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Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
94
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Posted - 2012.12.28 19:10:00 -
[1] - Quote
My question goes out to any EvE vets
How valuable is PI ? how much ISK will corps be willing to part with to protect key installations. Could it turn the tide of a major corp battle. I have been playing EvE for a few months but have never delved into the PI side of things.
If this has been covered please post the link couldn't find anything myself.
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Jeremiah ambromot
Pro Hic Immortalis RISE of LEGION
8
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Posted - 2012.12.28 19:19:00 -
[2] - Quote
No one can damage your pi they can only damage you when you try to transport it. It seems complicated but is actually easy once you have one set up. Depending on how much attention and sp you are willing to give to pi, the planet you set up on, and what sec status you set up it can make your plex. Once set up you only need to check on them and go to them to get your materials when your storage is full. Look up pi and eve university on YouTube they have great toutorials. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.12.28 19:21:00 -
[3] - Quote
In Goonwaffe we encourage all our newbees to set up PI right off the bat, if you get PI set up on a good plasma planet or something using the set ups we run you can pay for your account and have change, you're looking at 700m a month or so. |
Otto Golaso
ZionTCD Legacy Rising
18
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Posted - 2012.12.28 19:21:00 -
[4] - Quote
Not much of a "vet", but I found this thread to be the most helpful of all the threads on PI...
https://forums.eveonline.com/default.aspx?g=posts&t=27653 |
Breakin Stuff
Immobile Infantry
680
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Posted - 2012.12.28 19:25:00 -
[5] - Quote
Cpt Murd0ck wrote:My question goes out to any EvE vets
How valuable is PI ? how much ISK will corps be willing to part with to protect key installations. Could it turn the tide of a major corp battle. I have been playing EvE for a few months but have never delved into the PI side of things.
If this has been covered please post the link couldn't find anything myself.
PI is only part of it. where dusties will shine is SOV warfare, where a good dustbunny brigade will decrease the difficulty of defending or conquering enemy space. People will pay a mint for anything that makes SOV warfare faster.
Because its effin slow.
Edit: and the goons and TEST will use dustbunnies to find new ways to drive everyone else insane. |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
94
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Posted - 2012.12.28 19:31:00 -
[6] - Quote
cheerz for the replies guys might have to set some up as soon as I pull myself away from my PS3....
I like the Idea of influencing SOV warfare as long as we dont have too much influence and pull the power from the eve corps cause they have put years of effort into this s*** |
Breakin Stuff
Immobile Infantry
680
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Posted - 2012.12.28 19:39:00 -
[7] - Quote
Cpt Murd0ck wrote:cheerz for the replies guys might have to set some up as soon as I pull myself away from my PS3.... I like the Idea of influencing SOV warfare as long as we dont have too much influence and pull the power from the eve corps cause they have put years of effort into this s***
Ccp has said already that all dusties can do is speed it up or slow it down. we cant stop them alone or take sov from them. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.12.28 19:49:00 -
[8] - Quote
Breakin Stuff wrote: Edit: and the goons and TEST will use dustbunnies to find new ways to drive everyone else insane.
Already found a few. |
Thorn Wraith
Planetary Logistics
0
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Posted - 2012.12.28 19:56:00 -
[9] - Quote
This all my speculation.
How I think DUST will effect PI is through the efficiency in which your corporation or alliance PI installiations gathers and manufactuers material. Some corp or alliance places a contract on a planet, we go to take it. Other corps don't want them to have it so they place a contract. The 2 sides duke it out. After a certain number of installations are captured or destroyed the winner gets the spoils. Those that sided with the winning team who put in ISK to the contract get boosted production and maybe cheaper taxes, the losing side, less material and more in taxes to move items.
But to answer your question PI is worth it. Honestly the more effort you put in it the bigger the reward. You can set up a hi sec PI chain and check it every 5 days and make a few ISKies, or you can set one up in 0.0 or low sec and check it every day or so and make bigger ISKies.
My posts are like my shooting, all over the place and hope they hit the target. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.12.28 20:01:00 -
[10] - Quote
It was confirmed on Eurogamer months and months and months ago that Dust is going to have Space elevators controlled by the dust corps and we control the taxes etc or anything that goes to and from the planet. |
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Horus Forge
Subdreddit Test Alliance Please Ignore
175
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Posted - 2012.12.28 20:08:00 -
[11] - Quote
Cerebral Wolf Jr wrote:It was confirmed on Eurogamer months and months and months ago that Dust is going to have Space elevators controlled by the dust corps and we control the taxes etc or anything that goes to and from the planet.
