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Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.12 04:22:00 -
[1] - Quote
So far his happens on every version from meta 0 to breach and assault. I cannot get through a whole round of ammunition before the gun decides to self reload. It is extremely frustrating as it normally means I die if I'm cornered. With the assault it's normally 4 rounds in and the breach it's 4 rounds in as well. It's like the gun thinks its out when it isn't. |
Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.12 05:32:00 -
[2] - Quote
Also it seems like I'm not getting kill assist credit a LOT of the time with its splash damage. Really sucks. |
Mars El'Theran
Red Rogue Squadron Heart 0f Darkness
52
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Posted - 2013.01.12 10:57:00 -
[3] - Quote
You're probably right about the splash damage as I've not seen any kill assists myself despite nearly dropping them all the way down with a close hit, or generally getting splash damage in all likelihood on opponents who go down shortly after. The one I did see armor on disappeared around a corner into gunfire, but I can only generally assume he died. Didn't actually see it.
I haven't had any reload problems though, but I only just started using them. |
Chani Sahkan
Seraphim Initiative. CRONOS.
0
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Posted - 2013.01.12 11:35:00 -
[4] - Quote
This isn't the only weapon this is occurring with. I have had this happen with grenades, the AR (militia variant), SMG, and (wait for it!) the Missile launchers from both LAV's and HAV's.
Hit detection seems to be off, by miles, and their has been a creeping severity in the lag spikes which seems to have caused issues with the transference of info between player involvement in battle. Needless to say that experience is a bit frustrating. |
Saxon Nos
Royal Uhlans Amarr Empire
0
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Posted - 2013.01.12 11:49:00 -
[5] - Quote
I'm not seeing any splash dmg either. Not used mass drivers b4, wasn't sure if that was normal? |
Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.12 16:05:00 -
[6] - Quote
Just reinstalled, no better on the premature reload. |
Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.12 16:31:00 -
[7] - Quote
I would REALLY LIKE FOR THIS to be looked at because it is REGULARLY causing me to die when my dps cant be relied on |
Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.12 23:26:00 -
[8] - Quote
Wondering if it could be related to latency and client server issues. |
Kazeno Rannaa
Seraphim Initiative. CRONOS.
145
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Posted - 2013.01.13 06:42:00 -
[9] - Quote
That could be the issue since lag could cause a loss of packets between clients and thereby a loss of telemetry data from the weapons fire. As for the loss of splash damage from the rounds, I have been dropping MD rounds at peoples feet with it barely registering a scratch to their shields.
Needless to say there have been some issues with the weapon and it's performance since the transfer over to Tranquility. And yet this is not the only weapon that has been experiencing issues since the transfer and the possibility of the time dilation affects occurring on the Dust portion of the Server. |
Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.13 10:14:00 -
[10] - Quote
So I was using wireless, and now that I have it hooked up to my router it doesn't seem to be a problem now. |
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KalOfTheRathi
CowTek
168
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Posted - 2013.01.13 11:42:00 -
[11] - Quote
I have the same problem with Charged and Farsight Sniper Rifles.
Wired Ethernet connection so wireless is not the cause. |
KalOfTheRathi
CowTek
168
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Posted - 2013.01.16 10:02:00 -
[12] - Quote
Beren Hurin wrote:So far his happens on every version from meta 0 to breach and assault. I cannot get through a whole round of ammunition before the gun decides to self reload. It is extremely frustrating as it normally means I die if I'm cornered. With the assault it's normally 4 rounds in and the breach it's 4 rounds in as well. It's like the gun thinks its out when it isn't. Today's Server hot fix has corrected the Charge/Farsight Sniper Rifle reload early problem.
It has also corrected the issue with AR reloading before being emptied.
I would suggest it might be time to retest your bug as well.
When you get a chance. But, the odds are it should be fixed. It looked like a server bug after all.
Please update this post either way, maybe the original subject header to let other know it was corrected or not.
Thanks, KR |
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