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Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
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Posted - 2013.01.09 13:12:00 -
[1] - Quote
Mavado V Noriega wrote:G Torq wrote:Sir Meode wrote: With the new SP system that will take 1 and a half years if I hit the SP cap everyday without any boosters.
For an AV player to get to proto level they probably spend in SP 3-4m? which is a quater of the time.
So in 6 months there will be Proto AV running around while vehicle users will still be running Miltia fit Vehicle.
Is it a valid assumption that some players will skill specifically into Anti-Armor/Anti-Vehicle, at the cost of of ignoring other things? Also, is it a valid assumption that it either take a single Anti-Armor setup to kill a HAV, OR that the proportion of people skilling into Anti-Armor will match the proportion of mercs it takes to take down a (single-merc operated) HAV ? Yes, you can get into issues quickly with very powerful mercs being able to take out your HAV, but played correctly your HAV should be able to defeat most individual mercs. it may be single operated but what most ppl in the community dont get is that u actually need infantry support if ppl are hittin u with AV. U dont need and tbqh its a stupid game mechanic to make HAVs require more than 1 person when it already requires teamwork to keep one up from a dedicated AV duo/squad and to answer ur earlier claims yes ppl will dump all their SP into specific roles if their corp is big enough at the beginning. in my corp one of my heavies went into FGs 1st ignoring HMGs How exactly is having an Hav require multiple people in it a stupid mechanic? A decent gunner or two should fill the teamwork needed to keep the Hav alive and it usually works for me even with blue dots in my tank |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.01.09 13:22:00 -
[2] - Quote
They don't need to when you have a decent railgun on, and the only people who do are usually corp mates on coms |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.01.09 13:41:00 -
[3] - Quote
@Mavado You do realize a decent sniper on your side or a railgun fit counters long range Av right? |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.01.09 13:51:00 -
[4] - Quote
Tectonious Falcon wrote:Vermaak 'Fatal' Kuvakei wrote:You do realize a decent sniper on your side or a railgun fit counters long range Av right? You do realise most snipers are **** right? Also railguns are terrible at anti infantry compared to the other turrets, and a good forge gunner or swarmer will still be able to outdistance a rail gun. I'm not talking about some run of the mill blue dot who uses the militia sniper rifle, I'm talking about a dedicated sniper who pores all of their sp into the necessary skills for sniping (which every corp should have at least one person doing such) and at a range the rail needs to turn less to keep on target with infantry and ir usually ohks most AV |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.01.09 13:53:00 -
[5] - Quote
Sir Meode wrote:Vermaak 'Fatal' Kuvakei wrote:You do realize a decent sniper on your side or a railgun fit counters long range Av right? Yes and I would have sniper cover over gunners any day of the week but that's not the point. This post was actually ment for someone else, I'll fix it now
Ps it would be the point because they wouldn't have to leave the tank at all |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.01.09 15:04:00 -
[6] - Quote
NAV HIV wrote:Vermaak 'Fatal' Kuvakei wrote:@Mavado You do realize a decent sniper on your side or a railgun fit counters long range Av right? Thats correct. But Railgun fit is hardly effective against infantry, unless the infantry is stationary for over 3-4 seconds. The little splash damage the RG does is not enough to take out a long rang Forge gunner. You cant run around and support your infantry with a Railgun fit. You need the blaster for it. RG is good for taking out installations and tanks from a distance. But bring a RG infront of a decent fit Blaster, it wont last very long. On top of everything else, all you have to do is to call in a OB on the tank if its a RG and using distance to its advantage. A well fitted Surya over 10K HP with dual Armor reps activated, isnt enough. Blaster is the way to go (its not like you can change turrets once you've deployed the tank)... You should know I'm referring to the gunner using the small railgun, not one as a main gun |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.01.09 15:17:00 -
[7] - Quote
NAV HIV wrote:Vermaak 'Fatal' Kuvakei wrote:NAV HIV wrote:Vermaak 'Fatal' Kuvakei wrote:@Mavado You do realize a decent sniper on your side or a railgun fit counters long range Av right? Thats correct. But Railgun fit is hardly effective against infantry, unless the infantry is stationary for over 3-4 seconds. The little splash damage the RG does is not enough to take out a long rang Forge gunner. You cant run around and support your infantry with a Railgun fit. You need the blaster for it. RG is good for taking out installations and tanks from a distance. But bring a RG infront of a decent fit Blaster, it wont last very long. On top of everything else, all you have to do is to call in a OB on the tank if its a RG and using distance to its advantage. A well fitted Surya over 10K HP with dual Armor reps activated, isnt enough. Blaster is the way to go (its not like you can change turrets once you've deployed the tank)... You should know I'm referring to the gunner using the small railgun, not one as a main gun It helps if the gunner has some turret skills. Again its effective against installations and vehicles. Infantry has to be extremely lucky shot. Not really, forge gunners move slow and swarm users usually jump which helps predict where they'll be so you can hit them or I and the vast majority of everyone who's gunned for me is extremely lucky. Just because the description says that's it's main purpose doesn't make ir correct |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.01.09 15:38:00 -