Damn, I approve of this feature. Makes a lot more sense than a customs office. |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
94
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Posted - 2012.12.28 20:08:00 -
[12] - Quote
Cerebral Wolf Jr wrote:It was confirmed on Eurogamer months and months and months ago that Dust is going to have Space elevators controlled by the dust corps and we control the taxes etc or anything that goes to and from the planet.
I like this
I can imagine it being cool to be a Dust Corp in control of a lucrative planet. If an Eve corp wants to use it they have to pay their dues if we get to greedy and the tax is too high another corp or the one we are dealing with just pays someone else to take the resources from us.
Kinda like how the middle-east works a suppose. |
Thorn Wraith
Planetary Logistics
0
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Posted - 2012.12.28 20:17:00 -
[13] - Quote
Cerebral Wolf Jr wrote:It was confirmed on Eurogamer months and months and months ago that Dust is going to have Space elevators controlled by the dust corps and we control the taxes etc or anything that goes to and from the planet.
Sorry, I've only been playing months Well that is pretty cool then. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.12.28 20:23:00 -
[14] - Quote
Not a lot of people know about that article, i wasn't sharing till i had a very very large stockpile of PI goods. |
lordjanuz
Norwegian Dust514 Corporation
88
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Posted - 2012.12.28 20:40:00 -
[15] - Quote
PI is fun and good money isk/our , but hope we can make it harder at some time. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2012.12.28 20:45:00 -
[16] - Quote
I have delved quite a bit on planetary interaction (PI) to the point that I realized that POS tower production is heavily dependent on PI alone for two things:
1. Planets are the only source of materials needed for the production of control towers (also known as Player-Owned Structures or POS). Materials are listed below for the production of a medium to large control tower.
- 18x Broadcast Node
- 32x Integrity Response Drone
- 26x Nano Factory
- 28x Organic Mortar Applicators
- 18x Recursive Computing Module
- 18x Self-Harmonizing Power Core
- 28x Sterile Conduits
- 12x Wetware Mainframe
- 8x Capital Construction Parts *
* - Capital Construction Parts are the only materials that don't require a planet as they are made strictly with Veldspar which is mined from asteroids.
Each of these materials are considered P4 commodities and thus require a combination of P3 commodities to produce them. P3 are produced from P2, P2 from P1, and P1 from P0. Even the production of a single SMALL control tower will require a single player to have at least two accounts with at least 4 total alts running PI chains with one or two of the alts doing the hauling. I pulled it off on my in high-sec alone but it's very inefficient and requires a lot of planets that only give minimal yield due to competition. Low-sec and Null-sec provide the maximum yields.
2. POS Fuels have certain materials that can only come from a planet. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.12.28 20:49:00 -
[17] - Quote
lordjanuz wrote:PI is fun and good money isk/our , but hope we can make it harder at some time.
How is PI good ISK/Hour?
It's terrible ISK/Hour but it's good PASSIVE ISK. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2012.12.28 22:13:00 -
[18] - Quote
Maken Tosch wrote:
* - Capital Construction Parts are the only materials that don't require a planet as they are made strictly with Veldspar which is mined from asteroids.
Uhhhhhhhh. any t1 production is free of PI |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2012.12.28 22:17:00 -
[19] - Quote
Breakin Stuff wrote:Maken Tosch wrote:
* - Capital Construction Parts are the only materials that don't require a planet as they are made strictly with Veldspar which is mined from asteroids.
Uhhhhhhhh. any t1 production is free of PI
Uhhhhhhhh. Did you read my post? Let me highlight the part you missed. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2012.12.28 22:25:00 -
[20] - Quote
Maken Tosch wrote:Breakin Stuff wrote:Maken Tosch wrote:
* - Capital Construction Parts are the only materials that don't require a planet as they are made strictly with Veldspar which is mined from asteroids.
Uhhhhhhhh. any t1 production is free of PI Uhhhhhhhh. Did you read my post? Let me highlight the part you missed.
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