BL4CK FRIAR
Defiant Kelkoons
33
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Posted - 2013.03.08 05:54:00 -
[1] - Quote
I am not the CEO or any member of leadership in Defiant Kelkoons, however I have lead a fairly successful Corp before and I will tell you exactly where I was successful and where I failed.
The Corp I ran was firstly a PvE corp in Eve Online when we started and we made it clear that we would be going faction warfare at some point. I started the Corp with my best Eve Online friend, a man I still have a huge amount of love for, that was always my wing man for Stealth Op's when we were flying with Morsus Mihi and NC. I trusted this guy and when I left he left with me. We knew we wanted to start a corp, but we knew we were done with null sec, but we still wanted to pew pew. My Brother was flying as well, but he was more intrested in mining and manufacturing. Finally another guy from our old null sec alliance heard we were leaving and wanted a change of pace, this guy was all care-bear, and was cool with having a tr=arget painted on him all the time but hated the logistics of resupplying null sec, and so we had out corp. Two brawlers, two care-bears and a desire to make something.
We decided that we were going to try and make a FW corp that seeded the loyal markets in the warzone with gear, pretty straight forward. Money wasnt an issue, we each had put about 6bil ISK in the corp wallet and we were all directors. Our first task was to get a POS up and running so our care-bears had a place to build stuff and play the game they wanted to play. Next we bought two jump carriers and finally about 80 BPO's of things like Rifters and so on.
The next xtep was networking, making friends with bigger guns then us that we could rely on to make an effort to defend that POS until we had the strength to do it on our own. This is when the problems started.
One of the things we did was start recruiting, and we cast a pretty wide net. So wide that in three days we had gone from 4 members to 50. There was not vetting, and we didnt know what we were recruiting for. We knew what we wanted to do, the four of us, but not what we wanted to to do with a corp. Did we want to go light pvp where we focused more on money then on pew, did we want to go hard on pvp and have our care-bears keep us in ships, so we made the stupid decision of "let the corp define itself over time". HUGE FAIL!!!!
Everyone started doing their own thing and it started to feel like two corps, the leadership, that knew what it wanted to do, and the rest that were there it seemed to have someone to talk too. Pretty much the moral of the story is if you want to be a CEO you have to rule, not be a friend. Democracy is a great thing in real life, but in games, democracy kills guild, corps ect. Free will is not a virtue in these games. You need to tell people what is expected of them, up front and not in a kinda sorta way. You need to tell people what you expect from them, what they can expect from you and what your guidlines are, or you will loose a corp, even if it is better financially backed then most Eve alliances. |