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Thread Statistics | Show CCP posts - 0 post(s) |
xAkantor
Carbon 7
5
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Posted - 2013.01.12 13:34:00 -
[1] - Quote
This is just my feedback but, I think the Sagaris and Gunlogi could use an increased PG. We have 2 items that make a shield tank: Shield Extender and Shield Booster. But most shield tanks have just under 2000 PG. Meaning if we want to use the higher level items we need for PG, i know that there are modules that increase PG but they do not increase it enough for us to be able to use more than 1 Shield Extender and 1 Shield Booster of meta level 4-5 while having modules that either increase damage or deacreasing shield damage. Meaning that armor tanks are able to be much more versatile while shield tanks are pretty much weaker.
My proposition is equalizing the PG with the armor tanks with the shield tanks.
Now, i have not used an armor tank so i do not know everything about, but i will be testing them in the coming days. |
Val'herik Dorn
CrimeWave Syndicate
264
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Posted - 2013.01.12 13:43:00 -
[2] - Quote
Get your fitting skills up |
Ulysses Knapse
Nuevo Atlas Corporation
73
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Posted - 2013.01.12 13:47:00 -
[3] - Quote
Combat Engineering gives you +25% Powergrid at Level V. Shield Skills either give increased performance or -15% Powergrid usage for the associated module at Level V. Shielded HAVs have more low slots available for Powergrid enhancers.
Need I go on?
Armor tanks are not more versatile. Armor Plating requires around the same or more powergrid than the equivalent Shield Extenders, and they can't use as many damage enhancers, and they can't use as many propulsion mods, and they are slower, etcetera, etcetera. They are also weaker against swarm launchers, which are the biggest tank killers so far. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
96
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Posted - 2013.01.12 14:08:00 -
[4] - Quote
If you're talking about Shield Enhancements it only decreases CPU cost of shield mods.
Dead on otherwise, though. Get Combat Engineering up and focus on PG cheap variants. Remember that militia turrets use 10% more PG than meta 1, so there's an extra 100 PG going into your heavy blaster. Remember also that you have PDUs which increase your shield, shield recharge, and PG simultaneously. Two of those and you're looking at a 6 or 7 percent increase in PG along with more shields. |
Bojo The Mighty
Bojo's School of the Trades
435
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Posted - 2013.01.12 17:50:00 -
[5] - Quote
They're made that way, to accommodate shield modules. They have more CPU than shield tanks, less PG. It's to balance out your specialty. |
Sytonis Auran
Valor Coalition RISE of LEGION
52
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Posted - 2013.01.12 22:43:00 -
[6] - Quote
The shield HAV can already increase PG using the high slots without giving up any tank. In fact, Power Diagnostic Units add to the tank and PG. Meanwhile the armour HAV has to give up tank to fit PG.
We need more modules for both, before anyone gets an obvious advantage like the OP's request. |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
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Posted - 2013.01.12 22:49:00 -
[7] - Quote
Its only really hard to power a sheild thank if you use a blaster which is not a caldari weapon which is more Pg intencive it seems to have been built for the Armour tank, the missiles and rail gun are easier to fit to shield tank as they are caldari make |
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