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Pent'noir
Algintal Core Gallente Federation
62
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Posted - 2013.02.17 10:01:00 -
[1] - Quote
Unless they have changed their mind, there was going to be a new dumbfire av weapon. Although, I suspect you just want the lockon function removed from swarms and be dumbfire also. I would not object to that since that means I could have fun doing my suicide runs again. Although, the missile speed would need to be about as fast as the forge gun. However, this type of change would make dropships much harder to kill. I for the life of me can't hit a moving dropship with a forge gun.
All in all though, the swarms are probably good where they are. They do small dmg (compare to forge), but have guided missiles. It is fairly easy to modify the lav so it can take a hit from a standard swarm, and if a person wants to put alot of isk into it, Ive seen them tanked like a tank. It's just that very few ever call anything other than the free one.
http://youtu.be/ZVy6h8h9niU?t=3m37s |
Pent'noir
Algintal Core Gallente Federation
62
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Posted - 2013.02.18 21:42:00 -
[2] - Quote
I can think of a reason why swarms will never have dumbfire swarms again. From what I gather, they removed dumbfire because all of the newbies thought it was a rocket launcher that should kill infantry. They would stand there trying to hit ppl over and over while the opponent was probably laughing his @#$ off.
It would make sense that they would do dmg to infantry because they are an exploding missile and seeing a large explosion hitting infantry should do massive amounts of dmg. They were new to the game, but you can't fault them for the logic of explosion = dmg. So ccp removed the dumbfire to make it a bit more realistic and not confuse the new players.
The forge gun was largely left alone with its ability to kill infantry because its little blue bolt of death was a bit more realistic in that ccp could makeup what ever physics they wanted since it is a madeup weapon. Small blash radius, chargeup time, and naturally thinking the blast radius isn't where most of the dmg come from a forge gun, its the little blue bolt of death. The splash dmg is just the left overs from it.
Although, the swarms main dmg comes from the explosion so it didn't make any sense that infantry could stand in the graphical explosion and not get hurt. And the swarms need that large graphical explosion because you would never see it from a distance hitting a vehicle if it wasn't large. Also it naturally fits since it is a missile, everyone thinks large explosion.
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