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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.31 20:35:00 -
[1] - Quote
http://www.g4tv.com/thefeed/blog/post/730049/dust-514-hands-on-preview-a-giant-leap-forward-for-free-to-play-shooters/
::EDIT:: Aparently these are old photos on this link, but maybe the below things could make their way into a future build again... ::EDIT::
I don't think i have seen this on here yet...
It looks like the reviewer here was using the next/future build. Things you can notice just from that picture in the link.
-Better rendered textures and effects (terrain, cover, buildings, skins, fire/smoke) -Different map environment (horizon, LOS) -More friendly text contrast on battle marquee (Green/Blue/Red vs. Blue/Blue/Red) -Altered health indicator (looks like a %max vs a total HP)--possible UI edit features? -Overhauled Tacnet HUD (greendots, different icons, some sort of damage indicator, possibly a command node) -Smaller warpoint popup text
I might be missing something... What do you guys see? |
Kira Lannister
Hellstorm Inc League of Infamy
711
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Posted - 2013.01.31 20:38:00 -
[2] - Quote
You missed the small little detail of A SCOPE IS BACK ON THE AR! :] |
JW v Weingarten
SyNergy Gaming
300
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Posted - 2013.01.31 20:38:00 -
[3] - Quote
uuuh dude, pretty sure these are old pictures. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2013.01.31 20:39:00 -
[4] - Quote
My gawd that was ages ago... like almost 9+ months ago. |
crazy space 1
ZionTCD Legacy Rising
879
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Posted - 2013.01.31 20:39:00 -
[5] - Quote
sorry mate that bottom screenshot is the 1st build ever. When the UI would wiggle as you ran and there were muliple redzones during a match.
In fact these are all screenshots of the 1st build :P Some even earlier with the called in from space installation for instance. |
StealthReborn
L.O.T.I.S. Legacy Rising
14
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Posted - 2013.01.31 20:39:00 -
[6] - Quote
The only thing I can see is myself giving CCP more money. :) |
Marlin Kirby
KILL-EM-QUICK RISE of LEGION
9
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Posted - 2013.01.31 20:39:00 -
[7] - Quote
The picture on the top is an old picture. It's actually my wallpaper from a different angle. |
Beren Hurin
OMNI Endeavors
183
|
Posted - 2013.01.31 20:39:00 -
[8] - Quote
JW v Weingarten wrote:uuuh dude, pretty sure these are old pictures.
That's possible. I've just never seen it before and it got me excited. I did also see that G4TV has the release date as Dec 31, 2014... |
Kovinis Sparagas
Final Fortress Happy Tree Fiends
58
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Posted - 2013.01.31 20:39:00 -
[9] - Quote
Nope, I think this post is from early closed beta, because then we had map on radar (it looks cool, but believe me, then you play, tis very confusing, so blank radar is much metter) |
Reav Hannari
Red Rock Outriders Red Rock Consortium
296
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Posted - 2013.01.31 20:40:00 -
[10] - Quote
I think those screenshots are all old too. |
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Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.31 20:41:00 -
[11] - Quote
Okay :( false alarm folks nothing to see here.... |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
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Posted - 2013.01.31 20:44:00 -
[12] - Quote
The first pic looks like the E3 trailer.
The second pic looks like the 2009 Fanfest demonstration by the way wtf happened to all the stuff in that demo with more polish that would have been badassed.
The third is a really old build from the mordus private trails area thats a long time ago |
crazy space 1
ZionTCD Legacy Rising
879
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Posted - 2013.01.31 20:45:00 -
[13] - Quote
Beren Hurin wrote:Okay :( false alarm folks nothing to see here.... hugs |
Ghost-33
ShootBreakStab
108
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Posted - 2013.01.31 20:51:00 -
[14] - Quote
I think having 1000 Shields and 1000 Armor would be nice though. lol
And that's the map that had capture points that when captured would open up more of the map. It was a sort of attack/defend style map. Very fun. |
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
55
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Posted - 2013.01.31 21:06:00 -
[15] - Quote
Ghost-33 wrote: And that's the map that had capture points that when captured would open up more of the map. It was a sort of attack/defend style map. Very fun.
This game style was absolutely awesome. Some of the mechanics were bugged to ****, and the lag was real bad, but I do miss the mutli-stage maps.
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Rhuvian Marccus
Deep Space Republic
25
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Posted - 2013.01.31 21:10:00 -
[16] - Quote
BursegSardaukar wrote:Ghost-33 wrote: And that's the map that had capture points that when captured would open up more of the map. It was a sort of attack/defend style map. Very fun.
This game style was absolutely awesome. Some of the mechanics were bugged to ****, and the lag was real bad, but I do miss the mutli-stage maps.
This - at the very least for exhibition style or instant battles once things are truly rolling.
Good times... |
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