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          RuckingFetard 
          Better Hide R Die
  26
  
          
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        Posted - 2013.03.09 08:42:00 -
          [1] - Quote 
          
           
          Seriously, the breach AR's spread after firing continuously for 3seconds is ridiculous. I'll aim the iron sights at an opponent and yet, the bullets seem to hit the tank behind him, alerting the driver to my position.  The TAR is not as bad but it does too low a damage for its operation (i.e., single shot high recoil) | 
      
      
      
          
          WyrmHero1945 
          IMPSwarm Negative-Feedback
  33
  
          
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        Posted - 2013.03.09 08:48:00 -
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          Breach doesn't make any sense to begin with. Why would you want a very low RoF gun for CQC??? | 
      
      
      
          
          Garrett Blacknova 
          Codex Troopers
  1909
  
          
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        Posted - 2013.03.09 09:00:00 -
          [3] - Quote 
          
           
          WyrmHero1945 wrote:Breach doesn't make any sense to begin with. Why would you want a very low RoF gun for CQC???   Ask a Shotgunner   | 
      
      
      
          
          WyrmHero1945 
          IMPSwarm Negative-Feedback
  33
  
          
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        Posted - 2013.03.09 09:13:00 -
          [4] - Quote 
          
           
          Actually the low RoF shotgun version kinda sucks. I always have thought that you want the highest DPS in CQC, pretty much because of strafing and survival. The low RoF is more for long range because they usually have higher stability and less kick. | 
      
      
      
          
          SquaggaTCT 
          Onikanabo Brigade Caldari State
  44
  
          
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        Posted - 2013.03.09 09:13:00 -
          [5] - Quote 
          
           
          Also Devs, make sure to nerf the neocom. If anything is OP it's that thing | 
      
      
      
          
          WyrmHero1945 
          IMPSwarm Negative-Feedback
  33
  
          
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        Posted - 2013.03.09 09:22:00 -
          [6] - Quote 
          
           
          SquaggaTCT wrote:Also Devs, make sure to nerf the neocom. If anything is OP it's that thing  
  They should definitely nerf it. It lets you do everything too easy, making things in merc quarters useless. | 
      
      
      
          
          Garrett Blacknova 
          Codex Troopers
  1909
  
          
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        Posted - 2013.03.09 09:23:00 -
          [7] - Quote 
          
           
          WyrmHero1945 wrote:Actually the low RoF shotgun version kinda sucks. I always have thought that you want the highest DPS in CQC, pretty much because of strafing and survival. The low RoF is more for long range because they usually have higher stability and less kick.   As with the Shotgun, RoF isn't as important to CQC as having at least some spread on your weapon.
  If RoF mattered, the Laser Rifle would be a good CQC weapon even with its close-range damage reduction.
  Shotguns are great for CQC because a "miss" of the crosshair that's close enough is still a hit. SMGs have enough spread to see similar results. Laser Rifles and most ARs have very precise grouping even when fired full-auto, meaning their constant stream of bullets is often less valuable than what my (normally lower DPS) SMG puts out. | 
      
      
      
          
          The dark cloud 
          Seraphim Initiative. CRONOS.
  1101
  
          
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        Posted - 2013.03.09 19:36:00 -
          [8] - Quote 
          
           
          Nope TAC AR is "balanced". But the breach could need some love. Poor thing is staying in the shadows since the E3 build. | 
      
      
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