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Bojo The Mighty
Bojo's School of the Trades
434
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Posted - 2013.02.24 06:12:00 -
[1] - Quote
Could we perhaps get another dropsuit variant for all the classes, especially with the rumored goodies coming next build. |
Vermaak Doe
SVER True Blood Unclaimed.
388
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Posted - 2013.02.24 06:27:00 -
[2] - Quote
Elaborate on it's purpose |
Bojo The Mighty
Bojo's School of the Trades
434
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Posted - 2013.02.24 07:12:00 -
[3] - Quote
Vermaak Doe wrote:Elaborate on it's purpose There are Type I, and Type II, along with their tier counterparts. I'm just wondering/suggesting they throw in a 3rd variant. |
Thor Thunder Fist
Better Hide R Die
79
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Posted - 2013.02.24 07:22:00 -
[4] - Quote
can I haz an F Series? |
usrevenge2
Subdreddit Test Alliance Please Ignore
64
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Posted - 2013.02.24 07:30:00 -
[5] - Quote
there should be racial variants, amarr dropsuits would be heavy on armor, caldari on shields, minmitar on speed, and gallente on being french, if it follows eve philosophy, I wonder if they will do racial variants. |
Bojo The Mighty
Bojo's School of the Trades
434
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Posted - 2013.02.24 08:28:00 -
[6] - Quote
Well this doesn't concern racial variants, it concerns suit variants. |
Vermaak Doe
SVER True Blood Unclaimed.
388
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Posted - 2013.02.24 16:58:00 -
[7] - Quote
But I'm still concerned on what niche these would fill |
Bojo The Mighty
Bojo's School of the Trades
434
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Posted - 2013.02.24 20:29:00 -
[8] - Quote
Vermaak Doe wrote:But I'm still concerned on what niche these would fill You mean like what it does? I don't know. It's different for every suit. If I could make a 3rd Type it would be
Scout: Replaces Equipment Slot for 2 Sidearms
Assault: Drops Sidearm in favor of another grenade slot
Logistics: Built in remote repairer automatically locks on to nearby allies and repairs them at a decreased rate than the repair tool. Loses some CPU/PG
Heavy: Equipment slot but reduced damage modifier |
YourDeadAgain76
Red Star.
133
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Posted - 2013.02.24 20:52:00 -
[9] - Quote
+1 that would be cool. I would love to have an armor rep nanohive on my alts heavy.
Maybe if the extra slot for each of these varients is used u loose one of the others, like no sidearm or no grenades and high or low module. This would be awesome. Good idea Bojo |
Scheneighnay McBob
Bojo's School of the Trades
1062
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Posted - 2013.02.24 20:53:00 -
[10] - Quote
I think the point of the different types of dropsuits is to be a placeholder for racial variants. |
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Bojo The Mighty
Bojo's School of the Trades
434
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Posted - 2013.02.24 20:58:00 -
[11] - Quote
Scheneighnay McBob wrote:I think the point of the different types of dropsuits is to be a placeholder for racial variants. Hmm, I do not like that. I would prefer racial variants and subsequent suit variants of those racial variants... |
Bojo The Mighty
Bojo's School of the Trades
787
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Posted - 2013.04.03 19:26:00 -
[12] - Quote
BUMP |
Ulysses Knapse
Nuevo Atlas Corporation
180
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Posted - 2013.04.03 19:32:00 -
[13] - Quote
I would prefer the ability to customize dropsuits. Variants are boring, customizations are fun. |
Paran Tadec
Imperfects Negative-Feedback
967
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Posted - 2013.04.03 19:40:00 -
[14] - Quote
Bojo The Mighty wrote:Scheneighnay McBob wrote:I think the point of the different types of dropsuits is to be a placeholder for racial variants. Hmm, I do not like that. I would prefer racial variants and subsequent suit variants of those racial variants...
Doesnt follow lore though. Take the heavy for example, the typeI heavy follows amarr, focusing on armor. The typeII is more like what you would expect from a minmatar heavy, being a balance between shield and armor. A caldari would have massive shields and low armor. |
Bojo The Mighty
Bojo's School of the Trades
787
|
Posted - 2013.04.03 20:02:00 -
[15] - Quote
Paran Tadec wrote: Doesnt follow lore though. Take the heavy for example, the typeI heavy follows amarr, focusing on armor. The typeII is more like what you would expect from a minmatar heavy, being a balance between shield and armor. A caldari would have massive shields and low armor.
That seems reasonable but I still dislike. What would SP unlock then?
If we are given just Racial variants, then how would the 5 skill levels play? Would we have the sit-in skills like those that exist in the vehicle departments?
I just think that having multiple variations of even racial variants would just make the game a lot more flavorful. |
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