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Mars El'Theran
Red Rogue Squadron Heart 0f Darkness
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Posted - 2013.02.07 05:35:00 -
[1] - Quote
Average Joe81 wrote:wow i thought this was going to be another cod boy asking for snipers to be even stronger than they are now. also that might work but why not just re add sway to the scope after each shot? not to maximum sway of course but enough to stop immediately shooting the same spot.
You realize all that is going to do is make it so all a Sniper can kills is new players? Sway takes time to settle down; you might as well add reload after every shot as you have no control over it. Having the rifle kick and drop back to scope in a slightly off position is better, but then you have to consider the controller wobble effect.
By that, I mean overshooting your target when attempting to sight in again, and again, and again... Too far, not enough, too high, etc.. Considering sensitivity of the controller is twitch and it moves meters, this is a pain, but I do agree with the sentiment.
Unfortunately, you can't change the sensitivity as you will suddenly be wearing lead boots and be unable to turn around.
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Mars El'Theran
Red Rogue Squadron Heart 0f Darkness
52
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Posted - 2013.02.07 05:47:00 -
[2] - Quote
Don Von Hulio wrote:How about bringing back the bullet physics for the guns? Oh, thats right... i heard the snipers QQ'd over it because they had to lead their targets.
Some may. I agree with this, and I hope projectile Sniper rifles have it. The Caldari Sniper Rifle is a Hybrid, which means it is charged plasma in a crystalline casing that explodes on impact, same as the Assault rifles. As a 'rail gun' it travels further than the ARs rounds, which could then be considered Blasters by EVE definition.
There is no reason a Sniper Rifle using Hybrid charges would not suffer from a trajectory and falloff, and they do in EVE. Much larger targets though, and bigger bullets and turrets obviously. It would likely be more than a Projectile, but they would also conceivably do less damage.
Lasers are laser, and for them, falloff is with respect to diffusion. This pretty much has the same effect. Lasers have a focal point at which they are most effective, and a point behind this where they are somewhat less effective, and in front where they have similar effect, but for a much shorter span until they are completely diffuse.
Obviously a lasers focal point can be adjusted to be effective at greater and lesser ranges dynamically, but this would still be a function of the aperture and focusing lens in the device that casts them. Mechanically, they can only be adjusted within the limitations of their design.
Just like you can increase or decrease the charge flinging a projectile, or the weight and size of the round be projected by that charge.
I say, "Do eet!!" ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png)
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