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Frank Devine
ZionTCD Legacy Rising
107
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Posted - 2013.01.15 15:34:00 -
[1] - Quote
Who decides what is OP? The one getting killed by a particular weapon or the one doing the killing? Of course the guy getting killed, I hate being killed as much as the next guy but this is a FPS and it is based in the future where I am sure the guns are more powerful. When a grenade explodes at your feet you should die! When some one shoots you in the head with a sniper rifle you should die! When a heavy opens up on you with a HMG you should die! etc, etc, etc... |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2013.01.15 17:06:00 -
[2] - Quote
What is OP?
This. |
Yay Adski
Imperfects Negative-Feedback
133
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Posted - 2013.01.15 17:09:00 -
[3] - Quote
Suits, they are way Over Priced imo. |
James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
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Posted - 2013.01.15 17:23:00 -
[4] - Quote
Frank Devine wrote:Who decides what is OP? The one getting killed by a particular weapon or the one doing the killing? Of course the guy getting killed, I hate being killed as much as the next guy but this is a FPS and it is based in the future where I am sure the guns are more powerful. When a grenade explodes at your feet you should die! When some one shoots you in the head with a sniper rifle you should die! When a heavy opens up on you with a HMG you should die! etc, etc, etc...
There are people saying that when grenades explode at their feet they shouldn't die? I haven't been seeing that at all.. I've been seeing people complain about a short fuse on grenades that make them too effective and easy to use. Why else would people rely on their grenades for kills more often than their primary weapon? Luckily when things are OP, it's easy to spot because once people realize that it's broken, they start to exploit it and you see it often.
I also don't see people saying that headshots with snipers shouldn't kill, most of the people I've heard complain about snipers say that they need to be more difficult to use; perhaps by adding sway.
The HMG comment, IDK. Simply because of the way you stated it, just because a heavy starts shooting at me doesn't mean I should die. I could just use cover and run around, avoid him and wait for teammates and overwhelm him.. or toss a OP nade at him lol. |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
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Posted - 2013.01.15 17:31:00 -
[5] - Quote
The easiest way to tell if something is OP is when it slowly takes over the kill feed until you are forced to adopt it in order to compete. (In previous builds it's been Swarm Launchers, Creodon Breach ARs, HAVs, Minddrive SMGs, and remote explosives.) |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2013.01.15 17:38:00 -
[6] - Quote
Knarf Black wrote:The easiest way to tell if something is OP is when it slowly takes over the kill feed until you are forced to adopt it in order to compete. (In previous builds it's been Swarm Launchers, Creodon Breach ARs, HAVs, Minddrive SMGs, and remote explosives.)
People just sucked. The douvolle or standard AR variants would always best the creodron in a 1v1 situation. |
Frank Devine
ZionTCD Legacy Rising
107
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Posted - 2013.01.15 17:39:00 -
[7] - Quote
James-5955 wrote:Frank Devine wrote:Who decides what is OP? The one getting killed by a particular weapon or the one doing the killing? Of course the guy getting killed, I hate being killed as much as the next guy but this is a FPS and it is based in the future where I am sure the guns are more powerful. When a grenade explodes at your feet you should die! When some one shoots you in the head with a sniper rifle you should die! When a heavy opens up on you with a HMG you should die! etc, etc, etc... There are people saying that when grenades explode at their feet they shouldn't die? I haven't been seeing that at all.. I've been seeing people complain about a short fuse on grenades that make them too effective and easy to use. Why else would people rely on their grenades for kills more often than their primary weapon? Luckily when things are OP, it's easy to spot because once people realize that it's broken, they start to exploit it and you see it often. I also don't see people saying that headshots with snipers shouldn't kill, most of the people I've heard complain about snipers say that they need to be more difficult to use; perhaps by adding sway. The HMG comment, IDK. Simply because of the way you stated it, just because a heavy starts shooting at me doesn't mean I should die. I could just use cover and run around, avoid him and wait for teammates and overwhelm him.. or toss a OP nade at him lol. you are right and you can run to cover for everything that is what you should do, should all the weapons have the same rating? If my nade lands 2 feet in front of you then you should be dead, I get it that this is a video game but come on if a nade landed 4 feet in front of you in real life you would die. I am just tired of people complaining about all the weapons period, I use a laser and I love how people complain about them but I spend a lot of skill points to make sure that it is a effective weapon. the same holds true for all weapons, shields, armor, etc... you have to apply skill points to have the better equipment on the battle field, you don't want to get dropped so fast then invest your skill point into a prototype drop suit and equip it properly. |
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