[8] - Quote
Vermaak 'Fatal' Kuvakei wrote:NAV HIV wrote:Vermaak 'Fatal' Kuvakei wrote:NAV HIV wrote:Vermaak 'Fatal' Kuvakei wrote:@Mavado You do realize a decent sniper on your side or a railgun fit counters long range Av right? Thats correct. But Railgun fit is hardly effective against infantry, unless the infantry is stationary for over 3-4 seconds. The little splash damage the RG does is not enough to take out a long rang Forge gunner. You cant run around and support your infantry with a Railgun fit. You need the blaster for it. RG is good for taking out installations and tanks from a distance. But bring a RG infront of a decent fit Blaster, it wont last very long. On top of everything else, all you have to do is to call in a OB on the tank if its a RG and using distance to its advantage. A well fitted Surya over 10K HP with dual Armor reps activated, isnt enough. Blaster is the way to go (its not like you can change turrets once you've deployed the tank)... You should know I'm referring to the gunner using the small railgun, not one as a main gun It helps if the gunner has some turret skills. Again its effective against installations and vehicles. Infantry has to be extremely lucky shot. Not really, forge gunners move slow and swarm users usually jump which helps predict where they'll be so you can hit them or I and the vast majority of everyone who's gunned for me is extremely lucky. Just because the description says that's it's main purpose doesn't make ir correct
I have tried the Proto small ones too, have a hard time hitting infantry with the Large Proto RG tbh. Yes do i get them once in a while, but its not easy. Proto Small Accelerated missiles are so far the best support you can get in your HAV imo. Specially if its fitted on a sagaris or your gunner has similar skills as my gunner.
I think in that aspect larges are fine, and since I'll be going for a Surya I'm sticking with hybrids |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.01.09 16:08:00 -
[9] - Quote
NAV HIV wrote:Same here... Surya is the Beast. If the AV and HAVs are balanced it would be a great contest. But Tank Vs Tank (No infantry) any shield tank tank with watever Proto Fit should stay away from blasters (LVL 4 and Above). Sagaris didnt even last few seconds when it tried to go head on against my Surya. I wasnt even using Proto Blaster, the Heat meter didnt even reach a quarter tbh LOL
Red Star Surya didnt last against my 5k Armor Madrugar Blaster head on with infantry supporting that tank. So far, tank vs tank Armor tank is the way to go. (Rail guns on top of a hill, different story however) Nice, I currently only use my gunloggi to take down other tanks and if the lav spam gets too high. My tank "Respect My Authority " is used to sustai a lot of damage for a short time then retreat if possible |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.01.09 16:19:00 -
[10] - Quote
NAV HIV wrote:Vermaak 'Fatal' Kuvakei wrote:NAV HIV wrote:Same here... Surya is the Beast. If the AV and HAVs are balanced it would be a great contest. But Tank Vs Tank (No infantry) any shield tank tank with watever Proto Fit should stay away from blasters (LVL 4 and Above). Sagaris didnt even last few seconds when it tried to go head on against my Surya. I wasnt even using Proto Blaster, the Heat meter didnt even reach a quarter tbh LOL
Red Star Surya didnt last against my 5k Armor Madrugar Blaster head on with infantry supporting that tank. So far, tank vs tank Armor tank is the way to go. (Rail guns on top of a hill, different story however) Nice, I currently only use my gunloggi to take down other tanks and if the lav spam gets too high. My tank "Respect My Authority " is used to sustai a lot of damage for a short time then retreat if possible I try not to shoot the LAVs, i prefer ramming into them. Also laser rifles make me chuckle. They get excited when they see my shield go down quickly LOL.... I shoot lavs because I like to kill the passengers then destroy the vehicle, and I usually do the same to dropships, especially when the doors are open |
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Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.01.09 20:40:00 -
[11] - Quote
EnglishSnake wrote:trollsroyce wrote:Let's take an analogy from eve. A newbie rushes battleship and gets killed by the newbie that focused frigate for the couple of months. A frigate tries to take on a veteran battleship and dies or resolves in a getaway. Working as intended. EVE ref then Milita = frig Basic = destroyer Adv = cruiser Proto = battlecruiser Atm frig can destroy battlecruiser every easily That's misguided, a major underestimation based on size. Unlike here, in eve larger ships have trouble hitting small ships and when they do, a lot less damage is done. If your assumption was true, stuff like this would never happen
Btw I saw it daily in high sec |
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