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Fox Gaden
DUST University Ivy League
165
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Posted - 2013.02.11 18:26:00 -
[31] - Quote
Pays 2 Win wrote:Oxskull Duncarino wrote:That's the heavy's fault or your skill or a mix of both. Do the maths. The militia AR has more than enough damage potential in a cell to take out a type-II heavy. Fair enough it'd take about 2.5 seconds of accurate fire, but it's very possible. Maybe they blinked etc. Dude! I was in that game not you. I know when I should have died and who I should have killed. This was only one instance. There are way too many instances than this. Unless you have checked out the Militia AR by yourself against say people with GEKS, there is no point in you adding to the convo. Check it out and let me know.
I have used the Militia AR against people with GEKS. I did not get the results you describe.
... of course that may have nothing to do with the weapon... |
Crimson Moon V
Internal Error. Negative-Feedback
187
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Posted - 2013.02.11 18:38:00 -
[32] - Quote
Standard type 1 AR>Prototype creadron AR
Breach is useless
/Thread |
Oxskull Duncarino
Shadow Company HQ
165
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Posted - 2013.02.11 19:59:00 -
[33] - Quote
Crimson Moon V wrote:Standard type 1 AR>Prototype creadron AR
Breach is useless
/Thread Haha, yes, The Creo has been replaced by the basic. Shhhhh, don't tell everyone.
Seriously though, the breach has been broken for the time I've been playing since Sept last. I can't find the post but months ago one of the Devs said that it was implemented in totally the wrong way and they were just trying to figure out whether to keep as is, change it, or just totally dump it. Hopefully something will be done with it on the next expansion. |
M3DIC 2U
RED COLONIAL MARINES Covert Intervention
13
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Posted - 2013.02.11 20:08:00 -
[34] - Quote
Could also be that they are headshotting, this adds more damage to well placed shots.. think 1.5 dmg vs 1. Put in dmg modifiers and Bob's your uncle. |
Disturbingly Bored
Universal Allies Inc.
92
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Posted - 2013.02.11 20:37:00 -
[35] - Quote
M3DIC 2U wrote:Could also be that they are headshotting, this adds more damage to well placed shots.. think 1.5 dmg vs 1. Put in dmg modifiers and Bob's your uncle.
If the Militia AR has the lowest kick, this may indeed be what's doing it for everyone. More reliable headshots equals much more damage.
Though I am still of the opinion that absolutely everything in this game feels OP right now. Which likely means it's balanced. |
GetShotUp
UnReaL.
85
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Posted - 2013.02.11 20:40:00 -
[36] - Quote
Morathi III wrote:Pays 2 Win wrote:... drum roll ...drum roll ...drum roll ;- The Militia AR.
I mean seriously though, How does someone with almost 600 HP and superior weapons go down to a Militia AR? I think CCP has secretly buffed up the militia AR so that them noobs can feel happy about taking down them pros.
I swear it does more damage than any other weapon. I have tried it out myself and especially the ISK ones. Dont believe me;- check it out yourselves.
My friend get a game 3-14 with duvolle, after he take militia and get 9-1 loli agree with you Your friend probably sucks because I go beast mode with the duvolle more than any other gun. |
BobThe843CakeMan
BurgezzE.T.F
132
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Posted - 2013.02.11 21:29:00 -
[37] - Quote
Heimdallr69 wrote:aden slayer wrote:There is a item called the damage modifier which can turn a BB gun into a god weapon. Use it. No point when i have complex shields and i do not inted to use something that is broken cuz all you scrubs will cry when it gets fixed lmao then put one damage mod on because thts not broken only the stacking penaltys are. unless u want a milita ar to beat ur dvoulle or whatever you use. |
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