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hydraSlav's
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
102
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Posted - 2013.05.10 03:05:00 -
[1] - Quote
Thanks Chankk
Also, what are those skills in brackets? |
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hydraSlav's
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
107
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Posted - 2013.05.13 14:18:00 -
[2] - Quote
Chankk Saotome wrote: I need to figure out drop-boxes for spreadsheets.
Let me know, and i can help you with the dropboxes.
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hydraSlav's
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
133
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Posted - 2013.05.21 14:33:00 -
[3] - Quote
I will be having an intimate weekend getaway with your spreadsheet come the next weekend (i hope) ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png) |
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hydraSlav's
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
149
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Posted - 2013.05.23 01:19:00 -
[4] - Quote
Chankk Saotome wrote: Also, should I leave things colored as-is? I feel it's a bit of a mess....
The black is a little distracting, other than that i think the colors are fine
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hydraSlav's
Ostrakon Agency Gallente Federation
164
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Posted - 2013.05.28 14:19:00 -
[5] - Quote
Quote:"-20% Spreadsheet CPU/PG usage per lvl" Ahahaha! I LOLed. Wish my spreadsheet had a 20% reduction to CPU usage These things can really get heavy on performance |
![hydraSlav's hydraSlav's](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
hydraSlav's
Ostrakon Agency Gallente Federation
164
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Posted - 2013.05.28 15:23:00 -
[6] - Quote
Driftward wrote:hydraSlav's wrote:Quote:"-20% Spreadsheet CPU/PG usage per lvl" Ahahaha! ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) I LOLed. Wish my spreadsheet had a 20% reduction to CPU usage ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) These things can really get heavy on performance Heh heh I liked that part too, but exactly why I do most of my spreadsheet work on my "work" computer.
My dilemma is that my home computer is generally faster, and has higher resolution. However my work computer has 2 monitors which is a huge bonus when working with the spreadsheet. it's a tough choice... |
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hydraSlav's
Ostrakon Agency Gallente Federation
171
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Posted - 2013.05.29 03:45:00 -
[7] - Quote
Driftward wrote: 1. The version updater from hydraslav's fitting tool. How he found out about this function I have no idea, but it's a nice implementation. Also, pretty easy to reverse engineer (the "key" is in the url of your page, literally says "key=....")
Hehe, glad you liked it ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png)
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hydraSlav's
Ostrakon Agency Gallente Federation
178
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Posted - 2013.05.31 20:25:00 -
[8] - Quote
Yeah, i've got my data from that same spreadsheet, however it's missing CPU/PG for modules, and Slot Layouts for suits.
You can just steal the data from my spreadsheet. I've got most of the modules' CPU/PG filled in, and i've got the real damage from in-game as well (it wasn't a clean 10% boost as CCP said).
And grats on the sticky |
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hydraSlav's
Ostrakon Agency Gallente Federation
202
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Posted - 2013.06.12 15:47:00 -
[9] - Quote
Hey Chankk, i've sent your a share request to your tool. You can ignore the request, but now you have my email address. Please reply.
I've got a prototype working with importing of the skills from your tool, however there are a few things that need to be ironed out. |
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hydraSlav's
Ostrakon Agency Gallente Federation
238
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Posted - 2013.07.29 03:03:00 -
[10] - Quote
Hey Chankk, if you are updating your tool, can you please add the following for me?
"SkillsList" named range, identifies your column with all the skill names listed. "SkillsValues" named range, identifies your column with all the levels for the skills. Should be same size as previous one.
They don't need to be in any special format or order, just names and levels.
Thanks |
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