry. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
419
|
Posted - 2013.03.10 03:42:00 -
[3] - Quote
DUST Fiend wrote:Syther Shadows wrote:Can i just point out something
heavy's are slow but that have lots of Armour assault is fast but they have lots of shields
this is the basic argument i believe at this point
but when you do the numbers you can't shield rep so this makes assaults a solo tank but a heavy can get a logi and be worth a lot more since he probs has at least 400 Armour and this is a bigger buffer than the small 100 Armour a assault has more solo play orientation
so when team play does come into it assaults will be mostly outclassed i think Yea, but for every logi you have healing you, that's one less gun that you have focus firing your enemies 3-4 ARs focus firing >>>>> 1 Heavy with 1-3 Logi's repping them
Agreed. 3-4ARs will own one heavy even with FIVE logibros repping...lol. |
|
|
|