Mars El'Theran
Red Rogue Squadron Heart 0f Darkness
52
|
Posted - 2013.02.10 06:46:00 -
[1] - Quote
I've tested the LR only briefly in a very poor environment, (died 3-4 times to a Madrugar, twice to a Sniper, and once to an Exile AR, with about 4 of those being my LR DS), and--so far--can conclude that overheat on this weapon isn't the problem.
I suspect it's more related to Damage increase over duration of fire. You don't have to hit a target afaik, but can heat your weapon prior to landing a hit and have a DPS increase. Really, even low-skilled in it, I managed to get a couple kills in a battle where my entire team decided it was better to just stay in the redzone after a few minutes.
Range isn't the issue at my skill either, as it actually doesn't have that great of range at all. Targets which I thought should have been in range were not. Also, it gives away your position very well, though it seems most would rather not try to chase you down. ..if that's any indication.
I'll try it again later; shortly actually. |
Mars El'Theran
Red Rogue Squadron Heart 0f Darkness
52
|
Posted - 2013.02.10 08:39:00 -
[2] - Quote
Having tested the LR a bit more, I'm not convinced it is really overpowered, so much as it appears to be on the other end of it. I'm guessing--with high enough skills all weapons are devastating as I know the LR and Geks can be.
I did kill one heavy with it today in short order, but that was just one that didn't immediately get out of the way. Also got a few other kills; again, quite quickly. It's a nice weapon because it doesn't suffer from recoil, which is its primary benefit.
So, having been on the other end of it, (as opposed to be killed by it), I've changed my opinion a little, and so, I think differently.
Suits are way under powered; they die to easily even if you invest mods and skill into them. Granted, you can still get a tank, but the removal of the scaling of resistance/armor/shields up into the higher levels was probably a bad idea. Having more equipment slots is only so useful, and needing proto gear to fit the better mods just to up your survivability as an only option is probably a bad idea.
tl;dr: It's not necessarily the weapons, and more likely the drop suits that are a problem.
|