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Kinky Burrito
D3LTA FORC3 Orion Empire
7
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Posted - 2013.02.22 18:06:00 -
[1] - Quote
It worked pretty well the first couple of days after the change, but now everyone is catching on and you see 4 or 5 uplinks in an ambush match. Definitely needs something, maybe a cap on WP over time like triage? I mean, it's not game breaking, but it's definitely an exploit. It certainly does make ambush the way to go after you reach the cap for the week. |
Kinky Burrito
D3LTA FORC3 Orion Empire
7
|
Posted - 2013.02.22 18:57:00 -
[2] - Quote
Moonracer2000 wrote:I haven't seen other people doing this but yeah, I assumed it would catch on quickly. I actually found it less rewarding after a couple of days because more solo people are learning to squad up in the war barge so the spawn rate is less drastic.
I don't think the point gain for this is broken though. If you do this you can drastically shape the battle in ambush and be a significant asset. And if more people start doing this the rewards will balance themselves out.
Technically you could do the same before with hacked drop uplinks but that was part of my point to the thread. There really needs to be an ISK variant for a team use drop uplink. Even if it is in the advanced-prototype realm.
If you get up on the tabletop in Line Harvest and drop one, sure, you just gave your team a huge advantage and should get some points out of it, but the game can't tell if you dropped it in a good spot or a bad spot. The problem I have with the points is that it feels a little unbalanced when I can be guaranteed 1000 SP for very little effort in an ambush, which takes less than half the time of a skirmish. Why should anyone queue up for skirmish once they reach the cap? Don't get me wrong, I love skirmish, but given that the matches are rarely competitive and don't even offer very good rewards for the time spent, it just seems like a waste of time.
I do think a team use drop uplink is a great idea. |
Kinky Burrito
D3LTA FORC3 Orion Empire
7
|
Posted - 2013.02.22 19:18:00 -
[3] - Quote
G Torq wrote:From previous posts by other people:
Hacked uplink is visible to team Regular uplinks are visible to players, who have seen them.
We are talking about militia uplinks that can be used by anyone not in a squad, which is usually a lot of people. They also do not need to see them. |
Kinky Burrito
D3LTA FORC3 Orion Empire
7
|
Posted - 2013.02.22 19:37:00 -
[4] - Quote
ratamaq doc wrote:https://forums.dust514.com/default.aspx?g=posts&t=60046&find=unread
Yesterdays exploit is todays....
This isn't some buggy exploit. This is an intentional design change made by CCP that we are pointing out as imbalanced. |
Kinky Burrito
D3LTA FORC3 Orion Empire
7
|
Posted - 2013.02.22 19:59:00 -
[5] - Quote
CLOSEDBETA TSTR-est E3 wrote:Uplinks should work in this fashion I never understood why we were only limited to squad mate spawning on the uplink anyways when the spawn points on some maps are garbage.No one skills up uplinks because of this "squad only" spawning so why would any one lvl 5 up links.Makes the game a whole lot better and like you said no ORB farm.....
working as intended IMO
edit: also people will see an uplink now and destroy it instead of camp it which Ive heard ALOT of QQ threads over....I think camping uplinks will stop when 9 to 10 guys start spawning on the uplink.This will now be a possibility and so they wont camp it....problem solved.
Fair enough, but the original point of the thread was to point out the out of control WP gain from dropping an uplink while out of a squad, not questioning whether they should work in this fashion at all. |
Kinky Burrito
D3LTA FORC3 Orion Empire
7
|
Posted - 2013.02.22 20:24:00 -
[6] - Quote
CLOSEDBETA TSTR-est E3 wrote:Kinky Burrito wrote:CLOSEDBETA TSTR-est E3 wrote:Uplinks should work in this fashion I never understood why we were only limited to squad mate spawning on the uplink anyways when the spawn points on some maps are garbage.No one skills up uplinks because of this "squad only" spawning so why would any one lvl 5 up links.Makes the game a whole lot better and like you said no ORB farm.....
