
Nazz'Dragg
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
6
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Posted - 2013.01.28 16:26:00 -
[1] - Quote
VonDred Dust wrote:I noticed games that are FPS with auto aim have a tendency to have very crappy game play because the player doesn't have to worry about skill level and just becomes a run and gun. All because they don't have to worry about aiming. By adding auto aim I could see this game just becoming another Halo or CoD multiplayer, where no one uses skill or tactics to complete the objectives. This also makes it so that the bigger weapon will always win cause newer players to shy away from the game because they will lose every time to an high level player. This sets the game up for failure due to the lack of experience a new player could be getting.
OK the idea of auto aim / aim assist is why don't i just stand still because hes going to hit me anyways due to the lack of no skill, oh and i play Controller on PC and have no problem raking up lead k/d and highest point scorer of the game. i just think if you want to get good, practice and don't rely a mechanic that removes the idea of using strategy over just becoming another COD.
So what this really boils down to is,
SAY NO TO AUTO AIM
oh and if there is auto aim when the game launches looks like i have another game on my list that i will have to drop.
OK, seeing that most of the people re-posting lack common sense, I'm saying if there's auto aim at launch I'm not playing.
I'm still scratching my head as to what this auto aim feature YOUR GOING ON ABOUT is....
There is no feature that steadies or positions your aim. If there was I'd really like to know how to turn it on, as believe it or not I've failed a few times to get direct hits with a shotgun at almost point blank range!
There is feature which I take as the games aim assist, which pops up when your actively firing your weapon of choice. what happens is these four diagonal lines in an X like shape appear, (which I presume to mark the four corners of targets hit box). Alas since this only appear when only when your actively firing your weapon at a player, I've always to busy to make an active assecement of what they do exactly.
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