Emi Love
The Southern Legion
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Posted - 2013.02.20 09:50:00 -
[1] - Quote
Hey, there was a topic that contained a post from ccp nullabor (not sure sure of exact spelling, sorry) - that said ccp was considering making a new way to matchmake opponents in matches.
There were a lot of ideas from players about this but not a lot of answers on how or what the new system/formulas that would be implemented.
I don't know about using sp values, or just using k:d ratio, and this is my take.. Feel free to troll at my outside the box thinking
I think a good match making idea would be; Note: these ideas are for the instant battles only
-Average cost of isk per death (including drop suit, all mods and weapons values only, and can include vehicles Isk cost too, but would have to be tweaked so it's not just a server of HAV drivers) - so ppl who run prototype gear (150k ~ isk) can verse ppl who use similar equipment.. Enjoy the competition :) - also I wouldn't mind see the average cost of suit and weapon isk cost per death in character sheet stats (if this gets to I'd like it noted the idea was mine :P)
- in combination with k:d cause in essence, that to me is the difference in players skill lvl (would have to exclude vehicle kills, cause that would throw a spanner in the works) - I know that k:d ratio screws logi, but a good logi doesn't go into battles without a squad anyways, and if they do well they better be able to kill anyways. - and for the pro that just runs militia weapons and drop suits +mods well he'll be versing people who use 20-40k isk~ weapons and drop suits +mods, so it should be a bit more balanced
This is just the idea, tweak as needed
Of course people right only use 1 or 2 high value drop suit + weapon per match to make a profit, the rest militia suits and,weapons, but I don't see how this would make a difference if using total isk used per death as this method is constant across the entire player base.
But second suggestion is as already stated, a the total isk spent per death ratio. I suggest using weapon, drop suit + all mods values for this. Plus if you decide to use my matchmaking idea, having the values already pre loaded in conjunction with the k:d should make minimal delay when searching for a instant battle - Che |