working as intended IMO
edit: also people will see an uplink now and destroy it instead of camp it which Ive heard ALOT of QQ threads over....I think camping uplinks will stop when 9 to 10 guys start spawning on the uplink.This will now be a possibility and so they wont camp it....problem solved. Fair enough, but the original point of the thread was to point out the out of control WP gain from dropping an uplink while out of a squad, not questioning whether they should work in this fashion at all. and a tanker could come up on said uplink while 9 10 guys spawn out of it....now whos farming.This isnt an exploit and its not original the newb Op doesnt realize that this is the way they used to work anyways so hes not as cool as he thinks. Edit:it always worked this way.The problem that CCp fixed was the fact that you would join a match and there would be 10 squads it was auto creating squads with 1 person in them and not combining people which it shouldnt have been or giving you the option not to join a squad which has been around since day 1.
Okay, you are absolutely right. I should be able to afk through 90% of a match and make 1k+ WP just from spawning up and dropping an uplink every couple minutes. Yup, working as intended, you are 100% correct. |
Kinky Burrito
D3LTA FORC3 Orion Empire
7
|
Posted - 2013.02.22 21:00:00 -
[7] - Quote
CLOSEDBETA TSTR-est E3 wrote:Kinky Burrito wrote:CLOSEDBETA TSTR-est E3 wrote:Kinky Burrito wrote:CLOSEDBETA TSTR-est E3 wrote:Uplinks should work in this fashion I never understood why we were only limited to squad mate spawning on the uplink anyways when the spawn points on some maps are garbage.No one skills up uplinks because of this "squad only" spawning so why would any one lvl 5 up links.Makes the game a whole lot better and like you said no ORB farm.....
working as intended IMO
edit: also people will see an uplink now and destroy it instead of camp it which Ive heard ALOT of QQ threads over....I think camping uplinks will stop when 9 to 10 guys start spawning on the uplink.This will now be a possibility and so they wont camp it....problem solved. Fair enough, but the original point of the thread was to point out the out of control WP gain from dropping an uplink while out of a squad, not questioning whether they should work in this fashion at all. and a tanker could come up on said uplink while 9 10 guys spawn out of it....now whos farming.This isnt an exploit and its not original the newb Op doesnt realize that this is the way they used to work anyways so hes not as cool as he thinks. Edit:it always worked this way.The problem that CCp fixed was the fact that you would join a match and there would be 10 squads it was auto creating squads with 1 person in them and not combining people which it shouldnt have been or giving you the option not to join a squad which has been around since day 1. Okay, you are absolutely right. I should be able to afk through 90% of a match and make 1k+ WP just from spawning up and dropping an uplink every couple minutes. Yup, working as intended, you are 100% correct. lol yer starting to sound like you are getting mad or perhaps confrontational so ill just shut you down before you start. webster defines lo-+gis-+tics noun plural but singular or plural in construction \l+ì--êjis-tiks, l+Ö-\ Definition of LOGISTICS 1 : the aspect of military science dealing with the procurement, maintenance, and transportation of military mat+¬riel, facilities, and PERSONEL.................... IE DROPUPLINK 2 : the handling of the details of an operation Snipers go afk and get wins and ISK wtf is your point lol no one is stopping you from doing the same thing a s s hat...................wtf do you think they call it a scout
This is the last time I am replying to you, because I'm beginning to think you are mentally handicapped. No one said anything about afking to earn isk, no one said ANYTHING about logistics or the functionality of uplinks. I am specifically referring to the fact that you can farm SP after the cap all day long in ambush by dropping an uplink and putting down the controller, because of the huge WP gains. In fact, you can earn large amounts of SP by rapidly running ambushes and you don't have to risk anything, just put a cheap militia uplink on a starter outfit and bam, 1k sp at the end of the match. I'm just pointing out that it may be a good idea to tone down the WP gain. |
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